Test Failures

Test Name Hardware Architecture Status Filtered Status Time
piglit.spec.glsl-1_30.execution.clipping.vs-clip-distance-inout-param kbl_iris m64 fail fail 0.078115
piglit.spec.glsl-1_30.execution.vs-multiply-uvec4-const kbl_iris m64 fail fail 0.032425
piglit.spec.glsl-1_30.execution.vs-multiply-const-uvec4 kbl_iris m64 fail fail 0.029144
piglit.spec.glsl-1_30.execution.vs-attrib-ivec4-precision kbl_iris m64 fail fail 0.029647
piglit.spec.glsl-1_30.execution.vs-attrib-uvec4-precision kbl_iris m64 fail fail 0.030771
piglit.spec.glsl-1_10.execution.vs-loop-bounds-unrolled kbl_iris m64 fail fail 0.048354
piglit.spec.glsl-1_10.execution.vs-mat2-struct-assignment kbl_iris m64 fail fail 0.034370
piglit.shaders.glsl-vs-continue-in-switch-in-do-while kbl_iris m64 fail fail 0.037313
KHR-GL46.enhanced_layouts.input_component_aliasing kbl_iris m64 fail fail 3.057818
piglit.spec.glsl-1_30.execution.vs-attrib-uvec4-implied kbl_iris m64 fail fail 0.029036
piglit.spec.glsl-1_30.execution.clipping.vs-clip-distance-retval kbl_iris m64 fail fail 0.104889
piglit.spec.glsl-1_30.execution.clipping.vs-clip-distance-out-param kbl_iris m64 fail fail 0.102877
piglit.spec.glsl-1_30.execution.clipping.vs-clip-distance-in-param kbl_iris m64 fail fail 0.131344
piglit.spec.glsl-1_30.execution.clipping.vs-clip-distance-bulk-assign kbl_iris m64 fail fail 0.116702
piglit.spec.glsl-1_30.execution.vs-multiply-ivec4-const kbl_iris m64 fail fail 0.032067
piglit.spec.glsl-1_30.execution.vs-attrib-ivec4-implied kbl_iris m64 fail fail 0.030488
piglit.spec.glsl-1_30.execution.vs-multiply-const-ivec4 kbl_iris m64 fail fail 0.031411
piglit.spec.glsl-1_10.execution.vs-mat2-array-assignment kbl_iris m64 fail fail 0.034533
piglit.shaders.glsl-vs-continue-inside-do-while kbl_iris m64 fail fail 0.034259
piglit.shaders.glsl-mat-from-int-ctor-03 kbl_iris m64 fail fail 0.051728
piglit.shaders.glsl-vs-if-bool kbl_iris m64 fail fail 0.043593