tests

Test Hardware Architecture Status
Matches Expectations Indicates whether the test status matches the status that CI expects for the test
piglit.shaders.arb_texture_gather-miplevels bdw m64 pass pass
piglit.shaders.attribute0 bdw m64 pass pass
piglit.shaders.complex-loop-analysis-bug bdw m64 pass pass
piglit.shaders.dead-code-break-interaction bdw m64 pass pass
piglit.shaders.fragcoord_w bdw m64 pass pass
piglit.shaders.getuniform-01 bdw m64 pass pass
piglit.shaders.getuniform-02 bdw m64 pass pass
piglit.shaders.getuniform-03 bdw m64 pass pass
piglit.shaders.glsl link two programs, global initializer bdw m64 pass pass
piglit.shaders.glsl-algebraic-add-add-1 bdw m64 pass pass
piglit.shaders.glsl-algebraic-add-add-2 bdw m64 pass pass
piglit.shaders.glsl-algebraic-add-add-3 bdw m64 pass pass
piglit.shaders.glsl-algebraic-add-add-4 bdw m64 pass pass
piglit.shaders.glsl-algebraic-add-sub-1 bdw m64 pass pass
piglit.shaders.glsl-algebraic-add-sub-2 bdw m64 pass pass
piglit.shaders.glsl-algebraic-add-zero bdw m64 pass pass
piglit.shaders.glsl-algebraic-add-zero-2 bdw m64 pass pass
piglit.shaders.glsl-algebraic-div-one bdw m64 pass pass
piglit.shaders.glsl-algebraic-div-one-2 bdw m64 pass pass
piglit.shaders.glsl-algebraic-logicand-false bdw m64 pass pass
piglit.shaders.glsl-algebraic-logicand-false-2 bdw m64 pass pass
piglit.shaders.glsl-algebraic-logicand-true bdw m64 pass pass
piglit.shaders.glsl-algebraic-logicand-true-2 bdw m64 pass pass
piglit.shaders.glsl-algebraic-logicor-false bdw m64 pass pass
piglit.shaders.glsl-algebraic-logicor-false-2 bdw m64 pass pass
piglit.shaders.glsl-algebraic-logicor-true bdw m64 pass pass
piglit.shaders.glsl-algebraic-logicor-true-2 bdw m64 pass pass
piglit.shaders.glsl-algebraic-logicxor-false bdw m64 pass pass
piglit.shaders.glsl-algebraic-logicxor-true bdw m64 pass pass
piglit.shaders.glsl-algebraic-mul-mul-1 bdw m64 pass pass
piglit.shaders.glsl-algebraic-mul-one bdw m64 pass pass
piglit.shaders.glsl-algebraic-mul-one-2 bdw m64 pass pass
piglit.shaders.glsl-algebraic-mul-zero bdw m64 pass pass
piglit.shaders.glsl-algebraic-neg-neg bdw m64 pass pass
piglit.shaders.glsl-algebraic-not-equals bdw m64 pass pass
piglit.shaders.glsl-algebraic-not-notequals bdw m64 pass pass
piglit.shaders.glsl-algebraic-pow-two bdw m64 pass pass
piglit.shaders.glsl-algebraic-rcp-rcp bdw m64 pass pass
piglit.shaders.glsl-algebraic-rcp-rsq bdw m64 pass pass
piglit.shaders.glsl-algebraic-rcp-sqrt bdw m64 pass pass
piglit.shaders.glsl-algebraic-rcp-sqrt-2 bdw m64 pass pass
piglit.shaders.glsl-algebraic-sub-sub-1 bdw m64 pass pass
piglit.shaders.glsl-algebraic-sub-zero bdw m64 pass pass
piglit.shaders.glsl-algebraic-sub-zero-2 bdw m64 pass pass
piglit.shaders.glsl-algebraic-sub-zero-3 bdw m64 pass pass
piglit.shaders.glsl-algebraic-sub-zero-4 bdw m64 pass pass
piglit.shaders.glsl-arb-fragment-coord-conventions bdw m64 pass pass
piglit.shaders.glsl-array-bounds-01 bdw m64 pass pass
piglit.shaders.glsl-array-bounds-02 bdw m64 pass pass
piglit.shaders.glsl-array-bounds-03 bdw m64 pass pass
piglit.shaders.glsl-array-bounds-04 bdw m64 pass pass
piglit.shaders.glsl-array-bounds-05 bdw m64 pass pass
piglit.shaders.glsl-array-bounds-06 bdw m64 pass pass
piglit.shaders.glsl-array-bounds-07 bdw m64 pass pass
piglit.shaders.glsl-array-bounds-08 bdw m64 pass pass
piglit.shaders.glsl-array-bounds-09 bdw m64 pass pass
piglit.shaders.glsl-array-bounds-10 bdw m64 pass pass
piglit.shaders.glsl-array-bounds-11 bdw m64 pass pass
piglit.shaders.glsl-array-bounds-12 bdw m64 pass pass
piglit.shaders.glsl-array-bounds-13 bdw m64 pass pass
piglit.shaders.glsl-array-compare bdw m64 pass pass
piglit.shaders.glsl-array-compare-02 bdw m64 pass pass
piglit.shaders.glsl-array-length bdw m64 pass pass
piglit.shaders.glsl-array-uniform bdw m64 pass pass
piglit.shaders.glsl-array-uniform-length bdw m64 pass pass
piglit.shaders.glsl-array-varying-01 bdw m64 pass pass
piglit.shaders.glsl-arrays-copy-size-mismatch bdw m64 pass pass
piglit.shaders.glsl-bindattriblocation bdw m64 pass pass
