tests

Test Hardware Architecture Status
Matches Expectations Indicates whether the test status matches the status that CI expects for the test
piglit.shaders.attribute0 g45 m64 pass pass
piglit.shaders.complex-loop-analysis-bug g45 m64 pass pass
piglit.shaders.dead-code-break-interaction g45 m64 pass pass
piglit.shaders.fragcoord_w g45 m64 pass pass
piglit.shaders.getuniform-01 g45 m64 pass pass
piglit.shaders.getuniform-02 g45 m64 pass pass
piglit.shaders.getuniform-03 g45 m64 pass pass
piglit.shaders.glsl link two programs, global initializer g45 m64 pass pass
piglit.shaders.glsl-algebraic-add-add-1 g45 m64 pass pass
piglit.shaders.glsl-algebraic-add-add-2 g45 m64 pass pass
piglit.shaders.glsl-algebraic-add-add-3 g45 m64 pass pass
piglit.shaders.glsl-algebraic-add-add-4 g45 m64 pass pass
piglit.shaders.glsl-algebraic-add-sub-1 g45 m64 pass pass
piglit.shaders.glsl-algebraic-add-sub-2 g45 m64 pass pass
piglit.shaders.glsl-algebraic-add-zero g45 m64 pass pass
piglit.shaders.glsl-algebraic-add-zero-2 g45 m64 pass pass
piglit.shaders.glsl-algebraic-div-one g45 m64 pass pass
piglit.shaders.glsl-algebraic-div-one-2 g45 m64 pass pass
piglit.shaders.glsl-algebraic-logicand-false g45 m64 pass pass
piglit.shaders.glsl-algebraic-logicand-false-2 g45 m64 pass pass
piglit.shaders.glsl-algebraic-logicand-true g45 m64 pass pass
piglit.shaders.glsl-algebraic-logicand-true-2 g45 m64 pass pass
piglit.shaders.glsl-algebraic-logicor-false g45 m64 pass pass
piglit.shaders.glsl-algebraic-logicor-false-2 g45 m64 pass pass
piglit.shaders.glsl-algebraic-logicor-true g45 m64 pass pass
piglit.shaders.glsl-algebraic-logicor-true-2 g45 m64 pass pass
piglit.shaders.glsl-algebraic-logicxor-false g45 m64 pass pass
piglit.shaders.glsl-algebraic-logicxor-true g45 m64 pass pass
piglit.shaders.glsl-algebraic-mul-mul-1 g45 m64 pass pass
piglit.shaders.glsl-algebraic-mul-one g45 m64 pass pass
piglit.shaders.glsl-algebraic-mul-one-2 g45 m64 pass pass
piglit.shaders.glsl-algebraic-mul-zero g45 m64 pass pass
piglit.shaders.glsl-algebraic-neg-neg g45 m64 pass pass
piglit.shaders.glsl-algebraic-not-equals g45 m64 pass pass
piglit.shaders.glsl-algebraic-not-notequals g45 m64 pass pass
piglit.shaders.glsl-algebraic-pow-two g45 m64 pass pass
piglit.shaders.glsl-algebraic-rcp-rcp g45 m64 pass pass
piglit.shaders.glsl-algebraic-rcp-rsq g45 m64 pass pass
piglit.shaders.glsl-algebraic-rcp-sqrt g45 m64 pass pass
piglit.shaders.glsl-algebraic-rcp-sqrt-2 g45 m64 pass pass
piglit.shaders.glsl-algebraic-sub-sub-1 g45 m64 pass pass
piglit.shaders.glsl-algebraic-sub-zero g45 m64 pass pass
piglit.shaders.glsl-algebraic-sub-zero-2 g45 m64 pass pass
piglit.shaders.glsl-algebraic-sub-zero-3 g45 m64 pass pass
piglit.shaders.glsl-algebraic-sub-zero-4 g45 m64 pass pass
piglit.shaders.glsl-arb-fragment-coord-conventions g45 m64 pass pass
piglit.shaders.glsl-array-bounds-01 g45 m64 pass pass
piglit.shaders.glsl-array-bounds-02 g45 m64 pass pass
piglit.shaders.glsl-array-bounds-03 g45 m64 pass pass
piglit.shaders.glsl-array-bounds-04 g45 m64 pass pass
piglit.shaders.glsl-array-bounds-05 g45 m64 pass pass
piglit.shaders.glsl-array-bounds-06 g45 m64 pass pass
piglit.shaders.glsl-array-bounds-07 g45 m64 pass pass
piglit.shaders.glsl-array-bounds-08 g45 m64 pass pass
piglit.shaders.glsl-array-bounds-09 g45 m64 pass pass
piglit.shaders.glsl-array-bounds-10 g45 m64 pass pass
piglit.shaders.glsl-array-bounds-11 g45 m64 pass pass
piglit.shaders.glsl-array-bounds-12 g45 m64 pass pass
piglit.shaders.glsl-array-bounds-13 g45 m64 pass pass
piglit.shaders.glsl-array-compare g45 m64 pass pass
piglit.shaders.glsl-array-compare-02 g45 m64 pass pass
piglit.shaders.glsl-array-length g45 m64 pass pass
piglit.shaders.glsl-array-uniform g45 m64 pass pass
