Overview

Hardware ilk
Architecture m64
Status fail
Filtered Status skip
Time 0.047544

See also historical results for this test.

stdout

/tmp/build_root/m64/lib/piglit/bin/fbo-drawbuffers-none use_frag_out -auto -fbo

stderr

Failed to compile fragment shader: 0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES

source:
#version 130 
out vec4[4] color; 
#define OUTVAR color 
void main() 
{ 
   OUTVAR[0] = vec4(1.0, 0.0, 0.0, 1.0); 
   OUTVAR[1] = vec4(0.0, 1.0, 0.0, 1.0); 
   OUTVAR[2] = vec4(0.0, 0.0, 1.0, 1.0); 
   OUTVAR[3] = vec4(1.0, 1.0, 0.0, 1.0); 
}


pid: [12621]
start time: 1552567970.8695433
end time: 1552567970.9170878


WARN: passing test as an expected failure