tests

Test Hardware Architecture Status
Matches Expectations Indicates whether the test status matches the status that CI expects for the test
piglit.shaders.arb_texture_gather-miplevels hsw m64 pass pass
piglit.shaders.attribute0 hsw m64 pass pass
piglit.shaders.complex-loop-analysis-bug hsw m64 pass pass
piglit.shaders.dead-code-break-interaction hsw m64 pass pass
piglit.shaders.fragcoord_w hsw m64 pass pass
piglit.shaders.getuniform-01 hsw m64 pass pass
piglit.shaders.getuniform-02 hsw m64 pass pass
piglit.shaders.getuniform-03 hsw m64 pass pass
piglit.shaders.glsl link two programs, global initializer hsw m64 pass pass
piglit.shaders.glsl-algebraic-add-add-1 hsw m64 pass pass
piglit.shaders.glsl-algebraic-add-add-2 hsw m64 pass pass
piglit.shaders.glsl-algebraic-add-add-3 hsw m64 pass pass
piglit.shaders.glsl-algebraic-add-add-4 hsw m64 pass pass
piglit.shaders.glsl-algebraic-add-sub-1 hsw m64 pass pass
piglit.shaders.glsl-algebraic-add-sub-2 hsw m64 pass pass
piglit.shaders.glsl-algebraic-add-zero hsw m64 pass pass
piglit.shaders.glsl-algebraic-add-zero-2 hsw m64 pass pass
piglit.shaders.glsl-algebraic-div-one hsw m64 pass pass
piglit.shaders.glsl-algebraic-div-one-2 hsw m64 pass pass
piglit.shaders.glsl-algebraic-logicand-false hsw m64 pass pass
piglit.shaders.glsl-algebraic-logicand-false-2 hsw m64 pass pass
piglit.shaders.glsl-algebraic-logicand-true hsw m64 pass pass
piglit.shaders.glsl-algebraic-logicand-true-2 hsw m64 pass pass
piglit.shaders.glsl-algebraic-logicor-false hsw m64 pass pass
piglit.shaders.glsl-algebraic-logicor-false-2 hsw m64 pass pass
piglit.shaders.glsl-algebraic-logicor-true hsw m64 pass pass
piglit.shaders.glsl-algebraic-logicor-true-2 hsw m64 pass pass
piglit.shaders.glsl-algebraic-logicxor-false hsw m64 pass pass
piglit.shaders.glsl-algebraic-logicxor-true hsw m64 pass pass
piglit.shaders.glsl-algebraic-mul-mul-1 hsw m64 pass pass
piglit.shaders.glsl-algebraic-mul-one hsw m64 pass pass
piglit.shaders.glsl-algebraic-mul-one-2 hsw m64 pass pass
piglit.shaders.glsl-algebraic-mul-zero hsw m64 pass pass
piglit.shaders.glsl-algebraic-neg-neg hsw m64 pass pass
piglit.shaders.glsl-algebraic-not-equals hsw m64 pass pass
piglit.shaders.glsl-algebraic-not-notequals hsw m64 pass pass
piglit.shaders.glsl-algebraic-pow-two hsw m64 pass pass
piglit.shaders.glsl-algebraic-rcp-rcp hsw m64 pass pass
piglit.shaders.glsl-algebraic-rcp-rsq hsw m64 pass pass
piglit.shaders.glsl-algebraic-rcp-sqrt hsw m64 pass pass
piglit.shaders.glsl-algebraic-rcp-sqrt-2 hsw m64 pass pass
piglit.shaders.glsl-algebraic-sub-sub-1 hsw m64 pass pass
piglit.shaders.glsl-algebraic-sub-zero hsw m64 pass pass
piglit.shaders.glsl-algebraic-sub-zero-2 hsw m64 pass pass
piglit.shaders.glsl-algebraic-sub-zero-3 hsw m64 pass pass
piglit.shaders.glsl-algebraic-sub-zero-4 hsw m64 pass pass
piglit.shaders.glsl-arb-fragment-coord-conventions hsw m64 pass pass
piglit.shaders.glsl-array-bounds-01 hsw m64 pass pass
piglit.shaders.glsl-array-bounds-02 hsw m64 pass pass
piglit.shaders.glsl-array-bounds-03 hsw m64 pass pass
piglit.shaders.glsl-array-bounds-04 hsw m64 pass pass
piglit.shaders.glsl-array-bounds-05 hsw m64 pass pass
piglit.shaders.glsl-array-bounds-06 hsw m64 pass pass
