Test Failures

Test Name Hardware Architecture Status
Matches Expectations Indicates whether the test status matches the status that CI expects for the test
Time Test History
KHR-GLES31.core.layout_binding.image2D_layout_binding_imageLoad_ComputeShader bdw_iris m64 fail fail 0.000000 View
KHR-GLES31.core.layout_binding.sampler2D_layout_binding_texture_ComputeShader bdw_iris m64 fail fail 0.000000 View
KHR-GLES31.core.layout_binding.sampler2DArray_layout_binding_texture_ComputeShader bdw_iris m64 fail fail 0.000000 View
KHR-GLES31.core.layout_binding.sampler3D_layout_binding_texture_ComputeShader bdw_iris m64 fail fail 0.000000 View
KHR-GLES31.core.layout_binding.sampler3D_layout_binding_texture_ComputeShader gen9_iris m64 fail fail 0.000000 View
KHR-GLES31.core.layout_binding.sampler2DArray_layout_binding_texture_ComputeShader gen9_iris m64 fail fail 0.000000 View
KHR-GLES31.core.layout_binding.sampler2D_layout_binding_texture_ComputeShader gen9_iris m64 fail fail 0.000000 View
KHR-GLES31.core.layout_binding.image2D_layout_binding_imageLoad_ComputeShader gen9_iris m64 fail fail 0.000000 View
KHR-GLES31.core.layout_binding.image2D_layout_binding_imageLoad_ComputeShader icl_iris m64 fail fail 0.000000 View
KHR-GLES31.core.layout_binding.sampler2DArray_layout_binding_texture_ComputeShader icl_iris m64 fail fail 0.000000 View
KHR-GLES31.core.layout_binding.sampler2D_layout_binding_texture_ComputeShader icl_iris m64 fail fail 0.000000 View
KHR-GLES31.core.layout_binding.sampler3D_layout_binding_texture_ComputeShader icl_iris m64 fail fail 0.000000 View
KHR-GLES31.core.layout_binding.sampler3D_layout_binding_texture_ComputeShader tgl m64 fail fail 0.000000 View
KHR-GLES31.core.layout_binding.sampler2D_layout_binding_texture_ComputeShader tgl m64 fail fail 0.000000 View
KHR-GLES31.core.layout_binding.sampler2DArray_layout_binding_texture_ComputeShader tgl m64 fail fail 0.000000 View
KHR-GLES31.core.layout_binding.image2D_layout_binding_imageLoad_ComputeShader tgl m64 fail fail 0.000000 View
KHR-GL46.layout_binding.sampler2D_layout_binding_texture_ComputeShader bdw_iris m64 fail fail 0.000000 View
KHR-GL46.layout_binding.image2D_layout_binding_imageLoad_ComputeShader bdw_iris m64 fail fail 0.000000 View
KHR-GL46.layout_binding.sampler2DArray_layout_binding_texture_ComputeShader bdw_iris m64 fail fail 0.000000 View
KHR-GL46.layout_binding.sampler3D_layout_binding_texture_ComputeShader bdw_iris m64 fail fail 0.000000 View
KHR-GL46.multi_bind.dispatch_bind_image_textures bdw_iris m64 fail fail 0.000000 View
KHR-GL46.multi_bind.dispatch_bind_samplers bdw_iris m64 fail fail 0.000000 View
KHR-GL46.multi_bind.dispatch_bind_textures bdw_iris m64 fail fail 0.000000 View
KHR-GL46.compute_shader.resources-max gen9_iris m64 fail fail 0.000000 View
KHR-GL46.layout_binding.sampler2D_layout_binding_texture_ComputeShader gen9_iris m64 fail fail 0.000000 View
KHR-GL46.layout_binding.sampler2DArray_layout_binding_texture_ComputeShader gen9_iris m64 fail fail 0.000000 View
KHR-GL46.layout_binding.image2D_layout_binding_imageLoad_ComputeShader gen9_iris m64 fail fail 0.000000 View
KHR-GL46.layout_binding.sampler3D_layout_binding_texture_ComputeShader gen9_iris m64 fail fail 0.000000 View
KHR-GL46.multi_bind.dispatch_bind_image_textures gen9_iris m64 fail fail 0.000000 View
KHR-GL46.multi_bind.dispatch_bind_samplers gen9_iris m64 fail fail 0.000000 View
KHR-GL46.multi_bind.dispatch_bind_textures gen9_iris m64 fail fail 0.000000 View
KHR-GL46.compute_shader.resources-max icl_iris m64 fail fail 0.000000 View
KHR-GL46.layout_binding.sampler3D_layout_binding_texture_ComputeShader icl_iris m64 fail fail 0.000000 View
KHR-GL46.layout_binding.image2D_layout_binding_imageLoad_ComputeShader icl_iris m64 fail fail 0.000000 View
KHR-GL46.layout_binding.sampler2DArray_layout_binding_texture_ComputeShader icl_iris m64 fail fail 0.000000 View
KHR-GL46.layout_binding.sampler2D_layout_binding_texture_ComputeShader icl_iris m64 fail fail 0.000000 View
KHR-GL46.multi_bind.dispatch_bind_image_textures icl_iris m64 fail fail 0.000000 View
KHR-GL46.multi_bind.dispatch_bind_textures icl_iris m64 fail fail 0.000000 View
KHR-GL46.multi_bind.dispatch_bind_samplers icl_iris m64 fail fail 0.000000 View
KHR-GL46.compute_shader.resources-max tgl m64 fail fail 0.000000 View
KHR-GL46.layout_binding.sampler2D_layout_binding_texture_ComputeShader tgl m64 fail fail 0.000000 View
KHR-GL46.layout_binding.sampler3D_layout_binding_texture_ComputeShader tgl m64 fail fail 0.000000 View
KHR-GL46.layout_binding.image2D_layout_binding_imageLoad_ComputeShader tgl m64 fail fail 0.000000 View
KHR-GL46.layout_binding.sampler2DArray_layout_binding_texture_ComputeShader tgl m64 fail fail 0.000000 View
KHR-GL46.multi_bind.dispatch_bind_image_textures tgl m64 fail fail 0.000000 View
KHR-GL46.multi_bind.dispatch_bind_textures tgl m64 fail fail 0.000000 View
KHR-GL46.multi_bind.dispatch_bind_samplers tgl m64 fail fail 0.000000 View
piglit.spec.arb_shader_image_load_store.max-images bdw_iris m64 fail fail 0.371873 View
piglit.spec.arb_shader_image_load_store.max-images gen9_iris m64 fail fail 0.394700 View
piglit.spec.arb_shader_image_load_store.max-images icl_iris m64 fail fail 0.324015 View
piglit.spec.arb_shader_image_load_store.max-images tgl m64 fail fail 0.280093 View