Overview

Hardware tgl
Architecture m64
Status fail
Matches Expectations Indicates whether the test status matches the status that CI expects for the test
fail
Time 0.051291

See also historical results for this test.

stdout

/tmp/build_root/m64/lib/piglit/bin/gl-3.2-layered-rendering-framebuffertexture -auto -fbo
piglit: debug: Requested an OpenGL 3.2 Core Context, and received a matching 4.6 context

Probe color at (0,0)
  Expected: 0 255 0
  Observed: 0 0 0
Texture Type: GL_TEXTURE_1D. FramebufferTexture() Test Failed.
Probe color at (0,0)
  Expected: 0 255 0
  Observed: 0 0 0
Texture Type: GL_TEXTURE_1D_ARRAY. FramebufferTexture() Test Failed.
Probe color at (0,0)
  Expected: 0 255 0
  Observed: 0 0 0
Texture Type: GL_TEXTURE_2D. FramebufferTexture() Test Failed.
Probe color at (0,0)
  Expected: 0 255 0
  Observed: 0 0 0
Texture Type: GL_TEXTURE_2D_ARRAY. FramebufferTexture() Test Failed.
Probe color at (0,0)
  Expected: 0 255 0
  Observed: 0 0 0
Texture Type: GL_TEXTURE_2D_MULTISAMPLE. FramebufferTexture() Test Failed.
Probe color at (0,0)
  Expected: 0 255 0
  Observed: 0 0 0
Texture Type: GL_TEXTURE_2D_MULTISAMPLE_ARRAY. FramebufferTexture() Test Failed.
Probe color at (0,0)
  Expected: 0 255 0
  Observed: 0 0 0
Texture Type: GL_TEXTURE_3D. FramebufferTexture() Test Failed.
Probe color at (0,0)
  Expected: 0 255 0
  Observed: 0 0 0
Texture Type: GL_TEXTURE_CUBE_MAP. FramebufferTexture() Test Failed.
Probe color at (0,0)
  Expected: 0 255 0
  Observed: 0 0 128
Texture Type: GL_TEXTURE_RECTANGLE. FramebufferTexture() Test Failed.

stderr

XXX: resource creation failed


pid: [233433]
start time: 1616771894.5060923
end time: 1616771894.5573828