piglit.shaders.glsl-array-bounds-07 hsw m64 pass pass
piglit.shaders.glsl-array-bounds-08 hsw m64 pass pass
piglit.shaders.glsl-array-bounds-09 hsw m64 pass pass
piglit.shaders.glsl-array-bounds-10 hsw m64 pass pass
piglit.shaders.glsl-array-bounds-11 hsw m64 pass pass
piglit.shaders.glsl-array-bounds-12 hsw m64 pass pass
piglit.shaders.glsl-array-bounds-13 hsw m64 pass pass
piglit.shaders.glsl-array-compare hsw m64 pass pass
piglit.shaders.glsl-array-compare-02 hsw m64 pass pass
piglit.shaders.glsl-array-length hsw m64 pass pass
piglit.shaders.glsl-array-uniform hsw m64 pass pass
piglit.shaders.glsl-array-uniform-length hsw m64 pass pass
piglit.shaders.glsl-array-varying-01 hsw m64 pass pass
piglit.shaders.glsl-arrays-copy-size-mismatch hsw m64 pass pass
piglit.shaders.glsl-bindattriblocation hsw m64 pass pass
piglit.shaders.glsl-bug-109601 hsw m64 pass pass
piglit.shaders.glsl-bug-109759-and-110201 hsw m64 pass pass
piglit.shaders.glsl-bug-22603 hsw m64 pass pass
piglit.shaders.glsl-cache-fallback-shader-source hsw m64 pass pass
piglit.shaders.glsl-clamp-vertex-color hsw m64 pass pass
piglit.shaders.glsl-complex-subscript hsw m64 pass pass
piglit.shaders.glsl-const-builtin-abs hsw m64 pass pass
piglit.shaders.glsl-const-builtin-acos hsw m64 pass pass
piglit.shaders.glsl-const-builtin-all hsw m64 pass pass
piglit.shaders.glsl-const-builtin-any hsw m64 pass pass
piglit.shaders.glsl-const-builtin-asin hsw m64 pass pass
piglit.shaders.glsl-const-builtin-atan hsw m64 pass pass
piglit.shaders.glsl-const-builtin-ceil hsw m64 pass pass
piglit.shaders.glsl-const-builtin-clamp hsw m64 pass pass
piglit.shaders.glsl-const-builtin-cos hsw m64 pass pass
piglit.shaders.glsl-const-builtin-cosh hsw m64 pass pass
piglit.shaders.glsl-const-builtin-cross hsw m64 pass pass
piglit.shaders.glsl-const-builtin-degrees hsw m64 pass pass
piglit.shaders.glsl-const-builtin-derivatives hsw m64 pass pass
piglit.shaders.glsl-const-builtin-distance hsw m64 pass pass
piglit.shaders.glsl-const-builtin-dot hsw m64 pass pass
piglit.shaders.glsl-const-builtin-equal hsw m64 pass pass
piglit.shaders.glsl-const-builtin-equal-bool hsw m64 pass pass
piglit.shaders.glsl-const-builtin-exp hsw m64 pass pass
piglit.shaders.glsl-const-builtin-exp2 hsw m64 pass pass
piglit.shaders.glsl-const-builtin-faceforward hsw m64 pass pass
piglit.shaders.glsl-const-builtin-floor hsw m64 pass pass
piglit.shaders.glsl-const-builtin-fract hsw m64 pass pass
piglit.shaders.glsl-const-builtin-greaterthan hsw m64 pass pass
piglit.shaders.glsl-const-builtin-greaterthanequal hsw m64 pass pass
piglit.shaders.glsl-const-builtin-inversesqrt hsw m64 pass pass
piglit.shaders.glsl-const-builtin-length hsw m64 pass pass
piglit.shaders.glsl-const-builtin-lessthan hsw m64 pass pass
piglit.shaders.glsl-const-builtin-lessthanequal hsw m64 pass pass
piglit.shaders.glsl-const-builtin-log hsw m64 pass pass
piglit.shaders.glsl-const-builtin-log2 hsw m64 pass pass
piglit.shaders.glsl-const-builtin-matrixcompmult hsw m64 pass pass
piglit.shaders.glsl-const-builtin-max hsw m64 pass pass
piglit.shaders.glsl-const-builtin-min hsw m64 pass pass
piglit.shaders.glsl-const-builtin-mix hsw m64 pass pass
piglit.shaders.glsl-const-builtin-mod hsw m64 pass pass
