Mesa i965 CI results

Results for aswarup/#3-mesa=aab95f1bdf1f-percheckin/piglit.spec.arb_shader_precision:

i965 Mesa CI aswarup #3-mesa=aab95f1bdf1f-percheckin piglit spec arb_shader_precision
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Subgroups
Group Name Execution Time Pass Count Expected Failures Fail Count
piglit.spec.arb_shader_precision.fs-degrees-float 0:00:00.399009 8 0 0
piglit.spec.arb_shader_precision.fs-degrees-vec2 0:00:00.372982 8 0 0
piglit.spec.arb_shader_precision.fs-degrees-vec3 0:00:00.528738 8 0 0
piglit.spec.arb_shader_precision.fs-degrees-vec4 0:00:00.371528 8 0 0
piglit.spec.arb_shader_precision.fs-exp-float 0:00:00.500998 8 0 0
piglit.spec.arb_shader_precision.fs-exp-vec2 0:00:00.387601 8 0 0
piglit.spec.arb_shader_precision.fs-exp-vec3 0:00:00.449484 8 0 0
piglit.spec.arb_shader_precision.fs-exp-vec4 0:00:00.400135 8 0 0
piglit.spec.arb_shader_precision.fs-exp2-float 0:00:00.491590 8 0 0
piglit.spec.arb_shader_precision.fs-exp2-vec2 0:00:00.383451 8 0 0
piglit.spec.arb_shader_precision.fs-exp2-vec3 0:00:00.478659 8 0 0
piglit.spec.arb_shader_precision.fs-exp2-vec4 0:00:00.381222 8 0 0
piglit.spec.arb_shader_precision.fs-fma-float-float-float 0:00:00.427499 8 0 0
piglit.spec.arb_shader_precision.fs-inversesqrt-float 0:00:00.332102 8 0 0
piglit.spec.arb_shader_precision.fs-inversesqrt-vec2 0:00:00.426783 8 0 0
piglit.spec.arb_shader_precision.fs-inversesqrt-vec3 0:00:00.476800 8 0 0
piglit.spec.arb_shader_precision.fs-inversesqrt-vec4 0:00:00.433359 8 0 0
piglit.spec.arb_shader_precision.fs-log-float 0:00:00.340950 8 0 0
piglit.spec.arb_shader_precision.fs-log-vec2 0:00:00.388798 8 0 0
piglit.spec.arb_shader_precision.fs-log-vec3 0:00:00.393633 8 0 0
piglit.spec.arb_shader_precision.fs-log-vec4 0:00:00.415186 8 0 0
piglit.spec.arb_shader_precision.fs-log2-float 0:00:00.345381 8 0 0
piglit.spec.arb_shader_precision.fs-log2-vec2 0:00:00.383051 8 0 0
piglit.spec.arb_shader_precision.fs-log2-vec3 0:00:00.461863 8 0 0
piglit.spec.arb_shader_precision.fs-log2-vec4 0:00:00.384651 8 0 0
piglit.spec.arb_shader_precision.fs-manual-fma-float-float-float 0:00:00.358115 8 0 0
piglit.spec.arb_shader_precision.fs-op-add-float-float 0:00:00.364066 8 0 0
piglit.spec.arb_shader_precision.fs-op-add-float-vec2 0:00:00.439964 8 0 0
piglit.spec.arb_shader_precision.fs-op-add-float-vec3 0:00:00.406680 8 0 0
piglit.spec.arb_shader_precision.fs-op-add-float-vec4 0:00:00.525917 8 0 0
piglit.spec.arb_shader_precision.fs-op-add-vec2-float 0:00:00.384607 8 0 0
piglit.spec.arb_shader_precision.fs-op-add-vec2-vec2 0:00:00.519221 8 0 0
piglit.spec.arb_shader_precision.fs-op-add-vec3-float 0:00:00.418444 8 0 0
piglit.spec.arb_shader_precision.fs-op-add-vec3-vec3 0:00:00.497699 8 0 0
piglit.spec.arb_shader_precision.fs-op-add-vec4-float 0:00:00.436614 8 0 0
piglit.spec.arb_shader_precision.fs-op-add-vec4-vec4 0:00:00.487735 8 0 0
piglit.spec.arb_shader_precision.fs-op-assign-add-float-float 0:00:00.363758 8 0 0
piglit.spec.arb_shader_precision.fs-op-assign-add-vec2-float 0:00:00.361754 8 0 0