piglit.shaders.glsl-array-uniform-length g45 m64 pass pass
piglit.shaders.glsl-array-varying-01 g45 m64 pass pass
piglit.shaders.glsl-arrays-copy-size-mismatch g45 m64 pass pass
piglit.shaders.glsl-bindattriblocation g45 m64 pass pass
piglit.shaders.glsl-bug-22603 g45 m64 pass pass
piglit.shaders.glsl-cache-fallback-shader-source g45 m64 pass pass
piglit.shaders.glsl-clamp-vertex-color g45 m64 pass pass
piglit.shaders.glsl-complex-subscript g45 m64 pass pass
piglit.shaders.glsl-const-builtin-abs g45 m64 pass pass
piglit.shaders.glsl-const-builtin-acos g45 m64 pass pass
piglit.shaders.glsl-const-builtin-all g45 m64 pass pass
piglit.shaders.glsl-const-builtin-any g45 m64 pass pass
piglit.shaders.glsl-const-builtin-asin g45 m64 pass pass
piglit.shaders.glsl-const-builtin-atan g45 m64 pass pass
piglit.shaders.glsl-const-builtin-ceil g45 m64 pass pass
piglit.shaders.glsl-const-builtin-clamp g45 m64 pass pass
piglit.shaders.glsl-const-builtin-cos g45 m64 pass pass
piglit.shaders.glsl-const-builtin-cross g45 m64 pass pass
piglit.shaders.glsl-const-builtin-degrees g45 m64 pass pass
piglit.shaders.glsl-const-builtin-derivatives g45 m64 pass pass
piglit.shaders.glsl-const-builtin-distance g45 m64 pass pass
piglit.shaders.glsl-const-builtin-dot g45 m64 pass pass
piglit.shaders.glsl-const-builtin-equal g45 m64 pass pass
piglit.shaders.glsl-const-builtin-equal-bool g45 m64 pass pass
piglit.shaders.glsl-const-builtin-exp g45 m64 pass pass
piglit.shaders.glsl-const-builtin-exp2 g45 m64 pass pass
piglit.shaders.glsl-const-builtin-faceforward g45 m64 pass pass
piglit.shaders.glsl-const-builtin-floor g45 m64 pass pass
piglit.shaders.glsl-const-builtin-fract g45 m64 pass pass
piglit.shaders.glsl-const-builtin-greaterthan g45 m64 pass pass
piglit.shaders.glsl-const-builtin-greaterthanequal g45 m64 pass pass
piglit.shaders.glsl-const-builtin-inversesqrt g45 m64 pass pass
piglit.shaders.glsl-const-builtin-length g45 m64 pass pass
piglit.shaders.glsl-const-builtin-lessthan g45 m64 pass pass
piglit.shaders.glsl-const-builtin-lessthanequal g45 m64 pass pass
piglit.shaders.glsl-const-builtin-log g45 m64 pass pass
piglit.shaders.glsl-const-builtin-log2 g45 m64 pass pass
piglit.shaders.glsl-const-builtin-matrixcompmult g45 m64 pass pass
piglit.shaders.glsl-const-builtin-max g45 m64 pass pass
piglit.shaders.glsl-const-builtin-min g45 m64 pass pass
piglit.shaders.glsl-const-builtin-mix g45 m64 pass pass
piglit.shaders.glsl-const-builtin-mod g45 m64 pass pass
piglit.shaders.glsl-const-builtin-normalize g45 m64 pass pass
piglit.shaders.glsl-const-builtin-not g45 m64 pass pass
piglit.shaders.glsl-const-builtin-outerproduct g45 m64 pass pass
piglit.shaders.glsl-const-builtin-pow g45 m64 pass pass
piglit.shaders.glsl-const-builtin-radians g45 m64 pass pass
piglit.shaders.glsl-const-builtin-reflect g45 m64 pass pass
piglit.shaders.glsl-const-builtin-refract g45 m64 pass pass
piglit.shaders.glsl-const-builtin-sign g45 m64 pass pass
piglit.shaders.glsl-const-builtin-sin g45 m64 pass pass
piglit.shaders.glsl-const-builtin-smoothstep g45 m64 pass pass
piglit.shaders.glsl-const-builtin-sqrt g45 m64 pass pass
piglit.shaders.glsl-const-builtin-step g45 m64 pass pass
piglit.shaders.glsl-const-builtin-tan g45 m64 pass pass
piglit.shaders.glsl-const-builtin-transpose g45 m64 pass pass
piglit.shaders.glsl-const-folding-01 g45 m64 pass pass
piglit.shaders.glsl-const-initializer-01 g45 m64 pass pass
piglit.shaders.glsl-const-initializer-02 g45 m64 pass pass
piglit.shaders.glsl-const-initializer-03 g45 m64 pass pass
piglit.shaders.glsl-constant-folding-call-1 g45 m64 pass pass
piglit.shaders.glsl-copy-propagation-if-1 g45 m64 pass pass
piglit.shaders.glsl-copy-propagation-if-2 g45 m64 pass pass