piglit.shaders.glsl-const-builtin-normalize hsw m64 pass pass
piglit.shaders.glsl-const-builtin-not hsw m64 pass pass
piglit.shaders.glsl-const-builtin-outerproduct hsw m64 pass pass
piglit.shaders.glsl-const-builtin-pow hsw m64 pass pass
piglit.shaders.glsl-const-builtin-radians hsw m64 pass pass
piglit.shaders.glsl-const-builtin-reflect hsw m64 pass pass
piglit.shaders.glsl-const-builtin-refract hsw m64 pass pass
piglit.shaders.glsl-const-builtin-sign hsw m64 pass pass
piglit.shaders.glsl-const-builtin-sin hsw m64 pass pass
piglit.shaders.glsl-const-builtin-smoothstep hsw m64 pass pass
piglit.shaders.glsl-const-builtin-sqrt hsw m64 pass pass
piglit.shaders.glsl-const-builtin-step hsw m64 pass pass
piglit.shaders.glsl-const-builtin-tan hsw m64 pass pass
piglit.shaders.glsl-const-builtin-transpose hsw m64 pass pass
piglit.shaders.glsl-const-folding-01 hsw m64 pass pass
piglit.shaders.glsl-const-initializer-01 hsw m64 pass pass
piglit.shaders.glsl-const-initializer-02 hsw m64 pass pass
piglit.shaders.glsl-const-initializer-03 hsw m64 pass pass
piglit.shaders.glsl-constant-folding-call-1 hsw m64 pass pass
piglit.shaders.glsl-copy-propagation-if-1 hsw m64 pass pass
piglit.shaders.glsl-copy-propagation-if-2 hsw m64 pass pass
piglit.shaders.glsl-copy-propagation-if-3 hsw m64 pass pass
piglit.shaders.glsl-copy-propagation-loop-1 hsw m64 pass pass
piglit.shaders.glsl-copy-propagation-loop-2 hsw m64 pass pass
piglit.shaders.glsl-copy-propagation-self-1 hsw m64 pass pass
piglit.shaders.glsl-copy-propagation-self-2 hsw m64 pass pass
piglit.shaders.glsl-copy-propagation-vector-indexing hsw m64 pass pass
piglit.shaders.glsl-cos hsw m64 pass pass
piglit.shaders.glsl-deadcode-call hsw m64 pass pass
piglit.shaders.glsl-deadcode-self-assign hsw m64 pass pass
piglit.shaders.glsl-deadcode-varying hsw m64 pass pass
piglit.shaders.glsl-derivs hsw m64 pass pass
piglit.shaders.glsl-derivs-abs hsw m64 pass pass
piglit.shaders.glsl-derivs-abs-sign hsw m64 pass pass
piglit.shaders.glsl-derivs-sign hsw m64 pass pass
piglit.shaders.glsl-derivs-swizzle hsw m64 pass pass
piglit.shaders.glsl-derivs-varyings hsw m64 pass pass
piglit.shaders.glsl-dlist-getattriblocation hsw m64 pass pass
piglit.shaders.glsl-empty-vs-no-fs hsw m64 pass pass
piglit.shaders.glsl-floating-constant-120 hsw m64 pass pass
piglit.shaders.glsl-fs-abs-01 hsw m64 pass pass
piglit.shaders.glsl-fs-abs-02 hsw m64 pass pass
piglit.shaders.glsl-fs-abs-03 hsw m64 pass pass
piglit.shaders.glsl-fs-abs-04 hsw m64 pass pass
piglit.shaders.glsl-fs-abs-neg hsw m64 pass pass
piglit.shaders.glsl-fs-abs-neg-with-intermediate hsw m64 pass pass
piglit.shaders.glsl-fs-absolutedifference-int hsw m64 pass pass
piglit.shaders.glsl-fs-absolutedifference-uint hsw m64 pass pass
piglit.shaders.glsl-fs-add-masked hsw m64 pass pass
piglit.shaders.glsl-fs-all-01 hsw m64 pass pass
piglit.shaders.glsl-fs-all-02 hsw m64 pass pass
piglit.shaders.glsl-fs-any hsw m64 pass pass
piglit.shaders.glsl-fs-array-redeclaration hsw m64 pass pass
piglit.shaders.glsl-fs-asin hsw m64 pass pass
piglit.shaders.glsl-fs-atan-1 hsw m64 pass pass
piglit.shaders.glsl-fs-atan-2 hsw m64 pass pass
piglit.shaders.glsl-fs-atan-3 hsw m64 pass pass