piglit.spec.arb_shader_precision.fs-op-assign-add-vec2-vec2 0:00:00.415895 8 0 0
piglit.spec.arb_shader_precision.fs-op-assign-add-vec3-float 0:00:00.412188 8 0 0
piglit.spec.arb_shader_precision.fs-op-assign-add-vec3-vec3 0:00:00.448215 8 0 0
piglit.spec.arb_shader_precision.fs-op-assign-add-vec4-float 0:00:00.416245 8 0 0
piglit.spec.arb_shader_precision.fs-op-assign-add-vec4-vec4 0:00:00.397633 8 0 0
piglit.spec.arb_shader_precision.fs-op-assign-div-float-float 0:00:00.328922 8 0 0
piglit.spec.arb_shader_precision.fs-op-assign-div-vec2-float 0:00:00.353730 8 0 0
piglit.spec.arb_shader_precision.fs-op-assign-div-vec2-vec2 0:00:00.344130 8 0 0
piglit.spec.arb_shader_precision.fs-op-assign-div-vec3-float 0:00:00.444301 8 0 0
piglit.spec.arb_shader_precision.fs-op-assign-div-vec3-vec3 0:00:00.523240 8 0 0
piglit.spec.arb_shader_precision.fs-op-assign-div-vec4-float 0:00:00.436263 8 0 0
piglit.spec.arb_shader_precision.fs-op-assign-div-vec4-vec4 0:00:00.397860 8 0 0
piglit.spec.arb_shader_precision.fs-op-assign-mult-float-float 0:00:00.397888 8 0 0
piglit.spec.arb_shader_precision.fs-op-assign-mult-vec2-float 0:00:00.351659 8 0 0
piglit.spec.arb_shader_precision.fs-op-assign-mult-vec2-vec2 0:00:00.458190 8 0 0
piglit.spec.arb_shader_precision.fs-op-assign-mult-vec3-float 0:00:00.412704 8 0 0
piglit.spec.arb_shader_precision.fs-op-assign-mult-vec3-vec3 0:00:00.454989 8 0 0
piglit.spec.arb_shader_precision.fs-op-assign-mult-vec4-float 0:00:00.410338 8 0 0
piglit.spec.arb_shader_precision.fs-op-assign-mult-vec4-vec4 0:00:00.585855 8 0 0
piglit.spec.arb_shader_precision.fs-op-assign-sub-float-float 0:00:00.360273 8 0 0
piglit.spec.arb_shader_precision.fs-op-assign-sub-vec2-float 0:00:00.631819 8 0 0
piglit.spec.arb_shader_precision.fs-op-assign-sub-vec2-vec2 0:00:00.370169 8 0 0
piglit.spec.arb_shader_precision.fs-op-assign-sub-vec3-float 0:00:00.667560 8 0 0
piglit.spec.arb_shader_precision.fs-op-assign-sub-vec3-vec3 0:00:00.378915 8 0 0
piglit.spec.arb_shader_precision.fs-op-assign-sub-vec4-float 0:00:00.640292 8 0 0
piglit.spec.arb_shader_precision.fs-op-assign-sub-vec4-vec4 0:00:00.400481 8 0 0
piglit.spec.arb_shader_precision.fs-op-div-float-float 0:00:00.543303 8 0 0
piglit.spec.arb_shader_precision.fs-op-div-float-vec2 0:00:00.360814 8 0 0
piglit.spec.arb_shader_precision.fs-op-div-float-vec3 0:00:00.449515 8 0 0
piglit.spec.arb_shader_precision.fs-op-div-float-vec4 0:00:00.417386 8 0 0
piglit.spec.arb_shader_precision.fs-op-div-vec2-float 0:00:00.402821 8 0 0
piglit.spec.arb_shader_precision.fs-op-div-vec2-vec2 0:00:00.417330 8 0 0
piglit.spec.arb_shader_precision.fs-op-div-vec3-float 0:00:00.438144 8 0 0
piglit.spec.arb_shader_precision.fs-op-div-vec3-vec3 0:00:00.355250 8 0 0
piglit.spec.arb_shader_precision.fs-op-div-vec4-float 0:00:00.411373 8 0 0
piglit.spec.arb_shader_precision.fs-op-div-vec4-vec4 0:00:00.369429 8 0 0
piglit.spec.arb_shader_precision.fs-op-mult-float-float 0:00:00.368046 8 0 0
piglit.spec.arb_shader_precision.fs-op-mult-float-vec2 0:00:00.440059 8 0 0
piglit.spec.arb_shader_precision.fs-op-mult-float-vec3 0:00:00.428317 8 0 0