piglit.shaders.glsl-bug-109601 bdw m64 pass pass
piglit.shaders.glsl-bug-109759-and-110201 bdw m64 pass pass
piglit.shaders.glsl-bug-22603 bdw m64 pass pass
piglit.shaders.glsl-cache-fallback-shader-source bdw m64 pass pass
piglit.shaders.glsl-clamp-vertex-color bdw m64 pass pass
piglit.shaders.glsl-complex-subscript bdw m64 pass pass
piglit.shaders.glsl-const-builtin-abs bdw m64 pass pass
piglit.shaders.glsl-const-builtin-acos bdw m64 pass pass
piglit.shaders.glsl-const-builtin-all bdw m64 pass pass
piglit.shaders.glsl-const-builtin-any bdw m64 pass pass
piglit.shaders.glsl-const-builtin-asin bdw m64 pass pass
piglit.shaders.glsl-const-builtin-atan bdw m64 pass pass
piglit.shaders.glsl-const-builtin-ceil bdw m64 pass pass
piglit.shaders.glsl-const-builtin-clamp bdw m64 pass pass
piglit.shaders.glsl-const-builtin-cos bdw m64 pass pass
piglit.shaders.glsl-const-builtin-cosh bdw m64 pass pass
piglit.shaders.glsl-const-builtin-cross bdw m64 pass pass
piglit.shaders.glsl-const-builtin-degrees bdw m64 pass pass
piglit.shaders.glsl-const-builtin-derivatives bdw m64 pass pass
piglit.shaders.glsl-const-builtin-distance bdw m64 pass pass
piglit.shaders.glsl-const-builtin-dot bdw m64 pass pass
piglit.shaders.glsl-const-builtin-equal bdw m64 pass pass
piglit.shaders.glsl-const-builtin-equal-bool bdw m64 pass pass
piglit.shaders.glsl-const-builtin-exp bdw m64 pass pass
piglit.shaders.glsl-const-builtin-exp2 bdw m64 pass pass
piglit.shaders.glsl-const-builtin-faceforward bdw m64 pass pass
piglit.shaders.glsl-const-builtin-floor bdw m64 pass pass
piglit.shaders.glsl-const-builtin-fract bdw m64 pass pass
piglit.shaders.glsl-const-builtin-greaterthan bdw m64 pass pass
piglit.shaders.glsl-const-builtin-greaterthanequal bdw m64 pass pass
piglit.shaders.glsl-const-builtin-inversesqrt bdw m64 pass pass
piglit.shaders.glsl-const-builtin-length bdw m64 pass pass
piglit.shaders.glsl-const-builtin-lessthan bdw m64 pass pass
piglit.shaders.glsl-const-builtin-lessthanequal bdw m64 pass pass
piglit.shaders.glsl-const-builtin-log bdw m64 pass pass
piglit.shaders.glsl-const-builtin-log2 bdw m64 pass pass
piglit.shaders.glsl-const-builtin-matrixcompmult bdw m64 pass pass
piglit.shaders.glsl-const-builtin-max bdw m64 pass pass
piglit.shaders.glsl-const-builtin-min bdw m64 pass pass
piglit.shaders.glsl-const-builtin-mix bdw m64 pass pass
piglit.shaders.glsl-const-builtin-mod bdw m64 pass pass
piglit.shaders.glsl-const-builtin-normalize bdw m64 pass pass
piglit.shaders.glsl-const-builtin-not bdw m64 pass pass
piglit.shaders.glsl-const-builtin-outerproduct bdw m64 pass pass
piglit.shaders.glsl-const-builtin-pow bdw m64 pass pass
piglit.shaders.glsl-const-builtin-radians bdw m64 pass pass
piglit.shaders.glsl-const-builtin-reflect bdw m64 pass pass
piglit.shaders.glsl-const-builtin-refract bdw m64 pass pass
piglit.shaders.glsl-const-builtin-sign bdw m64 pass pass
piglit.shaders.glsl-const-builtin-sin bdw m64 pass pass
piglit.shaders.glsl-const-builtin-smoothstep bdw m64 pass pass
piglit.shaders.glsl-const-builtin-sqrt bdw m64 pass pass
piglit.shaders.glsl-const-builtin-step bdw m64 pass pass
piglit.shaders.glsl-const-builtin-tan bdw m64 pass pass
piglit.shaders.glsl-const-builtin-transpose bdw m64 pass pass
piglit.shaders.glsl-const-folding-01 bdw m64 pass pass
piglit.shaders.glsl-const-initializer-01 bdw m64 pass pass
piglit.shaders.glsl-const-initializer-02 bdw m64 pass pass
piglit.shaders.glsl-const-initializer-03 bdw m64 pass pass
piglit.shaders.glsl-constant-folding-call-1 bdw m64 pass pass
piglit.shaders.glsl-copy-propagation-if-1 bdw m64 pass pass
piglit.shaders.glsl-copy-propagation-if-2 bdw m64 pass pass
piglit.shaders.glsl-copy-propagation-if-3 bdw m64 pass pass
piglit.shaders.glsl-copy-propagation-loop-1 bdw m64 pass pass
piglit.shaders.glsl-copy-propagation-loop-2 bdw m64 pass pass
piglit.shaders.glsl-copy-propagation-self-1 bdw m64 pass pass
piglit.shaders.glsl-copy-propagation-self-2 bdw m64 pass pass
piglit.shaders.glsl-copy-propagation-vector-indexing bdw m64 pass pass
piglit.shaders.glsl-cos bdw m64 pass pass