piglit.shaders.glsl-fs-bit-01 hsw m64 pass pass
piglit.shaders.glsl-fs-bit-02 hsw m64 pass pass
piglit.shaders.glsl-fs-bitwise-and-boolean-and-1_0 hsw m64 pass pass
piglit.shaders.glsl-fs-bug25902 hsw m64 pass pass
piglit.shaders.glsl-fs-ceil hsw m64 pass pass
piglit.shaders.glsl-fs-clamp-1 hsw m64 pass pass
piglit.shaders.glsl-fs-clamp-2 hsw m64 pass pass
piglit.shaders.glsl-fs-clamp-3 hsw m64 pass pass
piglit.shaders.glsl-fs-clamp-4 hsw m64 pass pass
piglit.shaders.glsl-fs-clamp-5 hsw m64 pass pass
piglit.shaders.glsl-fs-color-matrix hsw m64 pass pass
piglit.shaders.glsl-fs-conditional-output-write hsw m64 pass pass
piglit.shaders.glsl-fs-continue-in-switch-in-do-while hsw m64 pass pass
piglit.shaders.glsl-fs-continue-inside-do-while hsw m64 pass pass
piglit.shaders.glsl-fs-convolution-1 hsw m64 pass pass
piglit.shaders.glsl-fs-convolution-2 hsw m64 pass pass
piglit.shaders.glsl-fs-copy-propagation-texcoords-1 hsw m64 pass pass
piglit.shaders.glsl-fs-copy-propagation-texcoords-2 hsw m64 pass pass
piglit.shaders.glsl-fs-cross hsw m64 pass pass
piglit.shaders.glsl-fs-cross-2 hsw m64 pass pass
piglit.shaders.glsl-fs-cross-3 hsw m64 pass pass
piglit.shaders.glsl-fs-discard-01 hsw m64 pass pass
piglit.shaders.glsl-fs-discard-02 hsw m64 pass pass
piglit.shaders.glsl-fs-discard-03 hsw m64 pass pass
piglit.shaders.glsl-fs-discard-04 hsw m64 pass pass
piglit.shaders.glsl-fs-discard-mrt hsw m64 pass pass
piglit.shaders.glsl-fs-dot-vec2 hsw m64 pass pass
piglit.shaders.glsl-fs-dot-vec2-2 hsw m64 pass pass
piglit.shaders.glsl-fs-double-negative-copy-propagation hsw m64 pass pass
piglit.shaders.glsl-fs-exp hsw m64 pass pass
piglit.shaders.glsl-fs-exp2 hsw m64 pass pass
piglit.shaders.glsl-fs-f2b hsw m64 pass pass
piglit.shaders.glsl-fs-flat-color hsw m64 pass pass
piglit.shaders.glsl-fs-floor hsw m64 pass pass
piglit.shaders.glsl-fs-fogcolor-statechange hsw m64 pass pass
piglit.shaders.glsl-fs-fogscale hsw m64 pass pass
piglit.shaders.glsl-fs-fragcoord hsw m64 pass pass
piglit.shaders.glsl-fs-fragcoord-zw-ortho hsw m64 pass pass
piglit.shaders.glsl-fs-fragcoord-zw-perspective hsw m64 pass pass
piglit.shaders.glsl-fs-fragdata-1 hsw m64 pass pass
piglit.shaders.glsl-fs-frontfacing hsw m64 pass pass
piglit.shaders.glsl-fs-frontfacing-not hsw m64 pass pass
piglit.shaders.glsl-fs-functions-2 hsw m64 pass pass
piglit.shaders.glsl-fs-functions-3 hsw m64 pass pass
piglit.shaders.glsl-fs-functions-4 hsw m64 pass pass
piglit.shaders.glsl-fs-functions-5 hsw m64 pass pass
piglit.shaders.glsl-fs-functions-6 hsw m64 pass pass
piglit.shaders.glsl-fs-functions-samplers hsw m64 pass pass
piglit.shaders.glsl-fs-i2b hsw m64 pass pass
piglit.shaders.glsl-fs-if-greater hsw m64 pass pass
piglit.shaders.glsl-fs-if-greater-equal hsw m64 pass pass
piglit.shaders.glsl-fs-if-less hsw m64 pass pass
piglit.shaders.glsl-fs-if-less-equal hsw m64 pass pass
piglit.shaders.glsl-fs-if-nested-loop hsw m64 pass pass
piglit.shaders.glsl-fs-if-texture2d-discard hsw m64 pass pass
piglit.shaders.glsl-fs-implicit-array-size-01 hsw m64 pass pass
piglit.shaders.glsl-fs-implicit-array-size-02 hsw m64 pass pass
piglit.shaders.glsl-fs-implicit-array-size-03 hsw m64 pass pass
piglit.shaders.glsl-fs-integer-multiplication hsw m64 pass pass