piglit.spec.arb_shader_precision.fs-op-mult-float-vec4 0:00:00.391692 8 0 0
piglit.spec.arb_shader_precision.fs-op-mult-vec2-float 0:00:00.423923 8 0 0
piglit.spec.arb_shader_precision.fs-op-mult-vec2-vec2 0:00:00.366977 8 0 0
piglit.spec.arb_shader_precision.fs-op-mult-vec3-float 0:00:00.427778 8 0 0
piglit.spec.arb_shader_precision.fs-op-mult-vec3-vec3 0:00:00.415772 8 0 0
piglit.spec.arb_shader_precision.fs-op-mult-vec4-float 0:00:00.454006 8 0 0
piglit.spec.arb_shader_precision.fs-op-mult-vec4-vec4 0:00:00.413752 8 0 0
piglit.spec.arb_shader_precision.fs-op-sub-float-float 0:00:00.393296 8 0 0
piglit.spec.arb_shader_precision.fs-op-sub-float-vec2 0:00:00.341190 8 0 0
piglit.spec.arb_shader_precision.fs-op-sub-float-vec3 0:00:00.460120 8 0 0
piglit.spec.arb_shader_precision.fs-op-sub-float-vec4 0:00:00.383851 8 0 0
piglit.spec.arb_shader_precision.fs-op-sub-vec2-float 0:00:00.339268 8 0 0
piglit.spec.arb_shader_precision.fs-op-sub-vec2-vec2 0:00:00.370705 8 0 0
piglit.spec.arb_shader_precision.fs-op-sub-vec3-float 0:00:00.428273 8 0 0
piglit.spec.arb_shader_precision.fs-op-sub-vec3-vec3 0:00:00.351240 8 0 0
piglit.spec.arb_shader_precision.fs-op-sub-vec4-float 0:00:00.455645 8 0 0
piglit.spec.arb_shader_precision.fs-op-sub-vec4-vec4 0:00:00.408832 8 0 0
piglit.spec.arb_shader_precision.fs-pow-float-float 0:00:00.370023 8 0 0
piglit.spec.arb_shader_precision.fs-pow-vec2-vec2 0:00:00.349104 8 0 0
piglit.spec.arb_shader_precision.fs-pow-vec3-vec3 0:00:00.382966 8 0 0
piglit.spec.arb_shader_precision.fs-pow-vec4-vec4 0:00:00.384533 8 0 0
piglit.spec.arb_shader_precision.fs-radians-float 0:00:00.339506 8 0 0
piglit.spec.arb_shader_precision.fs-radians-vec2 0:00:00.371048 8 0 0
piglit.spec.arb_shader_precision.fs-radians-vec3 0:00:00.382956 8 0 0
piglit.spec.arb_shader_precision.fs-radians-vec4 0:00:00.390092 8 0 0
piglit.spec.arb_shader_precision.fs-sqrt-float 0:00:00.353778 8 0 0
piglit.spec.arb_shader_precision.fs-sqrt-vec2 0:00:00.374180 8 0 0
piglit.spec.arb_shader_precision.fs-sqrt-vec3 0:00:00.380857 8 0 0
piglit.spec.arb_shader_precision.fs-sqrt-vec4 0:00:00.376906 8 0 0
piglit.spec.arb_shader_precision.gs-degrees-float 0:00:00.365186 8 0 0
piglit.spec.arb_shader_precision.gs-degrees-vec2 0:00:00.370797 8 0 0
piglit.spec.arb_shader_precision.gs-degrees-vec3 0:00:00.344476 8 0 0
piglit.spec.arb_shader_precision.gs-degrees-vec4 0:00:00.360302 8 0 0
piglit.spec.arb_shader_precision.gs-exp-float 0:00:00.394455 8 0 0
piglit.spec.arb_shader_precision.gs-exp-vec2 0:00:00.342151 8 0 0
piglit.spec.arb_shader_precision.gs-exp-vec3 0:00:00.401055 8 0 0
piglit.spec.arb_shader_precision.gs-exp-vec4 0:00:00.367543 8 0 0
piglit.spec.arb_shader_precision.gs-exp2-float 0:00:00.410312 8 0 0
piglit.spec.arb_shader_precision.gs-exp2-vec2 0:00:00.528041 8 0 0
piglit.spec.arb_shader_precision.gs-exp2-vec3 0:00:00.428910 8 0 0
piglit.spec.arb_shader_precision.gs-exp2-vec4 0:00:00.360716 8 0 0
piglit.spec.arb_shader_precision.gs-fma-float-float-float 0:00:00.366830 8 0 0
piglit.spec.arb_shader_precision.gs-inversesqrt-float 0:00:00.347659 8 0 0