piglit.shaders.glsl-copy-propagation-if-3 g45 m64 pass pass
piglit.shaders.glsl-copy-propagation-loop-1 g45 m64 pass pass
piglit.shaders.glsl-copy-propagation-loop-2 g45 m64 pass pass
piglit.shaders.glsl-copy-propagation-self-1 g45 m64 pass pass
piglit.shaders.glsl-copy-propagation-self-2 g45 m64 pass pass
piglit.shaders.glsl-copy-propagation-vector-indexing g45 m64 pass pass
piglit.shaders.glsl-cos g45 m64 pass pass
piglit.shaders.glsl-deadcode-call g45 m64 pass pass
piglit.shaders.glsl-deadcode-self-assign g45 m64 pass pass
piglit.shaders.glsl-deadcode-varying g45 m64 pass pass
piglit.shaders.glsl-derivs g45 m64 pass pass
piglit.shaders.glsl-derivs-abs g45 m64 pass pass
piglit.shaders.glsl-derivs-abs-sign g45 m64 pass pass
piglit.shaders.glsl-derivs-sign g45 m64 pass pass
piglit.shaders.glsl-derivs-swizzle g45 m64 pass pass
piglit.shaders.glsl-derivs-varyings g45 m64 pass pass
piglit.shaders.glsl-dlist-getattriblocation g45 m64 pass pass
piglit.shaders.glsl-empty-vs-no-fs g45 m64 pass pass
piglit.shaders.glsl-floating-constant-120 g45 m64 pass pass
piglit.shaders.glsl-fs-abs-01 g45 m64 pass pass
piglit.shaders.glsl-fs-abs-02 g45 m64 pass pass
piglit.shaders.glsl-fs-abs-03 g45 m64 pass pass
piglit.shaders.glsl-fs-abs-04 g45 m64 pass pass
piglit.shaders.glsl-fs-abs-neg g45 m64 pass pass
piglit.shaders.glsl-fs-abs-neg-with-intermediate g45 m64 pass pass
piglit.shaders.glsl-fs-add-masked g45 m64 pass pass
piglit.shaders.glsl-fs-all-01 g45 m64 pass pass
piglit.shaders.glsl-fs-all-02 g45 m64 pass pass
piglit.shaders.glsl-fs-any g45 m64 pass pass
piglit.shaders.glsl-fs-array-redeclaration g45 m64 pass pass
piglit.shaders.glsl-fs-asin g45 m64 pass pass
piglit.shaders.glsl-fs-atan-1 g45 m64 pass pass
piglit.shaders.glsl-fs-atan-2 g45 m64 pass pass
piglit.shaders.glsl-fs-atan-3 g45 m64 pass pass
piglit.shaders.glsl-fs-bug25902 g45 m64 pass pass
piglit.shaders.glsl-fs-ceil g45 m64 pass pass
piglit.shaders.glsl-fs-clamp-1 g45 m64 pass pass
piglit.shaders.glsl-fs-clamp-2 g45 m64 pass pass
piglit.shaders.glsl-fs-clamp-3 g45 m64 pass pass
piglit.shaders.glsl-fs-clamp-4 g45 m64 pass pass
piglit.shaders.glsl-fs-clamp-5 g45 m64 pass pass
piglit.shaders.glsl-fs-color-matrix g45 m64 pass pass
piglit.shaders.glsl-fs-conditional-output-write g45 m64 pass pass
piglit.shaders.glsl-fs-continue-inside-do-while g45 m64 pass pass
piglit.shaders.glsl-fs-convolution-1 g45 m64 pass pass
piglit.shaders.glsl-fs-convolution-2 g45 m64 pass pass
piglit.shaders.glsl-fs-copy-propagation-texcoords-1 g45 m64 pass pass
piglit.shaders.glsl-fs-copy-propagation-texcoords-2 g45 m64 pass pass
piglit.shaders.glsl-fs-cross g45 m64 pass pass
piglit.shaders.glsl-fs-cross-2 g45 m64 pass pass
piglit.shaders.glsl-fs-cross-3 g45 m64 pass pass
piglit.shaders.glsl-fs-discard-01 g45 m64 pass pass
piglit.shaders.glsl-fs-discard-02 g45 m64 pass pass
piglit.shaders.glsl-fs-discard-03 g45 m64 pass pass
piglit.shaders.glsl-fs-discard-04 g45 m64 pass pass
piglit.shaders.glsl-fs-discard-mrt g45 m64 pass pass
piglit.shaders.glsl-fs-dot-vec2 g45 m64 pass pass
piglit.shaders.glsl-fs-dot-vec2-2 g45 m64 pass pass
piglit.shaders.glsl-fs-double-negative-copy-propagation g45 m64 pass pass
piglit.shaders.glsl-fs-exp g45 m64 pass pass
piglit.shaders.glsl-fs-exp2 g45 m64 pass pass
piglit.shaders.glsl-fs-f2b g45 m64 pass pass
piglit.shaders.glsl-fs-flat-color g45 m64 pass pass
piglit.shaders.glsl-fs-floor g45 m64 pass pass
piglit.shaders.glsl-fs-fogcolor-statechange g45 m64 pass pass
piglit.shaders.glsl-fs-fogscale g45 m64 pass pass
piglit.shaders.glsl-fs-fragcoord g45 m64 pass pass
piglit.shaders.glsl-fs-fragcoord-zw-ortho g45 m64 pass pass
piglit.shaders.glsl-fs-fragcoord-zw-perspective g45 m64 pass pass