piglit.shaders.glsl-fs-ivec4-mat3 hsw m64 pass pass
piglit.shaders.glsl-fs-log hsw m64 pass pass
piglit.shaders.glsl-fs-log2 hsw m64 pass pass
piglit.shaders.glsl-fs-loop hsw m64 pass pass
piglit.shaders.glsl-fs-loop-300 hsw m64 pass pass
piglit.shaders.glsl-fs-loop-break hsw m64 pass pass
piglit.shaders.glsl-fs-loop-const-decr hsw m64 pass pass
piglit.shaders.glsl-fs-loop-const-incr hsw m64 pass pass
piglit.shaders.glsl-fs-loop-continue hsw m64 pass pass
piglit.shaders.glsl-fs-loop-diagonal-break hsw m64 pass pass
piglit.shaders.glsl-fs-loop-ge hsw m64 pass pass
piglit.shaders.glsl-fs-loop-gt hsw m64 pass pass
piglit.shaders.glsl-fs-loop-le hsw m64 pass pass
piglit.shaders.glsl-fs-loop-lt hsw m64 pass pass
piglit.shaders.glsl-fs-loop-nested hsw m64 pass pass
piglit.shaders.glsl-fs-loop-nested-if hsw m64 pass pass
piglit.shaders.glsl-fs-loop-redundant-condition hsw m64 pass pass
piglit.shaders.glsl-fs-loop-two-counter-01 hsw m64 pass pass
piglit.shaders.glsl-fs-loop-two-counter-02 hsw m64 pass pass
piglit.shaders.glsl-fs-loop-two-counter-03 hsw m64 pass pass
piglit.shaders.glsl-fs-loop-two-counter-04 hsw m64 pass pass
piglit.shaders.glsl-fs-loop-unroll-ishl hsw m64 pass pass
piglit.shaders.glsl-fs-loop-unroll-mul hsw m64 pass pass
piglit.shaders.glsl-fs-loop-unroll-mul-fp64 hsw m64 pass pass
piglit.shaders.glsl-fs-loop-while-false-01 hsw m64 pass pass
piglit.shaders.glsl-fs-loop-while-false-02 hsw m64 pass pass
piglit.shaders.glsl-fs-loop-zero-iter hsw m64 pass pass
piglit.shaders.glsl-fs-lots-of-tex hsw m64 pass pass
piglit.shaders.glsl-fs-main-return hsw m64 pass pass
piglit.shaders.glsl-fs-main-return-conditional hsw m64 pass pass
piglit.shaders.glsl-fs-max hsw m64 pass pass
piglit.shaders.glsl-fs-max-2 hsw m64 pass pass
piglit.shaders.glsl-fs-max-3 hsw m64 pass pass
piglit.shaders.glsl-fs-max-array-access-forward-declaration hsw m64 pass pass
piglit.shaders.glsl-fs-max-array-access-function hsw m64 pass pass
piglit.shaders.glsl-fs-min hsw m64 pass pass
piglit.shaders.glsl-fs-min-2 hsw m64 pass pass
piglit.shaders.glsl-fs-min-3 hsw m64 pass pass
piglit.shaders.glsl-fs-mix hsw m64 pass pass
piglit.shaders.glsl-fs-mix-constant hsw m64 pass pass
piglit.shaders.glsl-fs-mod hsw m64 pass pass
piglit.shaders.glsl-fs-mov-masked hsw m64 pass pass
piglit.shaders.glsl-fs-multiple-builtins hsw m64 pass pass
piglit.shaders.glsl-fs-neg hsw m64 pass pass
piglit.shaders.glsl-fs-neg-abs hsw m64 pass pass
piglit.shaders.glsl-fs-neg-dot hsw m64 pass pass
piglit.shaders.glsl-fs-normalmatrix hsw m64 pass pass
piglit.shaders.glsl-fs-pointcoord hsw m64 pass pass
piglit.shaders.glsl-fs-post-increment-01 hsw m64 pass pass
piglit.shaders.glsl-fs-reflect hsw m64 pass pass
piglit.shaders.glsl-fs-roundeven hsw m64 pass pass
piglit.shaders.glsl-fs-sampler-numbering hsw m64 pass pass
piglit.shaders.glsl-fs-sampler-numbering-2 hsw m64 pass pass
piglit.shaders.glsl-fs-sampler-numbering-3 hsw m64 pass pass
piglit.shaders.glsl-fs-sign hsw m64 pass pass
piglit.shaders.glsl-fs-sqrt-branch hsw m64 pass pass
piglit.shaders.glsl-fs-statevar-call hsw m64 pass pass
piglit.shaders.glsl-fs-step hsw m64 pass pass
piglit.shaders.glsl-fs-struct-equal hsw m64 pass pass