piglit.shaders.glsl-deadcode-call bdw m64 pass pass
piglit.shaders.glsl-deadcode-self-assign bdw m64 pass pass
piglit.shaders.glsl-deadcode-varying bdw m64 pass pass
piglit.shaders.glsl-derivs bdw m64 pass pass
piglit.shaders.glsl-derivs-abs bdw m64 pass pass
piglit.shaders.glsl-derivs-abs-sign bdw m64 pass pass
piglit.shaders.glsl-derivs-sign bdw m64 pass pass
piglit.shaders.glsl-derivs-swizzle bdw m64 pass pass
piglit.shaders.glsl-derivs-varyings bdw m64 pass pass
piglit.shaders.glsl-dlist-getattriblocation bdw m64 pass pass
piglit.shaders.glsl-empty-vs-no-fs bdw m64 pass pass
piglit.shaders.glsl-floating-constant-120 bdw m64 pass pass
piglit.shaders.glsl-fs-abs-01 bdw m64 pass pass
piglit.shaders.glsl-fs-abs-02 bdw m64 pass pass
piglit.shaders.glsl-fs-abs-03 bdw m64 pass pass
piglit.shaders.glsl-fs-abs-04 bdw m64 pass pass
piglit.shaders.glsl-fs-abs-neg bdw m64 pass pass
piglit.shaders.glsl-fs-abs-neg-with-intermediate bdw m64 pass pass
piglit.shaders.glsl-fs-absolutedifference-int bdw m64 pass pass
piglit.shaders.glsl-fs-absolutedifference-uint bdw m64 pass pass
piglit.shaders.glsl-fs-add-masked bdw m64 pass pass
piglit.shaders.glsl-fs-all-01 bdw m64 pass pass
piglit.shaders.glsl-fs-all-02 bdw m64 pass pass
piglit.shaders.glsl-fs-any bdw m64 pass pass
piglit.shaders.glsl-fs-array-redeclaration bdw m64 pass pass
piglit.shaders.glsl-fs-asin bdw m64 pass pass
piglit.shaders.glsl-fs-atan-1 bdw m64 pass pass
piglit.shaders.glsl-fs-atan-2 bdw m64 pass pass
piglit.shaders.glsl-fs-atan-3 bdw m64 pass pass
piglit.shaders.glsl-fs-bit-01 bdw m64 pass pass
piglit.shaders.glsl-fs-bit-02 bdw m64 pass pass
piglit.shaders.glsl-fs-bitwise-and-boolean-and-1_0 bdw m64 pass pass
piglit.shaders.glsl-fs-bug25902 bdw m64 pass pass
piglit.shaders.glsl-fs-ceil bdw m64 pass pass
piglit.shaders.glsl-fs-clamp-1 bdw m64 pass pass
piglit.shaders.glsl-fs-clamp-2 bdw m64 pass pass
piglit.shaders.glsl-fs-clamp-3 bdw m64 pass pass
piglit.shaders.glsl-fs-clamp-4 bdw m64 pass pass
piglit.shaders.glsl-fs-clamp-5 bdw m64 pass pass
piglit.shaders.glsl-fs-color-matrix bdw m64 pass pass
piglit.shaders.glsl-fs-conditional-output-write bdw m64 pass pass
piglit.shaders.glsl-fs-continue-in-switch-in-do-while bdw m64 pass pass
piglit.shaders.glsl-fs-continue-inside-do-while bdw m64 pass pass
piglit.shaders.glsl-fs-convolution-1 bdw m64 pass pass
piglit.shaders.glsl-fs-convolution-2 bdw m64 pass pass
piglit.shaders.glsl-fs-copy-propagation-texcoords-1 bdw m64 pass pass
piglit.shaders.glsl-fs-copy-propagation-texcoords-2 bdw m64 pass pass
piglit.shaders.glsl-fs-cross bdw m64 pass pass
piglit.shaders.glsl-fs-cross-2 bdw m64 pass pass
piglit.shaders.glsl-fs-cross-3 bdw m64 pass pass
piglit.shaders.glsl-fs-discard-01 bdw m64 pass pass
piglit.shaders.glsl-fs-discard-02 bdw m64 pass pass
piglit.shaders.glsl-fs-discard-03 bdw m64 pass pass
piglit.shaders.glsl-fs-discard-04 bdw m64 pass pass
piglit.shaders.glsl-fs-discard-mrt bdw m64 pass pass
piglit.shaders.glsl-fs-dot-vec2 bdw m64 pass pass
piglit.shaders.glsl-fs-dot-vec2-2 bdw m64 pass pass
piglit.shaders.glsl-fs-double-negative-copy-propagation bdw m64 pass pass
piglit.shaders.glsl-fs-exp bdw m64 pass pass
piglit.shaders.glsl-fs-exp2 bdw m64 pass pass
piglit.shaders.glsl-fs-f2b bdw m64 pass pass
piglit.shaders.glsl-fs-flat-color bdw m64 pass pass
piglit.shaders.glsl-fs-floor bdw m64 pass pass
piglit.shaders.glsl-fs-fogcolor-statechange bdw m64 pass pass
piglit.shaders.glsl-fs-fogscale bdw m64 pass pass
piglit.shaders.glsl-fs-fragcoord bdw m64 pass pass
piglit.shaders.glsl-fs-fragcoord-zw-ortho bdw m64 pass pass
piglit.shaders.glsl-fs-fragcoord-zw-perspective bdw m64 pass pass
piglit.shaders.glsl-fs-fragdata-1 bdw m64 pass pass
piglit.shaders.glsl-fs-frontfacing bdw m64 pass pass
piglit.shaders.glsl-fs-frontfacing-not bdw m64 pass pass
piglit.shaders.glsl-fs-functions-2 bdw m64 pass pass
piglit.shaders.glsl-fs-functions-3 bdw m64 pass pass
piglit.shaders.glsl-fs-functions-4 bdw m64 pass pass
piglit.shaders.glsl-fs-functions-5 bdw m64 pass pass