piglit.shaders.glsl-fs-fragdata-1 g45 m64 pass pass
piglit.shaders.glsl-fs-frontfacing g45 m64 pass pass
piglit.shaders.glsl-fs-frontfacing-not g45 m64 pass pass
piglit.shaders.glsl-fs-functions-2 g45 m64 pass pass
piglit.shaders.glsl-fs-functions-3 g45 m64 pass pass
piglit.shaders.glsl-fs-functions-4 g45 m64 pass pass
piglit.shaders.glsl-fs-functions-5 g45 m64 pass pass
piglit.shaders.glsl-fs-functions-6 g45 m64 pass pass
piglit.shaders.glsl-fs-functions-samplers g45 m64 pass pass
piglit.shaders.glsl-fs-i2b g45 m64 pass pass
piglit.shaders.glsl-fs-if-greater g45 m64 pass pass
piglit.shaders.glsl-fs-if-greater-equal g45 m64 pass pass
piglit.shaders.glsl-fs-if-less g45 m64 pass pass
piglit.shaders.glsl-fs-if-less-equal g45 m64 pass pass
piglit.shaders.glsl-fs-if-nested-loop g45 m64 pass pass
piglit.shaders.glsl-fs-if-texture2d-discard g45 m64 pass pass
piglit.shaders.glsl-fs-implicit-array-size-01 g45 m64 pass pass
piglit.shaders.glsl-fs-implicit-array-size-02 g45 m64 pass pass
piglit.shaders.glsl-fs-implicit-array-size-03 g45 m64 pass pass
piglit.shaders.glsl-fs-integer-multiplication g45 m64 pass pass
piglit.shaders.glsl-fs-ivec4-mat3 g45 m64 pass pass
piglit.shaders.glsl-fs-log g45 m64 pass pass
piglit.shaders.glsl-fs-log2 g45 m64 pass pass
piglit.shaders.glsl-fs-loop g45 m64 pass pass
piglit.shaders.glsl-fs-loop-300 g45 m64 pass pass
piglit.shaders.glsl-fs-loop-break g45 m64 pass pass
piglit.shaders.glsl-fs-loop-const-decr g45 m64 pass pass
piglit.shaders.glsl-fs-loop-const-incr g45 m64 pass pass
piglit.shaders.glsl-fs-loop-continue g45 m64 pass pass
piglit.shaders.glsl-fs-loop-diagonal-break g45 m64 pass pass
piglit.shaders.glsl-fs-loop-ge g45 m64 pass pass
piglit.shaders.glsl-fs-loop-gt g45 m64 pass pass
piglit.shaders.glsl-fs-loop-le g45 m64 pass pass
piglit.shaders.glsl-fs-loop-lt g45 m64 pass pass
piglit.shaders.glsl-fs-loop-nested g45 m64 pass pass
piglit.shaders.glsl-fs-loop-nested-if g45 m64 pass pass
piglit.shaders.glsl-fs-loop-redundant-condition g45 m64 pass pass
piglit.shaders.glsl-fs-loop-two-counter-01 g45 m64 pass pass
piglit.shaders.glsl-fs-loop-two-counter-02 g45 m64 pass pass
piglit.shaders.glsl-fs-loop-two-counter-03 g45 m64 pass pass
piglit.shaders.glsl-fs-loop-two-counter-04 g45 m64 pass pass
piglit.shaders.glsl-fs-loop-while-false-01 g45 m64 pass pass
piglit.shaders.glsl-fs-loop-while-false-02 g45 m64 pass pass
piglit.shaders.glsl-fs-loop-zero-iter g45 m64 pass pass
piglit.shaders.glsl-fs-lots-of-tex g45 m64 pass pass
piglit.shaders.glsl-fs-main-return g45 m64 pass pass
piglit.shaders.glsl-fs-main-return-conditional g45 m64 pass pass
piglit.shaders.glsl-fs-max g45 m64 pass pass
piglit.shaders.glsl-fs-max-2 g45 m64 pass pass
piglit.shaders.glsl-fs-max-3 g45 m64 pass pass
piglit.shaders.glsl-fs-max-array-access-forward-declaration g45 m64 pass pass
piglit.shaders.glsl-fs-max-array-access-function g45 m64 pass pass
piglit.shaders.glsl-fs-min g45 m64 pass pass
piglit.shaders.glsl-fs-min-2 g45 m64 pass pass
piglit.shaders.glsl-fs-min-3 g45 m64 pass pass
piglit.shaders.glsl-fs-mix g45 m64 pass pass
piglit.shaders.glsl-fs-mix-constant g45 m64 pass pass
piglit.shaders.glsl-fs-mod g45 m64 pass pass
piglit.shaders.glsl-fs-mov-masked g45 m64 pass pass
piglit.shaders.glsl-fs-multiple-builtins g45 m64 pass pass
piglit.shaders.glsl-fs-neg g45 m64 pass pass
piglit.shaders.glsl-fs-neg-abs g45 m64 pass pass
piglit.shaders.glsl-fs-neg-dot g45 m64 pass pass
piglit.shaders.glsl-fs-normalmatrix g45 m64 pass pass
piglit.shaders.glsl-fs-pointcoord g45 m64 pass pass
piglit.shaders.glsl-fs-post-increment-01 g45 m64 pass pass
piglit.shaders.glsl-fs-raytrace-bug27060 g45 m64 pass pass
piglit.shaders.glsl-fs-reflect g45 m64 pass pass
piglit.shaders.glsl-fs-sampler-numbering g45 m64 pass pass