piglit.shaders.glsl-fs-struct-notequal hsw m64 pass pass
piglit.shaders.glsl-fs-swizzle-1 hsw m64 pass pass
piglit.shaders.glsl-fs-tan-1 hsw m64 pass pass
piglit.shaders.glsl-fs-tan-2 hsw m64 pass pass
piglit.shaders.glsl-fs-texture-uniforms-share-same-unit hsw m64 pass pass
piglit.shaders.glsl-fs-texture2d hsw m64 pass pass
piglit.shaders.glsl-fs-texture2d-bias hsw m64 pass pass
piglit.shaders.glsl-fs-texture2d-branching hsw m64 pass pass
piglit.shaders.glsl-fs-texture2d-dependent-1 hsw m64 pass pass
piglit.shaders.glsl-fs-texture2d-dependent-2 hsw m64 pass pass
piglit.shaders.glsl-fs-texture2d-dependent-3 hsw m64 pass pass
piglit.shaders.glsl-fs-texture2d-dependent-4 hsw m64 pass pass
piglit.shaders.glsl-fs-texture2d-dependent-5 hsw m64 pass pass
piglit.shaders.glsl-fs-texture2d-masked hsw m64 pass pass
piglit.shaders.glsl-fs-texture2d-masked-2 hsw m64 pass pass
piglit.shaders.glsl-fs-texture2d-masked-3 hsw m64 pass pass
piglit.shaders.glsl-fs-texture2d-masked-4 hsw m64 pass pass
piglit.shaders.glsl-fs-texture2dproj hsw m64 pass pass
piglit.shaders.glsl-fs-texture2dproj-2 hsw m64 pass pass
piglit.shaders.glsl-fs-texture2dproj-bias hsw m64 pass pass
piglit.shaders.glsl-fs-texture2dproj-bias-2 hsw m64 pass pass
piglit.shaders.glsl-fs-texture2drect hsw m64 pass pass
piglit.shaders.glsl-fs-texture2drect-proj3 hsw m64 pass pass
piglit.shaders.glsl-fs-texture2drect-proj4 hsw m64 pass pass
piglit.shaders.glsl-fs-texturecube hsw m64 pass pass
piglit.shaders.glsl-fs-texturecube-2 hsw m64 pass pass
piglit.shaders.glsl-fs-texturecube-2-bias hsw m64 pass pass
piglit.shaders.glsl-fs-texturecube-bias hsw m64 pass pass
piglit.shaders.glsl-fs-textureenvcolor-statechange hsw m64 pass pass
piglit.shaders.glsl-fs-texturelod-01 hsw m64 pass pass
piglit.shaders.glsl-fs-trunc hsw m64 pass pass
piglit.shaders.glsl-fs-uniform-array-1 hsw m64 pass pass
piglit.shaders.glsl-fs-uniform-array-2 hsw m64 pass pass
piglit.shaders.glsl-fs-uniform-array-3 hsw m64 pass pass
piglit.shaders.glsl-fs-uniform-array-4 hsw m64 pass pass
piglit.shaders.glsl-fs-uniform-array-5 hsw m64 pass pass
piglit.shaders.glsl-fs-uniform-array-6 hsw m64 pass pass
piglit.shaders.glsl-fs-uniform-array-7 hsw m64 pass pass
piglit.shaders.glsl-fs-uniform-array-loop-unroll hsw m64 pass pass
piglit.shaders.glsl-fs-uniform-bool-1 hsw m64 pass pass
piglit.shaders.glsl-fs-uniform-bool-2 hsw m64 pass pass
piglit.shaders.glsl-fs-uniform-indexed-by-swizzled-vec4 hsw m64 pass pass
piglit.shaders.glsl-fs-uniform-sampler-array hsw m64 pass pass
piglit.shaders.glsl-fs-unroll-out-param hsw m64 pass pass
piglit.shaders.glsl-fs-unroll-side-effect hsw m64 pass pass
piglit.shaders.glsl-fs-unsigned-comparison-negative-zero hsw m64 pass pass
piglit.shaders.glsl-fs-user-varying-ff hsw m64 pass pass