piglit.shaders.glsl-fs-functions-6 bdw m64 pass pass
piglit.shaders.glsl-fs-functions-samplers bdw m64 pass pass
piglit.shaders.glsl-fs-i2b bdw m64 pass pass
piglit.shaders.glsl-fs-if-greater bdw m64 pass pass
piglit.shaders.glsl-fs-if-greater-equal bdw m64 pass pass
piglit.shaders.glsl-fs-if-less bdw m64 pass pass
piglit.shaders.glsl-fs-if-less-equal bdw m64 pass pass
piglit.shaders.glsl-fs-if-nested-loop bdw m64 pass pass
piglit.shaders.glsl-fs-if-texture2d-discard bdw m64 pass pass
piglit.shaders.glsl-fs-implicit-array-size-01 bdw m64 pass pass
piglit.shaders.glsl-fs-implicit-array-size-02 bdw m64 pass pass
piglit.shaders.glsl-fs-implicit-array-size-03 bdw m64 pass pass
piglit.shaders.glsl-fs-integer-multiplication bdw m64 pass pass
piglit.shaders.glsl-fs-ivec4-mat3 bdw m64 pass pass
piglit.shaders.glsl-fs-log bdw m64 pass pass
piglit.shaders.glsl-fs-log2 bdw m64 pass pass
piglit.shaders.glsl-fs-loop bdw m64 pass pass
piglit.shaders.glsl-fs-loop-300 bdw m64 pass pass
piglit.shaders.glsl-fs-loop-break bdw m64 pass pass
piglit.shaders.glsl-fs-loop-const-decr bdw m64 pass pass
piglit.shaders.glsl-fs-loop-const-incr bdw m64 pass pass
piglit.shaders.glsl-fs-loop-continue bdw m64 pass pass
piglit.shaders.glsl-fs-loop-diagonal-break bdw m64 pass pass
piglit.shaders.glsl-fs-loop-ge bdw m64 pass pass
piglit.shaders.glsl-fs-loop-gt bdw m64 pass pass
piglit.shaders.glsl-fs-loop-le bdw m64 pass pass
piglit.shaders.glsl-fs-loop-lt bdw m64 pass pass
piglit.shaders.glsl-fs-loop-nested bdw m64 pass pass
piglit.shaders.glsl-fs-loop-nested-if bdw m64 pass pass
piglit.shaders.glsl-fs-loop-redundant-condition bdw m64 pass pass
piglit.shaders.glsl-fs-loop-two-counter-01 bdw m64 pass pass
piglit.shaders.glsl-fs-loop-two-counter-02 bdw m64 pass pass
piglit.shaders.glsl-fs-loop-two-counter-03 bdw m64 pass pass
piglit.shaders.glsl-fs-loop-two-counter-04 bdw m64 pass pass
piglit.shaders.glsl-fs-loop-unroll-ishl bdw m64 pass pass
piglit.shaders.glsl-fs-loop-unroll-ishl-int64 bdw m64 pass pass
piglit.shaders.glsl-fs-loop-unroll-mul bdw m64 pass pass
piglit.shaders.glsl-fs-loop-unroll-mul-fp64 bdw m64 pass pass
piglit.shaders.glsl-fs-loop-unroll-mul-int64 bdw m64 pass pass
piglit.shaders.glsl-fs-loop-while-false-01 bdw m64 pass pass
piglit.shaders.glsl-fs-loop-while-false-02 bdw m64 pass pass
piglit.shaders.glsl-fs-loop-zero-iter bdw m64 pass pass
piglit.shaders.glsl-fs-lots-of-tex bdw m64 pass pass
piglit.shaders.glsl-fs-main-return bdw m64 pass pass
piglit.shaders.glsl-fs-main-return-conditional bdw m64 pass pass
piglit.shaders.glsl-fs-max bdw m64 pass pass
piglit.shaders.glsl-fs-max-2 bdw m64 pass pass
piglit.shaders.glsl-fs-max-3 bdw m64 pass pass
piglit.shaders.glsl-fs-max-array-access-forward-declaration bdw m64 pass pass
piglit.shaders.glsl-fs-max-array-access-function bdw m64 pass pass
piglit.shaders.glsl-fs-min bdw m64 pass pass
piglit.shaders.glsl-fs-min-2 bdw m64 pass pass
piglit.shaders.glsl-fs-min-3 bdw m64 pass pass
piglit.shaders.glsl-fs-mix bdw m64 pass pass
piglit.shaders.glsl-fs-mix-constant bdw m64 pass pass
piglit.shaders.glsl-fs-mod bdw m64 pass pass
piglit.shaders.glsl-fs-mov-masked bdw m64 pass pass
piglit.shaders.glsl-fs-multiple-builtins bdw m64 pass pass
piglit.shaders.glsl-fs-neg bdw m64 pass pass
piglit.shaders.glsl-fs-neg-abs bdw m64 pass pass
piglit.shaders.glsl-fs-neg-dot bdw m64 pass pass
piglit.shaders.glsl-fs-normalmatrix bdw m64 pass pass
piglit.shaders.glsl-fs-pointcoord bdw m64 pass pass
piglit.shaders.glsl-fs-post-increment-01 bdw m64 pass pass
piglit.shaders.glsl-fs-raytrace-bug27060 bdw m64 pass pass
piglit.shaders.glsl-fs-reflect bdw m64 pass pass
piglit.shaders.glsl-fs-roundeven bdw m64 pass pass
piglit.shaders.glsl-fs-sampler-numbering bdw m64 pass pass
piglit.shaders.glsl-fs-sampler-numbering-2 bdw m64 pass pass
piglit.shaders.glsl-fs-sampler-numbering-3 bdw m64 pass pass
piglit.shaders.glsl-fs-sign bdw m64 pass pass
piglit.shaders.glsl-fs-sqrt-branch bdw m64 pass pass
piglit.shaders.glsl-fs-statevar-call bdw m64 pass pass
piglit.shaders.glsl-fs-step bdw m64 pass pass