piglit.shaders.glsl-fs-sampler-numbering-2 g45 m64 pass pass
piglit.shaders.glsl-fs-sampler-numbering-3 g45 m64 pass pass
piglit.shaders.glsl-fs-sign g45 m64 pass pass
piglit.shaders.glsl-fs-sqrt-branch g45 m64 pass pass
piglit.shaders.glsl-fs-statevar-call g45 m64 pass pass
piglit.shaders.glsl-fs-step g45 m64 pass pass
piglit.shaders.glsl-fs-struct-equal g45 m64 pass pass
piglit.shaders.glsl-fs-struct-notequal g45 m64 pass pass
piglit.shaders.glsl-fs-swizzle-1 g45 m64 pass pass
piglit.shaders.glsl-fs-tan-1 g45 m64 pass pass
piglit.shaders.glsl-fs-tan-2 g45 m64 pass pass
piglit.shaders.glsl-fs-texture-uniforms-share-same-unit g45 m64 pass pass
piglit.shaders.glsl-fs-texture2d g45 m64 pass pass
piglit.shaders.glsl-fs-texture2d-bias g45 m64 pass pass
piglit.shaders.glsl-fs-texture2d-branching g45 m64 pass pass
piglit.shaders.glsl-fs-texture2d-dependent-1 g45 m64 pass pass
piglit.shaders.glsl-fs-texture2d-dependent-2 g45 m64 pass pass
piglit.shaders.glsl-fs-texture2d-dependent-3 g45 m64 pass pass
piglit.shaders.glsl-fs-texture2d-dependent-4 g45 m64 pass pass
piglit.shaders.glsl-fs-texture2d-dependent-5 g45 m64 pass pass
piglit.shaders.glsl-fs-texture2d-masked g45 m64 pass pass
piglit.shaders.glsl-fs-texture2d-masked-2 g45 m64 pass pass
piglit.shaders.glsl-fs-texture2d-masked-3 g45 m64 pass pass
piglit.shaders.glsl-fs-texture2d-masked-4 g45 m64 pass pass
piglit.shaders.glsl-fs-texture2dproj g45 m64 pass pass
piglit.shaders.glsl-fs-texture2dproj-2 g45 m64 pass pass
piglit.shaders.glsl-fs-texture2dproj-bias g45 m64 pass pass
piglit.shaders.glsl-fs-texture2dproj-bias-2 g45 m64 pass pass
piglit.shaders.glsl-fs-texture2drect g45 m64 pass pass
piglit.shaders.glsl-fs-texture2drect-proj3 g45 m64 pass pass
piglit.shaders.glsl-fs-texture2drect-proj4 g45 m64 pass pass
piglit.shaders.glsl-fs-texturecube g45 m64 pass pass
piglit.shaders.glsl-fs-texturecube-2 g45 m64 pass pass
piglit.shaders.glsl-fs-texturecube-2-bias g45 m64 pass pass
piglit.shaders.glsl-fs-texturecube-bias g45 m64 pass pass
piglit.shaders.glsl-fs-textureenvcolor-statechange g45 m64 pass pass
piglit.shaders.glsl-fs-texturelod-01 g45 m64 pass pass
piglit.shaders.glsl-fs-uniform-array-1 g45 m64 pass pass
piglit.shaders.glsl-fs-uniform-array-2 g45 m64 pass pass
piglit.shaders.glsl-fs-uniform-array-3 g45 m64 pass pass
piglit.shaders.glsl-fs-uniform-array-4 g45 m64 pass pass
piglit.shaders.glsl-fs-uniform-array-5 g45 m64 pass pass
piglit.shaders.glsl-fs-uniform-array-6 g45 m64 pass pass
piglit.shaders.glsl-fs-uniform-array-7 g45 m64 pass pass
piglit.shaders.glsl-fs-uniform-array-loop-unroll g45 m64 pass pass
piglit.shaders.glsl-fs-uniform-bool-1 g45 m64 pass pass
piglit.shaders.glsl-fs-uniform-bool-2 g45 m64 pass pass
piglit.shaders.glsl-fs-uniform-indexed-by-swizzled-vec4 g45 m64 pass pass
piglit.shaders.glsl-fs-uniform-sampler-array g45 m64 pass pass
piglit.shaders.glsl-fs-unroll-out-param g45 m64 pass pass
piglit.shaders.glsl-fs-unroll-side-effect g45 m64 pass pass
piglit.shaders.glsl-fs-user-varying-ff g45 m64 pass pass
piglit.shaders.glsl-fs-varying-array g45 m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-1 g45 m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-2 g45 m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-3 g45 m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-4 g45 m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-5 g45 m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-6 g45 m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-7 g45 m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-8 g45 m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-dst g45 m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-dst-in-loop g45 m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-dst-in-nested-loop-combined g45 m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-src g45 m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-src-in-loop g45 m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-src-in-nested-loop-combined g45 m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-src-in-nested-loop-inner g45 m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-src-in-nested-loop-outer g45 m64 pass pass