piglit.shaders.glsl-fs-varying-array hsw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-1 hsw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-2 hsw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-3 hsw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-4 hsw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-5 hsw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-6 hsw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-7 hsw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-8 hsw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-dst hsw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-dst-in-loop hsw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-dst-in-nested-loop-combined hsw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-src hsw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-src-in-loop hsw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-src-in-nested-loop-combined hsw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-src-in-nested-loop-inner hsw m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-src-in-nested-loop-outer hsw m64 pass pass
piglit.shaders.glsl-fs-vec4-mat2 hsw m64 pass pass
piglit.shaders.glsl-fs-vec4-mat3 hsw m64 pass pass
piglit.shaders.glsl-fs-vec4-operator-equal hsw m64 pass pass
piglit.shaders.glsl-fs-vec4-operator-notequal hsw m64 pass pass
piglit.shaders.glsl-function-prototype hsw m64 pass pass
piglit.shaders.glsl-fwidth hsw m64 pass pass
piglit.shaders.glsl-getactiveuniform-array-size hsw m64 pass pass
piglit.shaders.glsl-getactiveuniform-count: glsl-getactiveuniform-ftransform hsw m64 pass pass
piglit.shaders.glsl-getactiveuniform-count: glsl-getactiveuniform-length hsw m64 pass pass
piglit.shaders.glsl-getactiveuniform-count: glsl-getactiveuniform-mvp hsw m64 pass pass
piglit.shaders.glsl-getactiveuniform-length hsw m64 pass pass
piglit.shaders.glsl-getattriblocation hsw m64 pass pass
piglit.shaders.glsl-gnome-shell-dim-window hsw m64 pass pass
piglit.shaders.glsl-idiv-const-opt hsw m64 pass pass
piglit.shaders.glsl-if-assign-call hsw m64 pass pass
piglit.shaders.glsl-implicit-conversion-01 hsw m64 pass pass
piglit.shaders.glsl-implicit-conversion-02 hsw m64 pass pass
piglit.shaders.glsl-inexact-overloads hsw m64 pass pass
piglit.shaders.glsl-inout-struct-01 hsw m64 pass pass
piglit.shaders.glsl-inout-struct-02 hsw m64 pass pass
piglit.shaders.glsl-invalid-asm-01 hsw m64 pass pass
piglit.shaders.glsl-invalid-asm-02 hsw m64 pass pass
piglit.shaders.glsl-invariant-pragma hsw m64 pass pass
piglit.shaders.glsl-kwin-blur-1 hsw m64 pass pass
piglit.shaders.glsl-kwin-blur-2 hsw m64 pass pass
piglit.shaders.glsl-light-model hsw m64 pass pass
piglit.shaders.glsl-link-array-01 hsw m64 pass pass
piglit.shaders.glsl-link-bug30552 hsw m64 pass pass
piglit.shaders.glsl-link-bug38015 hsw m64 pass pass
piglit.shaders.glsl-link-unnamed-types hsw m64 pass pass
piglit.shaders.glsl-link-varying-texcoord hsw m64 pass pass
piglit.shaders.glsl-link-varyings-1 hsw m64 pass pass
piglit.shaders.glsl-link-varyings-2 hsw m64 pass pass
piglit.shaders.glsl-link-varyings-3 hsw m64 pass pass
piglit.shaders.glsl-lod-bias hsw m64 pass pass
piglit.shaders.glsl-mat-110 hsw m64 pass pass
piglit.shaders.glsl-mat-attribute hsw m64 pass pass
piglit.shaders.glsl-mat-from-int-ctor-01 hsw m64 pass pass
piglit.shaders.glsl-mat-from-int-ctor-02 hsw m64 pass pass
piglit.shaders.glsl-mat-from-int-ctor-03 hsw m64 pass pass
piglit.shaders.glsl-mat-from-vec-ctor-01 hsw m64 pass pass
piglit.shaders.glsl-mat-mul-1 hsw m64 pass pass
piglit.shaders.glsl-max-varyings >max_varying_components hsw m64 pass pass
piglit.shaders.glsl-max-vertex-attrib hsw m64 pass pass