piglit.shaders.glsl-fs-struct-equal bdw m64 pass pass
piglit.shaders.glsl-fs-struct-notequal bdw m64 pass pass
piglit.shaders.glsl-fs-swizzle-1 bdw m64 pass pass
piglit.shaders.glsl-fs-tan-1 bdw m64 pass pass
piglit.shaders.glsl-fs-tan-2 bdw m64 pass pass
piglit.shaders.glsl-fs-texture-uniforms-share-same-unit bdw m64 pass pass
piglit.shaders.glsl-fs-texture2d bdw m64 pass pass
piglit.shaders.glsl-fs-texture2d-bias bdw m64 pass pass
piglit.shaders.glsl-fs-texture2d-branching bdw m64 pass pass
piglit.shaders.glsl-fs-texture2d-dependent-1 bdw m64 pass pass
piglit.shaders.glsl-fs-texture2d-dependent-2 bdw m64 pass pass
piglit.shaders.glsl-fs-texture2d-dependent-3 bdw m64 pass pass
piglit.shaders.glsl-fs-texture2d-dependent-4 bdw m64 pass pass
piglit.shaders.glsl-fs-texture2d-dependent-5 bdw m64 pass pass
piglit.shaders.glsl-fs-texture2d-masked bdw m64 pass pass
piglit.shaders.glsl-fs-texture2d-masked-2 bdw m64 pass pass
piglit.shaders.glsl-fs-texture2d-masked-3 bdw m64 pass pass
piglit.shaders.glsl-fs-texture2d-masked-4 bdw m64 pass pass
piglit.shaders.glsl-fs-texture2dproj bdw m64 pass pass
piglit.shaders.glsl-fs-texture2dproj-2 bdw m64 pass pass
piglit.shaders.glsl-fs-texture2dproj-bias bdw m64 pass pass
piglit.shaders.glsl-fs-texture2dproj-bias-2 bdw m64 pass pass
piglit.shaders.glsl-fs-texture2drect bdw m64 pass pass
piglit.shaders.glsl-fs-texture2drect-proj3 bdw m64 pass pass
piglit.shaders.glsl-fs-texture2drect-proj4 bdw m64 pass pass
piglit.shaders.glsl-fs-texturecube bdw m64 pass pass
piglit.shaders.glsl-fs-texturecube-2 bdw m64 pass pass
piglit.shaders.glsl-fs-texturecube-2-bias bdw m64 pass pass
piglit.shaders.glsl-fs-texturecube-bias bdw m64 pass pass
piglit.shaders.glsl-fs-textureenvcolor-statechange bdw m64 pass pass
piglit.shaders.glsl-fs-texturelod-01 bdw m64 pass pass
piglit.shaders.glsl-fs-trunc bdw m64 pass pass
piglit.shaders.glsl-fs-uniform-array-1 bdw m64 pass pass
piglit.shaders.glsl-fs-uniform-array-2 bdw m64 pass pass
piglit.shaders.glsl-fs-uniform-array-3 bdw m64 pass pass
piglit.shaders.glsl-fs-uniform-array-4 bdw m64 pass pass
piglit.shaders.glsl-fs-uniform-array-5 bdw m64 pass pass
piglit.shaders.glsl-fs-uniform-array-6 bdw m64 pass pass
piglit.shaders.glsl-fs-uniform-array-7 bdw m64 pass pass
piglit.shaders.glsl-fs-uniform-array-loop-unroll bdw m64 pass pass
piglit.shaders.glsl-fs-uniform-bool-1 bdw m64 pass pass
piglit.shaders.glsl-fs-uniform-bool-2 bdw m64 pass pass
piglit.shaders.glsl-fs-uniform-indexed-by-swizzled-vec4 bdw m64 pass pass
piglit.shaders.glsl-fs-uniform-sampler-array bdw m64 pass pass
piglit.shaders.glsl-fs-unroll-out-param bdw m64 pass pass
piglit.shaders.glsl-fs-unroll-side-effect bdw m64 pass pass
piglit.shaders.glsl-fs-unsigned-comparison-negative-zero bdw m64 pass pass
piglit.shaders.glsl-fs-user-varying-ff bdw m64 pass pass
piglit.shaders.glsl-fs-varying-array bdw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-1 bdw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-2 bdw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-3 bdw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-4 bdw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-5 bdw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-6 bdw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-7 bdw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-8 bdw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-dst bdw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-dst-in-loop bdw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-dst-in-nested-loop-combined bdw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-src bdw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-src-in-loop bdw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-src-in-nested-loop-combined bdw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-src-in-nested-loop-inner bdw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-src-in-nested-loop-outer bdw m64 pass pass
piglit.shaders.glsl-fs-vec4-mat2 bdw m64 pass pass
piglit.shaders.glsl-fs-vec4-mat3 bdw m64 pass pass