piglit.spec.arb_shader_precision.gs-inversesqrt-vec2 0:00:00.362366 8 0 0
piglit.spec.arb_shader_precision.gs-inversesqrt-vec3 0:00:00.359526 8 0 0
piglit.spec.arb_shader_precision.gs-inversesqrt-vec4 0:00:00.361544 8 0 0
piglit.spec.arb_shader_precision.gs-log-float 0:00:00.362562 8 0 0
piglit.spec.arb_shader_precision.gs-log-vec2 0:00:00.336287 8 0 0
piglit.spec.arb_shader_precision.gs-log-vec3 0:00:00.377782 8 0 0
piglit.spec.arb_shader_precision.gs-log-vec4 0:00:00.376776 8 0 0
piglit.spec.arb_shader_precision.gs-log2-float 0:00:00.347845 8 0 0
piglit.spec.arb_shader_precision.gs-log2-vec2 0:00:00.356257 8 0 0
piglit.spec.arb_shader_precision.gs-log2-vec3 0:00:00.394412 8 0 0
piglit.spec.arb_shader_precision.gs-log2-vec4 0:00:00.409251 8 0 0
piglit.spec.arb_shader_precision.gs-manual-fma-float-float-float 0:00:00.400123 8 0 0
piglit.spec.arb_shader_precision.gs-op-add-float-float 0:00:00.399701 8 0 0
piglit.spec.arb_shader_precision.gs-op-add-float-vec2 0:00:00.387356 8 0 0
piglit.spec.arb_shader_precision.gs-op-add-float-vec3 0:00:00.374486 8 0 0
piglit.spec.arb_shader_precision.gs-op-add-float-vec4 0:00:00.370249 8 0 0
piglit.spec.arb_shader_precision.gs-op-add-vec2-float 0:00:00.400532 8 0 0
piglit.spec.arb_shader_precision.gs-op-add-vec2-vec2 0:00:00.342029 8 0 0
piglit.spec.arb_shader_precision.gs-op-add-vec3-float 0:00:00.422607 8 0 0
piglit.spec.arb_shader_precision.gs-op-add-vec3-vec3 0:00:00.413892 8 0 0
piglit.spec.arb_shader_precision.gs-op-add-vec4-float 0:00:00.418115 8 0 0
piglit.spec.arb_shader_precision.gs-op-add-vec4-vec4 0:00:00.375532 8 0 0
piglit.spec.arb_shader_precision.gs-op-assign-add-float-float 0:00:00.389403 8 0 0
piglit.spec.arb_shader_precision.gs-op-assign-add-vec2-float 0:00:00.390541 8 0 0
piglit.spec.arb_shader_precision.gs-op-assign-add-vec2-vec2 0:00:00.372802 8 0 0
piglit.spec.arb_shader_precision.gs-op-assign-add-vec3-float 0:00:00.444231 8 0 0
piglit.spec.arb_shader_precision.gs-op-assign-add-vec3-vec3 0:00:00.377695 8 0 0
piglit.spec.arb_shader_precision.gs-op-assign-add-vec4-float 0:00:00.364475 8 0 0
piglit.spec.arb_shader_precision.gs-op-assign-add-vec4-vec4 0:00:00.393093 8 0 0
piglit.spec.arb_shader_precision.gs-op-assign-div-float-float 0:00:00.371328 8 0 0
piglit.spec.arb_shader_precision.gs-op-assign-div-vec2-float 0:00:00.386350 8 0 0
piglit.spec.arb_shader_precision.gs-op-assign-div-vec2-vec2 0:00:00.368384 8 0 0
piglit.spec.arb_shader_precision.gs-op-assign-div-vec3-float 0:00:00.391911 8 0 0
piglit.spec.arb_shader_precision.gs-op-assign-div-vec3-vec3 0:00:00.376168 8 0 0
piglit.spec.arb_shader_precision.gs-op-assign-div-vec4-float 0:00:00.384956 8 0 0
piglit.spec.arb_shader_precision.gs-op-assign-div-vec4-vec4 0:00:00.394066 8 0 0
piglit.spec.arb_shader_precision.gs-op-assign-mult-float-float 0:00:00.403259 8 0 0
piglit.spec.arb_shader_precision.gs-op-assign-mult-vec2-float 0:00:00.374022 8 0 0
piglit.spec.arb_shader_precision.gs-op-assign-mult-vec2-vec2 0:00:00.380968 8 0 0
piglit.spec.arb_shader_precision.gs-op-assign-mult-vec3-float 0:00:00.403790 8 0 0
