tests

Test Hardware Architecture Status
Matches Expectations Indicates whether the test status matches the status that CI expects for the test
KHR-GL46.layout_binding.atomic_uint_layout_binding_atomic_ComputeShader gen9 m64 pass pass
KHR-GL46.layout_binding.atomic_uint_layout_binding_atomic_FragmentShader gen9 m64 pass pass
KHR-GL46.layout_binding.atomic_uint_layout_binding_atomic_VertexShader gen9 m64 pass pass
KHR-GL46.layout_binding.block_layout_binding_block_ComputeShader gen9 m64 pass pass
KHR-GL46.layout_binding.block_layout_binding_block_FragmentShader gen9 m64 pass pass
KHR-GL46.layout_binding.block_layout_binding_block_VertexShader gen9 m64 pass pass
KHR-GL46.layout_binding.buffer_layout_binding_atomicAdd_ComputeShader gen9 m64 pass pass
KHR-GL46.layout_binding.buffer_layout_binding_atomicAdd_FragmentShader gen9 m64 pass pass
KHR-GL46.layout_binding.buffer_layout_binding_atomicAdd_VertexShader gen9 m64 pass pass
KHR-GL46.layout_binding.image2D_layout_binding_imageLoad_ComputeShader gen9 m64 pass pass
KHR-GL46.layout_binding.image2D_layout_binding_imageLoad_FragmentShader gen9 m64 pass pass
KHR-GL46.layout_binding.image2D_layout_binding_imageLoad_VertexShader gen9 m64 pass pass
KHR-GL46.layout_binding.sampler2DArray_layout_binding_texture_ComputeShader gen9 m64 pass pass
KHR-GL46.layout_binding.sampler2DArray_layout_binding_texture_FragmentShader gen9 m64 pass pass
KHR-GL46.layout_binding.sampler2DArray_layout_binding_texture_VertexShader gen9 m64 pass pass
KHR-GL46.layout_binding.sampler2D_layout_binding_texture_ComputeShader gen9 m64 pass pass
KHR-GL46.layout_binding.sampler2D_layout_binding_texture_FragmentShader gen9 m64 pass pass
KHR-GL46.layout_binding.sampler2D_layout_binding_texture_VertexShader gen9 m64 pass pass
KHR-GL46.layout_binding.sampler3D_layout_binding_texture_ComputeShader gen9 m64 pass pass
KHR-GL46.layout_binding.sampler3D_layout_binding_texture_FragmentShader gen9 m64 pass pass
KHR-GL46.layout_binding.sampler3D_layout_binding_texture_VertexShader gen9 m64 pass pass