piglit.shaders.glsl-fs-vec4-operator-equal bdw m64 pass pass
piglit.shaders.glsl-fs-vec4-operator-notequal bdw m64 pass pass
piglit.shaders.glsl-function-prototype bdw m64 pass pass
piglit.shaders.glsl-fwidth bdw m64 pass pass
piglit.shaders.glsl-getactiveuniform-array-size bdw m64 pass pass
piglit.shaders.glsl-getactiveuniform-count: glsl-getactiveuniform-ftransform bdw m64 pass pass
piglit.shaders.glsl-getactiveuniform-count: glsl-getactiveuniform-length bdw m64 pass pass
piglit.shaders.glsl-getactiveuniform-count: glsl-getactiveuniform-mvp bdw m64 pass pass
piglit.shaders.glsl-getactiveuniform-length bdw m64 pass pass
piglit.shaders.glsl-getattriblocation bdw m64 pass pass
piglit.shaders.glsl-gnome-shell-dim-window bdw m64 pass pass
piglit.shaders.glsl-idiv-const-opt bdw m64 pass pass
piglit.shaders.glsl-if-assign-call bdw m64 pass pass
piglit.shaders.glsl-implicit-conversion-01 bdw m64 pass pass
piglit.shaders.glsl-implicit-conversion-02 bdw m64 pass pass
piglit.shaders.glsl-inexact-overloads bdw m64 pass pass
piglit.shaders.glsl-inout-struct-01 bdw m64 pass pass
piglit.shaders.glsl-inout-struct-02 bdw m64 pass pass
piglit.shaders.glsl-invalid-asm-01 bdw m64 pass pass
piglit.shaders.glsl-invalid-asm-02 bdw m64 pass pass
piglit.shaders.glsl-invariant-pragma bdw m64 pass pass
piglit.shaders.glsl-kwin-blur-1 bdw m64 pass pass
piglit.shaders.glsl-kwin-blur-2 bdw m64 pass pass
piglit.shaders.glsl-light-model bdw m64 pass pass
piglit.shaders.glsl-link-array-01 bdw m64 pass pass
piglit.shaders.glsl-link-bug30552 bdw m64 pass pass
piglit.shaders.glsl-link-bug38015 bdw m64 pass pass
piglit.shaders.glsl-link-unnamed-types bdw m64 pass pass
piglit.shaders.glsl-link-varying-texcoord bdw m64 pass pass
piglit.shaders.glsl-link-varyings-1 bdw m64 pass pass
piglit.shaders.glsl-link-varyings-2 bdw m64 pass pass
piglit.shaders.glsl-link-varyings-3 bdw m64 pass pass
piglit.shaders.glsl-lod-bias bdw m64 pass pass
piglit.shaders.glsl-mat-110 bdw m64 pass pass
piglit.shaders.glsl-mat-attribute bdw m64 pass pass
piglit.shaders.glsl-mat-from-int-ctor-01 bdw m64 pass pass
piglit.shaders.glsl-mat-from-int-ctor-02 bdw m64 pass pass
piglit.shaders.glsl-mat-from-int-ctor-03 bdw m64 pass pass
piglit.shaders.glsl-mat-from-vec-ctor-01 bdw m64 pass pass
piglit.shaders.glsl-mat-mul-1 bdw m64 pass pass
piglit.shaders.glsl-max-varyings bdw m64 pass pass
piglit.shaders.glsl-max-varyings >max_varying_components bdw m64 pass pass
piglit.shaders.glsl-max-vertex-attrib bdw m64 pass pass
piglit.shaders.glsl-mul-const bdw m64 pass pass
piglit.shaders.glsl-novertexdata bdw m64 pass pass
piglit.shaders.glsl-octal bdw m64 pass pass
piglit.shaders.glsl-opt-0-cmp-xy bdw m64 pass pass
piglit.shaders.glsl-opt-xy-cmp-0 bdw m64 pass pass
piglit.shaders.glsl-orangebook-ch06-bump bdw m64 pass pass
piglit.shaders.glsl-override-builtin bdw m64 pass pass
piglit.shaders.glsl-override-builtin-2 bdw m64 pass pass
piglit.shaders.glsl-pp-elif-no-expression-1 bdw m64 pass pass
piglit.shaders.glsl-precision-110 bdw m64 pass pass
piglit.shaders.glsl-preprocessor-comments bdw m64 pass pass
piglit.shaders.glsl-reload-source bdw m64 pass pass
piglit.shaders.glsl-rotate-left bdw m64 pass pass
piglit.shaders.glsl-rotate-right bdw m64 pass pass
piglit.shaders.glsl-sdl-sincos-accuracy bdw m64 pass pass
piglit.shaders.glsl-sin bdw m64 pass pass
piglit.shaders.glsl-struct-constructor-01 bdw m64 pass pass
piglit.shaders.glsl-texcoord-array-2 bdw m64 pass pass
piglit.shaders.glsl-uniform-initializer-1 bdw m64 pass pass
piglit.shaders.glsl-uniform-initializer-2 bdw m64 pass pass
piglit.shaders.glsl-uniform-initializer-3 bdw m64 pass pass
piglit.shaders.glsl-uniform-initializer-4 bdw m64 pass pass
piglit.shaders.glsl-uniform-initializer-5 bdw m64 pass pass
piglit.shaders.glsl-uniform-initializer-6 bdw m64 pass pass
piglit.shaders.glsl-uniform-initializer-7 bdw m64 pass pass
piglit.shaders.glsl-uniform-linking-1 bdw m64 pass pass
piglit.shaders.glsl-uniform-non-uniform-array-compare bdw m64 pass pass
piglit.shaders.glsl-uniform-out-of-bounds bdw m64 pass pass
