Overview

Hardware g45
Architecture m64
Status fail
Filtered Status fail
Time 0.059592

See also historical results for this test.

stdout

/tmp/build_root/m64/lib/piglit/bin/glslparsertest_gles2 /tmp/build_root/m64/lib/piglit/tests/spec/glsl-es-1.00/compiler/mismatched-return-precision.frag fail 1.00
Shader source:
// [config]
// expect_result: fail
// glsl_version: 1.00
// [end config]

#version 100

precision mediump float;

/* The prototype uses the default (mediump) precision for the return type. */
float
get_three();

/* The definition use an explicit highp precision. */
highp float
get_three()
{
        return 3.0;
}

void
main(void)
{
        gl_FragColor = vec4(get_three());
}

stderr

Successfully compiled fragment shader /tmp/build_root/m64/lib/piglit/tests/spec/glsl-es-1.00/compiler/mismatched-return-precision.frag: (no compiler output)


pid: [10055]
start time: 1567727061.69803
end time: 1567727061.7576218