piglit.shaders.glsl-fs-vec4-mat2 g45 m64 pass pass
piglit.shaders.glsl-fs-vec4-mat3 g45 m64 pass pass
piglit.shaders.glsl-fs-vec4-operator-equal g45 m64 pass pass
piglit.shaders.glsl-fs-vec4-operator-notequal g45 m64 pass pass
piglit.shaders.glsl-function-prototype g45 m64 pass pass
piglit.shaders.glsl-fwidth g45 m64 pass pass
piglit.shaders.glsl-getactiveuniform-array-size g45 m64 pass pass
piglit.shaders.glsl-getactiveuniform-count: glsl-getactiveuniform-ftransform g45 m64 pass pass
piglit.shaders.glsl-getactiveuniform-count: glsl-getactiveuniform-length g45 m64 pass pass
piglit.shaders.glsl-getactiveuniform-count: glsl-getactiveuniform-mvp g45 m64 pass pass
piglit.shaders.glsl-getactiveuniform-length g45 m64 pass pass
piglit.shaders.glsl-getattriblocation g45 m64 pass pass
piglit.shaders.glsl-gnome-shell-dim-window g45 m64 pass pass
piglit.shaders.glsl-if-assign-call g45 m64 pass pass
piglit.shaders.glsl-implicit-conversion-01 g45 m64 pass pass
piglit.shaders.glsl-implicit-conversion-02 g45 m64 pass pass
piglit.shaders.glsl-inexact-overloads g45 m64 pass pass
piglit.shaders.glsl-inout-struct-01 g45 m64 pass pass
piglit.shaders.glsl-inout-struct-02 g45 m64 pass pass
piglit.shaders.glsl-invalid-asm-01 g45 m64 pass pass
piglit.shaders.glsl-invalid-asm-02 g45 m64 pass pass
piglit.shaders.glsl-invariant-pragma g45 m64 pass pass
piglit.shaders.glsl-kwin-blur-1 g45 m64 pass pass
piglit.shaders.glsl-kwin-blur-2 g45 m64 pass pass
piglit.shaders.glsl-light-model g45 m64 pass pass
piglit.shaders.glsl-link-array-01 g45 m64 pass pass
piglit.shaders.glsl-link-bug30552 g45 m64 pass pass
piglit.shaders.glsl-link-bug38015 g45 m64 pass pass
piglit.shaders.glsl-link-unnamed-types g45 m64 pass pass
piglit.shaders.glsl-link-varying-texcoord g45 m64 pass pass
piglit.shaders.glsl-link-varyings-1 g45 m64 pass pass
piglit.shaders.glsl-link-varyings-2 g45 m64 pass pass
piglit.shaders.glsl-link-varyings-3 g45 m64 pass pass
piglit.shaders.glsl-lod-bias g45 m64 pass pass
piglit.shaders.glsl-mat-110 g45 m64 pass pass
piglit.shaders.glsl-mat-attribute g45 m64 pass pass
piglit.shaders.glsl-mat-from-int-ctor-01 g45 m64 pass pass
piglit.shaders.glsl-mat-from-int-ctor-02 g45 m64 pass pass
piglit.shaders.glsl-mat-from-int-ctor-03 g45 m64 pass pass
piglit.shaders.glsl-mat-from-vec-ctor-01 g45 m64 pass pass
piglit.shaders.glsl-mat-mul-1 g45 m64 pass pass
piglit.shaders.glsl-max-varyings g45 m64 pass pass
piglit.shaders.glsl-max-varyings >max_varying_components g45 m64 pass pass
piglit.shaders.glsl-max-vertex-attrib g45 m64 pass pass
piglit.shaders.glsl-novertexdata g45 m64 pass pass
piglit.shaders.glsl-octal g45 m64 pass pass
piglit.shaders.glsl-opt-0-cmp-xy g45 m64 pass pass
piglit.shaders.glsl-opt-xy-cmp-0 g45 m64 pass pass
piglit.shaders.glsl-orangebook-ch06-bump g45 m64 pass pass
piglit.shaders.glsl-override-builtin g45 m64 pass pass
piglit.shaders.glsl-override-builtin-2 g45 m64 pass pass
piglit.shaders.glsl-pp-elif-no-expression-1 g45 m64 pass pass
piglit.shaders.glsl-precision-110 g45 m64 pass pass
piglit.shaders.glsl-preprocessor-comments g45 m64 pass pass
piglit.shaders.glsl-reload-source g45 m64 pass pass
piglit.shaders.glsl-sdl-sincos-accuracy g45 m64 pass pass
piglit.shaders.glsl-sin g45 m64 pass pass