piglit.spec.arb_shader_precision.gs-op-assign-mult-vec3-vec3 0:00:00.397495 8 0 0
piglit.spec.arb_shader_precision.gs-op-assign-mult-vec4-float 0:00:00.412858 8 0 0
piglit.spec.arb_shader_precision.gs-op-assign-mult-vec4-vec4 0:00:00.477498 8 0 0
piglit.spec.arb_shader_precision.gs-op-assign-sub-float-float 0:00:00.361322 8 0 0
piglit.spec.arb_shader_precision.gs-op-assign-sub-vec2-float 0:00:00.429808 8 0 0
piglit.spec.arb_shader_precision.gs-op-assign-sub-vec2-vec2 0:00:00.370829 8 0 0
piglit.spec.arb_shader_precision.gs-op-assign-sub-vec3-float 0:00:00.386122 8 0 0
piglit.spec.arb_shader_precision.gs-op-assign-sub-vec3-vec3 0:00:00.430604 8 0 0
piglit.spec.arb_shader_precision.gs-op-assign-sub-vec4-float 0:00:00.461864 8 0 0
piglit.spec.arb_shader_precision.gs-op-assign-sub-vec4-vec4 0:00:00.380420 8 0 0
piglit.spec.arb_shader_precision.gs-op-div-float-float 0:00:00.359871 8 0 0
piglit.spec.arb_shader_precision.gs-op-div-float-vec2 0:00:00.446554 8 0 0
piglit.spec.arb_shader_precision.gs-op-div-float-vec3 0:00:00.375996 8 0 0
piglit.spec.arb_shader_precision.gs-op-div-float-vec4 0:00:00.388621 8 0 0
piglit.spec.arb_shader_precision.gs-op-div-vec2-float 0:00:00.359418 8 0 0
piglit.spec.arb_shader_precision.gs-op-div-vec2-vec2 0:00:00.363433 8 0 0
piglit.spec.arb_shader_precision.gs-op-div-vec3-float 0:00:00.385004 8 0 0
piglit.spec.arb_shader_precision.gs-op-div-vec3-vec3 0:00:00.360233 8 0 0
piglit.spec.arb_shader_precision.gs-op-div-vec4-float 0:00:00.386245 8 0 0
piglit.spec.arb_shader_precision.gs-op-div-vec4-vec4 0:00:00.380548 8 0 0
piglit.spec.arb_shader_precision.gs-op-mult-float-float 0:00:00.362797 8 0 0
piglit.spec.arb_shader_precision.gs-op-mult-float-vec2 0:00:00.341406 8 0 0
piglit.spec.arb_shader_precision.gs-op-mult-float-vec3 0:00:00.382255 8 0 0
piglit.spec.arb_shader_precision.gs-op-mult-float-vec4 0:00:00.373930 8 0 0
piglit.spec.arb_shader_precision.gs-op-mult-vec2-float 0:00:00.386364 8 0 0
piglit.spec.arb_shader_precision.gs-op-mult-vec2-vec2 0:00:00.378776 8 0 0
piglit.spec.arb_shader_precision.gs-op-mult-vec3-float 0:00:00.407474 8 0 0
piglit.spec.arb_shader_precision.gs-op-mult-vec3-vec3 0:00:00.386412 8 0 0
piglit.spec.arb_shader_precision.gs-op-mult-vec4-float 0:00:00.415689 8 0 0
piglit.spec.arb_shader_precision.gs-op-mult-vec4-vec4 0:00:00.425057 8 0 0
piglit.spec.arb_shader_precision.gs-op-sub-float-float 0:00:00.384196 8 0 0
piglit.spec.arb_shader_precision.gs-op-sub-float-vec2 0:00:00.371349 8 0 0
piglit.spec.arb_shader_precision.gs-op-sub-float-vec3 0:00:00.389398 8 0 0
piglit.spec.arb_shader_precision.gs-op-sub-float-vec4 0:00:00.368011 8 0 0
piglit.spec.arb_shader_precision.gs-op-sub-vec2-float 0:00:00.391236 8 0 0
piglit.spec.arb_shader_precision.gs-op-sub-vec2-vec2 0:00:00.449496 8 0 0
piglit.spec.arb_shader_precision.gs-op-sub-vec3-float 0:00:00.438362 8 0 0
piglit.spec.arb_shader_precision.gs-op-sub-vec3-vec3 0:00:00.367374 8 0 0
piglit.spec.arb_shader_precision.gs-op-sub-vec4-float 0:00:00.349479 8 0 0
piglit.spec.arb_shader_precision.gs-op-sub-vec4-vec4 0:00:00.402249 8 0 0