piglit.shaders.glsl-uniform-out-of-bounds-2 bdw m64 pass pass
piglit.shaders.glsl-uniform-struct bdw m64 pass pass
piglit.shaders.glsl-uniform-update bdw m64 pass pass
piglit.shaders.glsl-unused-varying bdw m64 pass pass
piglit.shaders.glsl-useprogram-displaylist bdw m64 pass pass
piglit.shaders.glsl-varying-mat3x2 bdw m64 pass pass
piglit.shaders.glsl-varying-read bdw m64 pass pass
piglit.shaders.glsl-vec-array bdw m64 pass pass
piglit.shaders.glsl-vs-abs-attribute bdw m64 pass pass
piglit.shaders.glsl-vs-abs-neg bdw m64 pass pass
piglit.shaders.glsl-vs-abs-neg-with-intermediate bdw m64 pass pass
piglit.shaders.glsl-vs-absolutedifference-int bdw m64 pass pass
piglit.shaders.glsl-vs-absolutedifference-uint bdw m64 pass pass
piglit.shaders.glsl-vs-all-01 bdw m64 pass pass
piglit.shaders.glsl-vs-all-02 bdw m64 pass pass
piglit.shaders.glsl-vs-array-redeclaration bdw m64 pass pass
piglit.shaders.glsl-vs-arrays bdw m64 pass pass
piglit.shaders.glsl-vs-arrays-2 bdw m64 pass pass
piglit.shaders.glsl-vs-arrays-3 bdw m64 pass pass
piglit.shaders.glsl-vs-channel-overwrite-01 bdw m64 pass pass
piglit.shaders.glsl-vs-channel-overwrite-02 bdw m64 pass pass
piglit.shaders.glsl-vs-channel-overwrite-03 bdw m64 pass pass
piglit.shaders.glsl-vs-channel-overwrite-04 bdw m64 pass pass
piglit.shaders.glsl-vs-clamp-1 bdw m64 pass pass
piglit.shaders.glsl-vs-constructor-call bdw m64 pass pass
piglit.shaders.glsl-vs-continue-in-switch-in-do-while bdw m64 pass pass
piglit.shaders.glsl-vs-continue-inside-do-while bdw m64 pass pass
piglit.shaders.glsl-vs-copy-propagation-1 bdw m64 pass pass
piglit.shaders.glsl-vs-cross bdw m64 pass pass
piglit.shaders.glsl-vs-cross-2 bdw m64 pass pass
piglit.shaders.glsl-vs-cross-3 bdw m64 pass pass
piglit.shaders.glsl-vs-deadcode-1 bdw m64 pass pass
piglit.shaders.glsl-vs-deadcode-2 bdw m64 pass pass
piglit.shaders.glsl-vs-dot-vec2 bdw m64 pass pass
piglit.shaders.glsl-vs-double-negative-copy-propagation bdw m64 pass pass
piglit.shaders.glsl-vs-f2b bdw m64 pass pass
piglit.shaders.glsl-vs-ff-frag bdw m64 pass pass
piglit.shaders.glsl-vs-functions bdw m64 pass pass
piglit.shaders.glsl-vs-functions-2 bdw m64 pass pass
piglit.shaders.glsl-vs-functions-3 bdw m64 pass pass
piglit.shaders.glsl-vs-if-bool bdw m64 pass pass
piglit.shaders.glsl-vs-if-greater bdw m64 pass pass
piglit.shaders.glsl-vs-if-greater-equal bdw m64 pass pass
piglit.shaders.glsl-vs-if-less bdw m64 pass pass
piglit.shaders.glsl-vs-if-less-equal bdw m64 pass pass
piglit.shaders.glsl-vs-if-nested bdw m64 pass pass
piglit.shaders.glsl-vs-if-nested-loop bdw m64 pass pass
piglit.shaders.glsl-vs-int-attrib bdw m64 pass pass
piglit.shaders.glsl-vs-large-uniform-array bdw m64 pass pass
piglit.shaders.glsl-vs-loop bdw m64 pass pass
piglit.shaders.glsl-vs-loop-300 bdw m64 pass pass
piglit.shaders.glsl-vs-loop-break bdw m64 pass pass
piglit.shaders.glsl-vs-loop-continue bdw m64 pass pass
piglit.shaders.glsl-vs-loop-nested bdw m64 pass pass
piglit.shaders.glsl-vs-loop-redundant-condition bdw m64 pass pass
piglit.shaders.glsl-vs-main-return bdw m64 pass pass
piglit.shaders.glsl-vs-masked-cos bdw m64 pass pass
piglit.shaders.glsl-vs-masked-dot bdw m64 pass pass
piglit.shaders.glsl-vs-mat-add-1 bdw m64 pass pass
piglit.shaders.glsl-vs-mat-div-1 bdw m64 pass pass
piglit.shaders.glsl-vs-mat-div-2 bdw m64 pass pass
piglit.shaders.glsl-vs-mat-mul-1 bdw m64 pass pass
piglit.shaders.glsl-vs-mat-mul-2 bdw m64 pass pass
piglit.shaders.glsl-vs-mat-mul-3 bdw m64 pass pass
piglit.shaders.glsl-vs-mat-sub-1 bdw m64 pass pass
piglit.shaders.glsl-vs-max-array-access-forward-declaration bdw m64 pass pass
piglit.shaders.glsl-vs-max-array-access-function bdw m64 pass pass
piglit.shaders.glsl-vs-mov-after-deref bdw m64 pass pass
piglit.shaders.glsl-vs-mvp-statechange bdw m64 pass pass
piglit.shaders.glsl-vs-neg-abs bdw m64 pass pass
piglit.shaders.glsl-vs-neg-attribute bdw m64 pass pass
piglit.shaders.glsl-vs-normalscale bdw m64 pass pass
piglit.shaders.glsl-vs-point-size bdw m64 pass pass