piglit.shaders.glsl-struct-constructor-01 g45 m64 pass pass
piglit.shaders.glsl-texcoord-array-2 g45 m64 pass pass
piglit.shaders.glsl-uniform-initializer-1 g45 m64 pass pass
piglit.shaders.glsl-uniform-initializer-2 g45 m64 pass pass
piglit.shaders.glsl-uniform-initializer-3 g45 m64 pass pass
piglit.shaders.glsl-uniform-initializer-4 g45 m64 pass pass
piglit.shaders.glsl-uniform-initializer-5 g45 m64 pass pass
piglit.shaders.glsl-uniform-initializer-6 g45 m64 pass pass
piglit.shaders.glsl-uniform-initializer-7 g45 m64 pass pass
piglit.shaders.glsl-uniform-linking-1 g45 m64 pass pass
piglit.shaders.glsl-uniform-non-uniform-array-compare g45 m64 pass pass
piglit.shaders.glsl-uniform-out-of-bounds g45 m64 pass pass
piglit.shaders.glsl-uniform-out-of-bounds-2 g45 m64 pass pass
piglit.shaders.glsl-uniform-struct g45 m64 pass pass
piglit.shaders.glsl-uniform-update g45 m64 pass pass
piglit.shaders.glsl-unused-varying g45 m64 pass pass
piglit.shaders.glsl-useprogram-displaylist g45 m64 pass pass
piglit.shaders.glsl-varying-mat3x2 g45 m64 pass pass
piglit.shaders.glsl-varying-read g45 m64 pass pass
piglit.shaders.glsl-vec-array g45 m64 pass pass
piglit.shaders.glsl-vs-abs-attribute g45 m64 pass pass
piglit.shaders.glsl-vs-abs-neg g45 m64 pass pass
piglit.shaders.glsl-vs-abs-neg-with-intermediate g45 m64 pass pass
piglit.shaders.glsl-vs-all-01 g45 m64 pass pass
piglit.shaders.glsl-vs-all-02 g45 m64 pass pass
piglit.shaders.glsl-vs-array-redeclaration g45 m64 pass pass
piglit.shaders.glsl-vs-arrays g45 m64 pass pass
piglit.shaders.glsl-vs-arrays-2 g45 m64 pass pass
piglit.shaders.glsl-vs-arrays-3 g45 m64 pass pass
piglit.shaders.glsl-vs-channel-overwrite-01 g45 m64 pass pass
piglit.shaders.glsl-vs-channel-overwrite-02 g45 m64 pass pass
piglit.shaders.glsl-vs-channel-overwrite-03 g45 m64 pass pass
piglit.shaders.glsl-vs-channel-overwrite-04 g45 m64 pass pass
piglit.shaders.glsl-vs-clamp-1 g45 m64 pass pass
piglit.shaders.glsl-vs-constructor-call g45 m64 pass pass
piglit.shaders.glsl-vs-continue-inside-do-while g45 m64 pass pass
piglit.shaders.glsl-vs-copy-propagation-1 g45 m64 pass pass
piglit.shaders.glsl-vs-cross g45 m64 pass pass
piglit.shaders.glsl-vs-cross-2 g45 m64 pass pass
piglit.shaders.glsl-vs-cross-3 g45 m64 pass pass
piglit.shaders.glsl-vs-deadcode-1 g45 m64 pass pass
piglit.shaders.glsl-vs-deadcode-2 g45 m64 pass pass
piglit.shaders.glsl-vs-dot-vec2 g45 m64 pass pass
piglit.shaders.glsl-vs-double-negative-copy-propagation g45 m64 pass pass
piglit.shaders.glsl-vs-f2b g45 m64 pass pass
piglit.shaders.glsl-vs-ff-frag g45 m64 pass pass
piglit.shaders.glsl-vs-functions g45 m64 pass pass
piglit.shaders.glsl-vs-functions-2 g45 m64 pass pass
piglit.shaders.glsl-vs-functions-3 g45 m64 pass pass
piglit.shaders.glsl-vs-if-bool g45 m64 pass pass
piglit.shaders.glsl-vs-if-greater g45 m64 pass pass
piglit.shaders.glsl-vs-if-greater-equal g45 m64 pass pass
piglit.shaders.glsl-vs-if-less g45 m64 pass pass
piglit.shaders.glsl-vs-if-less-equal g45 m64 pass pass
piglit.shaders.glsl-vs-if-nested g45 m64 pass pass
piglit.shaders.glsl-vs-if-nested-loop g45 m64 pass pass
piglit.shaders.glsl-vs-large-uniform-array g45 m64 pass pass
piglit.shaders.glsl-vs-loop g45 m64 pass pass
piglit.shaders.glsl-vs-loop-300 g45 m64 pass pass
piglit.shaders.glsl-vs-loop-break g45 m64 pass pass
piglit.shaders.glsl-vs-loop-continue g45 m64 pass pass
piglit.shaders.glsl-vs-loop-nested g45 m64 pass pass
piglit.shaders.glsl-vs-loop-redundant-condition g45 m64 pass pass
piglit.shaders.glsl-vs-main-return g45 m64 pass pass
piglit.shaders.glsl-vs-masked-cos g45 m64 pass pass
piglit.shaders.glsl-vs-masked-dot g45 m64 pass pass
piglit.shaders.glsl-vs-mat-add-1 g45 m64 pass pass
piglit.shaders.glsl-vs-mat-div-1 g45 m64 pass pass