piglit.spec.arb_shader_precision.gs-pow-float-float 0:00:00.382166 8 0 0
piglit.spec.arb_shader_precision.gs-pow-vec2-vec2 0:00:00.373244 8 0 0
piglit.spec.arb_shader_precision.gs-pow-vec3-vec3 0:00:00.391520 8 0 0
piglit.spec.arb_shader_precision.gs-pow-vec4-vec4 0:00:00.374555 8 0 0
piglit.spec.arb_shader_precision.gs-radians-float 0:00:00.356586 8 0 0
piglit.spec.arb_shader_precision.gs-radians-vec2 0:00:00.375825 8 0 0
piglit.spec.arb_shader_precision.gs-radians-vec3 0:00:00.363625 8 0 0
piglit.spec.arb_shader_precision.gs-radians-vec4 0:00:00.384185 8 0 0
piglit.spec.arb_shader_precision.gs-sqrt-float 0:00:00.363837 8 0 0
piglit.spec.arb_shader_precision.gs-sqrt-vec2 0:00:00.429571 8 0 0
piglit.spec.arb_shader_precision.gs-sqrt-vec3 0:00:00.410060 8 0 0
piglit.spec.arb_shader_precision.gs-sqrt-vec4 0:00:00.426761 8 0 0
piglit.spec.arb_shader_precision.preprocessor 0:00:02.483836 74 0 0
piglit.spec.arb_shader_precision.vs-degrees-float 0:00:00.346262 8 0 0
piglit.spec.arb_shader_precision.vs-degrees-vec2 0:00:00.326905 8 0 0
piglit.spec.arb_shader_precision.vs-degrees-vec3 0:00:00.359132 8 0 0
piglit.spec.arb_shader_precision.vs-degrees-vec4 0:00:00.363819 8 0 0
piglit.spec.arb_shader_precision.vs-exp-float 0:00:00.356561 8 0 0
piglit.spec.arb_shader_precision.vs-exp-vec2 0:00:00.311209 8 0 0
piglit.spec.arb_shader_precision.vs-exp-vec3 0:00:00.357403 8 0 0
piglit.spec.arb_shader_precision.vs-exp-vec4 0:00:00.372232 8 0 0
piglit.spec.arb_shader_precision.vs-exp2-float 0:00:00.324718 8 0 0
piglit.spec.arb_shader_precision.vs-exp2-vec2 0:00:00.341633 8 0 0
piglit.spec.arb_shader_precision.vs-exp2-vec3 0:00:00.352577 8 0 0
piglit.spec.arb_shader_precision.vs-exp2-vec4 0:00:00.340213 8 0 0
piglit.spec.arb_shader_precision.vs-fma-float-float-float 0:00:00.333073 8 0 0
piglit.spec.arb_shader_precision.vs-inversesqrt-float 0:00:00.350405 8 0 0
piglit.spec.arb_shader_precision.vs-inversesqrt-vec2 0:00:00.357120 8 0 0
piglit.spec.arb_shader_precision.vs-inversesqrt-vec3 0:00:00.454031 8 0 0
piglit.spec.arb_shader_precision.vs-inversesqrt-vec4 0:00:00.371113 8 0 0
piglit.spec.arb_shader_precision.vs-log-float 0:00:00.447449 8 0 0
piglit.spec.arb_shader_precision.vs-log-vec2 0:00:00.349239 8 0 0
piglit.spec.arb_shader_precision.vs-log-vec3 0:00:00.337523 8 0 0
piglit.spec.arb_shader_precision.vs-log-vec4 0:00:00.343167 8 0 0
piglit.spec.arb_shader_precision.vs-log2-float 0:00:00.371951 8 0 0
piglit.spec.arb_shader_precision.vs-log2-vec2 0:00:00.337496 8 0 0
piglit.spec.arb_shader_precision.vs-log2-vec3 0:00:00.362955 8 0 0
piglit.spec.arb_shader_precision.vs-log2-vec4 0:00:00.356149 8 0 0
piglit.spec.arb_shader_precision.vs-manual-fma-float-float-float 0:00:00.355627 8 0 0
piglit.spec.arb_shader_precision.vs-op-add-float-float 0:00:00.331196 8 0 0
piglit.spec.arb_shader_precision.vs-op-add-float-vec2 0:00:00.351227 8 0 0
piglit.spec.arb_shader_precision.vs-op-add-float-vec3 0:00:00.376649 8 0 0
piglit.spec.arb_shader_precision.vs-op-add-float-vec4 0:00:00.385691 8 0 0