piglit.shaders.glsl-vs-position-outval bdw m64 pass pass
piglit.shaders.glsl-vs-post-increment-01 bdw m64 pass pass
piglit.shaders.glsl-vs-sign bdw m64 pass pass
piglit.shaders.glsl-vs-statechange-1 bdw m64 pass pass
piglit.shaders.glsl-vs-texturematrix-1 bdw m64 pass pass
piglit.shaders.glsl-vs-texturematrix-2 bdw m64 pass pass
piglit.shaders.glsl-vs-uniform-array-1 bdw m64 pass pass
piglit.shaders.glsl-vs-uniform-array-2 bdw m64 pass pass
piglit.shaders.glsl-vs-uniform-array-3 bdw m64 pass pass
piglit.shaders.glsl-vs-uniform-array-4 bdw m64 pass pass
piglit.shaders.glsl-vs-user-varying-ff bdw m64 pass pass
piglit.shaders.glsl-vs-varying-array bdw m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-1 bdw m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-2 bdw m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-3 bdw m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-4 bdw m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-5 bdw m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-6 bdw m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-dst bdw m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-dst-in-loop bdw m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-dst-in-nested-loop-combined bdw m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-src bdw m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-src-in-loop bdw m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-src-in-nested-loop-combined bdw m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-src-in-nested-loop-inner bdw m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-src-in-nested-loop-outer bdw m64 pass pass
piglit.shaders.glsl-vs-vec4-operator-equal bdw m64 pass pass
piglit.shaders.glsl-vs-vec4-operator-notequal bdw m64 pass pass
piglit.shaders.glsl-vs-vectorize-between-basic-blocks bdw m64 pass pass
piglit.shaders.glsl-vs-vectorize-between-basic-blocks-loop bdw m64 pass pass
piglit.shaders.gpu_shader4_attribs bdw m64 pass pass
piglit.shaders.link-struct-usage bdw m64 pass pass
piglit.shaders.link-uniform-array-size bdw m64 pass pass
piglit.shaders.link-unresolved-function bdw m64 pass pass
piglit.shaders.loopfunc bdw m64 pass pass
piglit.shaders.open-coded-bitfieldreverse-ext_gpu_shader4 bdw m64 pass pass
piglit.shaders.open-coded-bitfieldreverse-glsl-130 bdw m64 pass pass
piglit.shaders.point-vertex-id divisor bdw m64 pass pass
piglit.shaders.point-vertex-id gl_instanceid bdw m64 pass pass
piglit.shaders.point-vertex-id gl_instanceid divisor bdw m64 pass pass
piglit.shaders.point-vertex-id gl_vertexid bdw m64 pass pass
piglit.shaders.point-vertex-id gl_vertexid divisor bdw m64 pass pass
piglit.shaders.point-vertex-id gl_vertexid gl_instanceid bdw m64 pass pass
piglit.shaders.point-vertex-id gl_vertexid gl_instanceid divisor bdw m64 pass pass
piglit.shaders.really-big-triangle bdw m64 pass pass
piglit.shaders.sel-neg-int-cast-of-float bdw m64 pass pass
piglit.shaders.shadersource-no-compile bdw m64 pass pass
piglit.shaders.unsuccessful-relink bdw m64 pass pass
piglit.shaders.useprogram-flushverts-1 bdw m64 pass pass
piglit.shaders.useprogram-flushverts-2 bdw m64 pass pass
piglit.shaders.useprogram-inside-begin bdw m64 pass pass
piglit.shaders.useprogram-refcount-1 bdw m64 pass pass
piglit.shaders.useprogram-refcount-1 delete_dup bdw m64 pass pass
piglit.shaders.version-mixing interstage bdw m64 pass pass
piglit.shaders.version-mixing intrastage bdw m64 pass pass
piglit.shaders.version-mixing vs-gs bdw m64 pass pass
piglit.shaders.vp-combined-image-units bdw m64 pass pass
piglit.shaders.vp-ignore-input bdw m64 pass pass
piglit.shaders.zero-tex-coord bias bdw m64 pass pass
piglit.shaders.zero-tex-coord texelfetch bdw m64 pass pass
piglit.shaders.zero-tex-coord texture2d bdw m64 pass pass
piglit.shaders.zero-tex-coord texturegather bdw m64 pass pass
piglit.shaders.zero-tex-coord texturegrad bdw m64 pass pass
piglit.shaders.zero-tex-coord texturelod bdw m64 pass pass
piglit.shaders.zero-tex-coord texturequerylod bdw m64 pass pass
piglit.shaders.zero-tex-coord texturesize bdw m64 pass pass