piglit.shaders.glsl-vs-mat-div-2 g45 m64 pass pass
piglit.shaders.glsl-vs-mat-mul-1 g45 m64 pass pass
piglit.shaders.glsl-vs-mat-mul-2 g45 m64 pass pass
piglit.shaders.glsl-vs-mat-mul-3 g45 m64 pass pass
piglit.shaders.glsl-vs-mat-sub-1 g45 m64 pass pass
piglit.shaders.glsl-vs-max-array-access-forward-declaration g45 m64 pass pass
piglit.shaders.glsl-vs-max-array-access-function g45 m64 pass pass
piglit.shaders.glsl-vs-mov-after-deref g45 m64 pass pass
piglit.shaders.glsl-vs-mvp-statechange g45 m64 pass pass
piglit.shaders.glsl-vs-neg-abs g45 m64 pass pass
piglit.shaders.glsl-vs-neg-attribute g45 m64 pass pass
piglit.shaders.glsl-vs-normalscale g45 m64 pass pass
piglit.shaders.glsl-vs-point-size g45 m64 pass pass
piglit.shaders.glsl-vs-position-outval g45 m64 pass pass
piglit.shaders.glsl-vs-post-increment-01 g45 m64 pass pass
piglit.shaders.glsl-vs-raytrace-bug26691 g45 m64 pass pass
piglit.shaders.glsl-vs-sign g45 m64 pass pass
piglit.shaders.glsl-vs-statechange-1 g45 m64 pass pass
piglit.shaders.glsl-vs-texturematrix-1 g45 m64 pass pass
piglit.shaders.glsl-vs-texturematrix-2 g45 m64 pass pass
piglit.shaders.glsl-vs-uniform-array-1 g45 m64 pass pass
piglit.shaders.glsl-vs-uniform-array-2 g45 m64 pass pass
piglit.shaders.glsl-vs-uniform-array-3 g45 m64 pass pass
piglit.shaders.glsl-vs-uniform-array-4 g45 m64 pass pass
piglit.shaders.glsl-vs-user-varying-ff g45 m64 pass pass
piglit.shaders.glsl-vs-varying-array g45 m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-1 g45 m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-2 g45 m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-3 g45 m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-4 g45 m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-5 g45 m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-6 g45 m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-dst g45 m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-dst-in-loop g45 m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-dst-in-nested-loop-combined g45 m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-src g45 m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-src-in-loop g45 m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-src-in-nested-loop-combined g45 m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-src-in-nested-loop-inner g45 m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-src-in-nested-loop-outer g45 m64 pass pass
piglit.shaders.glsl-vs-vec4-operator-equal g45 m64 pass pass
piglit.shaders.glsl-vs-vec4-operator-notequal g45 m64 pass pass
piglit.shaders.glsl-vs-vectorize-between-basic-blocks g45 m64 pass pass
piglit.shaders.glsl-vs-vectorize-between-basic-blocks-loop g45 m64 pass pass
piglit.shaders.link-struct-usage g45 m64 pass pass
piglit.shaders.link-uniform-array-size g45 m64 pass pass
piglit.shaders.link-unresolved-function g45 m64 pass pass
piglit.shaders.loopfunc g45 m64 pass pass
piglit.shaders.really-big-triangle g45 m64 pass pass
piglit.shaders.shadersource-no-compile g45 m64 pass pass
piglit.shaders.unsuccessful-relink g45 m64 pass pass
piglit.shaders.useprogram-flushverts-1 g45 m64 pass pass
piglit.shaders.useprogram-flushverts-2 g45 m64 pass pass
piglit.shaders.useprogram-inside-begin g45 m64 pass pass
piglit.shaders.useprogram-refcount-1 g45 m64 pass pass
piglit.shaders.useprogram-refcount-1 delete_dup g45 m64 pass pass
piglit.shaders.version-mixing interstage g45 m64 pass pass
piglit.shaders.version-mixing intrastage g45 m64 pass pass
piglit.shaders.vp-combined-image-units g45 m64 pass pass
piglit.shaders.vp-ignore-input g45 m64 pass pass
piglit.shaders.zero-tex-coord bias g45 m64 pass pass
piglit.shaders.zero-tex-coord texture2d g45 m64 pass pass