piglit.spec.arb_shader_precision.vs-op-add-vec2-float 0:00:00.369233 8 0 0
piglit.spec.arb_shader_precision.vs-op-add-vec2-vec2 0:00:00.361143 8 0 0
piglit.spec.arb_shader_precision.vs-op-add-vec3-float 0:00:00.369955 8 0 0
piglit.spec.arb_shader_precision.vs-op-add-vec3-vec3 0:00:00.421139 8 0 0
piglit.spec.arb_shader_precision.vs-op-add-vec4-float 0:00:00.380056 8 0 0
piglit.spec.arb_shader_precision.vs-op-add-vec4-vec4 0:00:00.424702 8 0 0
piglit.spec.arb_shader_precision.vs-op-assign-add-float-float 0:00:00.336379 8 0 0
piglit.spec.arb_shader_precision.vs-op-assign-add-vec2-float 0:00:00.391624 8 0 0
piglit.spec.arb_shader_precision.vs-op-assign-add-vec2-vec2 0:00:00.366177 8 0 0
piglit.spec.arb_shader_precision.vs-op-assign-add-vec3-float 0:00:00.364215 8 0 0
piglit.spec.arb_shader_precision.vs-op-assign-add-vec3-vec3 0:00:00.347276 8 0 0
piglit.spec.arb_shader_precision.vs-op-assign-add-vec4-float 0:00:00.401194 8 0 0
piglit.spec.arb_shader_precision.vs-op-assign-add-vec4-vec4 0:00:00.333619 8 0 0
piglit.spec.arb_shader_precision.vs-op-assign-div-float-float 0:00:00.363901 8 0 0
piglit.spec.arb_shader_precision.vs-op-assign-div-vec2-float 0:00:00.335473 8 0 0
piglit.spec.arb_shader_precision.vs-op-assign-div-vec2-vec2 0:00:00.339184 8 0 0
piglit.spec.arb_shader_precision.vs-op-assign-div-vec3-float 0:00:00.370784 8 0 0
piglit.spec.arb_shader_precision.vs-op-assign-div-vec3-vec3 0:00:00.342437 8 0 0
piglit.spec.arb_shader_precision.vs-op-assign-div-vec4-float 0:00:00.367289 8 0 0
piglit.spec.arb_shader_precision.vs-op-assign-div-vec4-vec4 0:00:00.343369 8 0 0
piglit.spec.arb_shader_precision.vs-op-assign-mult-float-float 0:00:00.357079 8 0 0
piglit.spec.arb_shader_precision.vs-op-assign-mult-vec2-float 0:00:00.350802 8 0 0
piglit.spec.arb_shader_precision.vs-op-assign-mult-vec2-vec2 0:00:00.343049 8 0 0
piglit.spec.arb_shader_precision.vs-op-assign-mult-vec3-float 0:00:00.355618 8 0 0
piglit.spec.arb_shader_precision.vs-op-assign-mult-vec3-vec3 0:00:00.356400 8 0 0
piglit.spec.arb_shader_precision.vs-op-assign-mult-vec4-float 0:00:00.374311 8 0 0
piglit.spec.arb_shader_precision.vs-op-assign-mult-vec4-vec4 0:00:00.365091 8 0 0
piglit.spec.arb_shader_precision.vs-op-assign-sub-float-float 0:00:00.346561 8 0 0
piglit.spec.arb_shader_precision.vs-op-assign-sub-vec2-float 0:00:00.344598 8 0 0
piglit.spec.arb_shader_precision.vs-op-assign-sub-vec2-vec2 0:00:00.393153 8 0 0
piglit.spec.arb_shader_precision.vs-op-assign-sub-vec3-float 0:00:00.356636 8 0 0
piglit.spec.arb_shader_precision.vs-op-assign-sub-vec3-vec3 0:00:00.351005 8 0 0
piglit.spec.arb_shader_precision.vs-op-assign-sub-vec4-float 0:00:00.378265 8 0 0
piglit.spec.arb_shader_precision.vs-op-assign-sub-vec4-vec4 0:00:00.378353 8 0 0
piglit.spec.arb_shader_precision.vs-op-div-float-float 0:00:00.338859 8 0 0
piglit.spec.arb_shader_precision.vs-op-div-float-vec2 0:00:00.364891 8 0 0
piglit.spec.arb_shader_precision.vs-op-div-float-vec3 0:00:00.383328 8 0 0
piglit.spec.arb_shader_precision.vs-op-div-float-vec4 0:00:00.342815 8 0 0
piglit.spec.arb_shader_precision.vs-op-div-vec2-float 0:00:00.345064 8 0 0
piglit.spec.arb_shader_precision.vs-op-div-vec2-vec2 0:00:00.366098 8 0 0
piglit.spec.arb_shader_precision.vs-op-div-vec3-float 0:00:00.408586 8 0 0
piglit.spec.arb_shader_precision.vs-op-div-vec3-vec3 0:00:00.373353 8 0 0
piglit.spec.arb_shader_precision.vs-op-div-vec4-float 0:00:00.371099 8 0 0
piglit.spec.arb_shader_precision.vs-op-div-vec4-vec4 0:00:00.408359 8 0 0
piglit.spec.arb_shader_precision.vs-op-mult-float-float 0:00:00.346425 8 0 0
piglit.spec.arb_shader_precision.vs-op-mult-float-vec2 0:00:00.367701 8 0 0
piglit.spec.arb_shader_precision.vs-op-mult-float-vec3 0:00:00.360678 8 0 0
piglit.spec.arb_shader_precision.vs-op-mult-float-vec4 0:00:00.402526 8 0 0
piglit.spec.arb_shader_precision.vs-op-mult-vec2-float 0:00:00.343236 8 0 0
piglit.spec.arb_shader_precision.vs-op-mult-vec2-vec2 0:00:00.374307 8 0 0
piglit.spec.arb_shader_precision.vs-op-mult-vec3-float 0:00:00.363173 8 0 0
piglit.spec.arb_shader_precision.vs-op-mult-vec3-vec3 0:00:00.331798 8 0 0
piglit.spec.arb_shader_precision.vs-op-mult-vec4-float 0:00:00.358502 8 0 0
piglit.spec.arb_shader_precision.vs-op-mult-vec4-vec4 0:00:00.374117 8 0 0
piglit.spec.arb_shader_precision.vs-op-sub-float-float 0:00:00.343586 8 0 0
piglit.spec.arb_shader_precision.vs-op-sub-float-vec2 0:00:00.403219 8 0 0
piglit.spec.arb_shader_precision.vs-op-sub-float-vec3 0:00:00.370214 8 0 0
piglit.spec.arb_shader_precision.vs-op-sub-float-vec4 0:00:00.399210 8 0 0
piglit.spec.arb_shader_precision.vs-op-sub-vec2-float 0:00:00.361420 8 0 0
piglit.spec.arb_shader_precision.vs-op-sub-vec2-vec2 0:00:00.386101 8 0 0
piglit.spec.arb_shader_precision.vs-op-sub-vec3-float 0:00:00.370326 8 0 0
piglit.spec.arb_shader_precision.vs-op-sub-vec3-vec3 0:00:00.367385 8 0 0
piglit.spec.arb_shader_precision.vs-op-sub-vec4-float 0:00:00.398519 8 0 0
piglit.spec.arb_shader_precision.vs-op-sub-vec4-vec4 0:00:00.361255 8 0 0
piglit.spec.arb_shader_precision.vs-pow-float-float 0:00:00.375068 8 0 0
piglit.spec.arb_shader_precision.vs-pow-vec2-vec2 0:00:00.341644 8 0 0
piglit.spec.arb_shader_precision.vs-pow-vec3-vec3 0:00:00.399547 8 0 0
piglit.spec.arb_shader_precision.vs-pow-vec4-vec4 0:00:00.371728 8 0 0
piglit.spec.arb_shader_precision.vs-radians-float 0:00:00.336052 8 0 0
piglit.spec.arb_shader_precision.vs-radians-vec2 0:00:00.330875 8 0 0
piglit.spec.arb_shader_precision.vs-radians-vec3 0:00:00.354167 8 0 0
piglit.spec.arb_shader_precision.vs-radians-vec4 0:00:00.408182 8 0 0
piglit.spec.arb_shader_precision.vs-sqrt-float 0:00:00.336213 8 0 0
piglit.spec.arb_shader_precision.vs-sqrt-vec2 0:00:00.334684 8 0 0
piglit.spec.arb_shader_precision.vs-sqrt-vec3 0:00:00.358491 8 0 0
piglit.spec.arb_shader_precision.vs-sqrt-vec4 0:00:00.350195 8 0 0
Platforms
Platform Name Execution Time Pass Count Expected Failures Fail Count
bdw 0:00:17.412203 326 0 0
bdw_iris 0:00:16.426696 326 0 0
gen9 0:00:17.071786 326 0 0
gen9_iris 0:00:17.202164 326 0 0
hsw 0:00:12.746805 326 0 0
icl_iris 0:00:17.804369 326 0 0
ivb 0:00:10.651744 326 0 0
snb 0:00:00.381540 10 0 0
tgl 0:00:16.341252 326 0 0