piglit.shaders.glsl-mul-const hsw m64 pass pass
piglit.shaders.glsl-novertexdata hsw m64 pass pass
piglit.shaders.glsl-octal hsw m64 pass pass
piglit.shaders.glsl-opt-0-cmp-xy hsw m64 pass pass
piglit.shaders.glsl-opt-xy-cmp-0 hsw m64 pass pass
piglit.shaders.glsl-orangebook-ch06-bump hsw m64 pass pass
piglit.shaders.glsl-override-builtin hsw m64 pass pass
piglit.shaders.glsl-override-builtin-2 hsw m64 pass pass
piglit.shaders.glsl-pp-elif-no-expression-1 hsw m64 pass pass
piglit.shaders.glsl-precision-110 hsw m64 pass pass
piglit.shaders.glsl-preprocessor-comments hsw m64 pass pass
piglit.shaders.glsl-reload-source hsw m64 pass pass
piglit.shaders.glsl-rotate-left hsw m64 pass pass
piglit.shaders.glsl-rotate-right hsw m64 pass pass
piglit.shaders.glsl-sdl-sincos-accuracy hsw m64 pass pass
piglit.shaders.glsl-sin hsw m64 pass pass
piglit.shaders.glsl-struct-constructor-01 hsw m64 pass pass
piglit.shaders.glsl-texcoord-array-2 hsw m64 pass pass
piglit.shaders.glsl-uniform-initializer-1 hsw m64 pass pass
piglit.shaders.glsl-uniform-initializer-2 hsw m64 pass pass
piglit.shaders.glsl-uniform-initializer-3 hsw m64 pass pass
piglit.shaders.glsl-uniform-initializer-4 hsw m64 pass pass
piglit.shaders.glsl-uniform-initializer-5 hsw m64 pass pass
piglit.shaders.glsl-uniform-initializer-6 hsw m64 pass pass
piglit.shaders.glsl-uniform-initializer-7 hsw m64 pass pass
piglit.shaders.glsl-uniform-linking-1 hsw m64 pass pass
piglit.shaders.glsl-uniform-non-uniform-array-compare hsw m64 pass pass
piglit.shaders.glsl-uniform-out-of-bounds hsw m64 pass pass
piglit.shaders.glsl-uniform-out-of-bounds-2 hsw m64 pass pass
piglit.shaders.glsl-uniform-struct hsw m64 pass pass
piglit.shaders.glsl-uniform-update hsw m64 pass pass
piglit.shaders.glsl-unused-varying hsw m64 pass pass
piglit.shaders.glsl-useprogram-displaylist hsw m64 pass pass
piglit.shaders.glsl-varying-mat3x2 hsw m64 pass pass
piglit.shaders.glsl-varying-read hsw m64 pass pass
piglit.shaders.glsl-vec-array hsw m64 pass pass
piglit.shaders.glsl-vs-abs-attribute hsw m64 pass pass
piglit.shaders.glsl-vs-abs-neg hsw m64 pass pass
piglit.shaders.glsl-vs-abs-neg-with-intermediate hsw m64 pass pass
piglit.shaders.glsl-vs-absolutedifference-int hsw m64 fail skip
piglit.shaders.glsl-vs-absolutedifference-uint hsw m64 pass pass
piglit.shaders.glsl-vs-all-01 hsw m64 pass pass
piglit.shaders.glsl-vs-all-02 hsw m64 pass pass
piglit.shaders.glsl-vs-array-redeclaration hsw m64 pass pass
piglit.shaders.glsl-vs-arrays hsw m64 pass pass
piglit.shaders.glsl-vs-arrays-2 hsw m64 pass pass
piglit.shaders.glsl-vs-arrays-3 hsw m64 pass pass
piglit.shaders.glsl-vs-channel-overwrite-01 hsw m64 pass pass
piglit.shaders.glsl-vs-channel-overwrite-02 hsw m64 pass pass
piglit.shaders.glsl-vs-channel-overwrite-03 hsw m64 pass pass
piglit.shaders.glsl-vs-channel-overwrite-04 hsw m64 pass pass
piglit.shaders.glsl-vs-clamp-1 hsw m64 pass pass
piglit.shaders.glsl-vs-constructor-call hsw m64 pass pass
piglit.shaders.glsl-vs-continue-in-switch-in-do-while hsw m64 pass pass
piglit.shaders.glsl-vs-continue-inside-do-while hsw m64 pass pass
piglit.shaders.glsl-vs-copy-propagation-1 hsw m64 pass pass
piglit.shaders.glsl-vs-cross hsw m64 pass pass
piglit.shaders.glsl-vs-cross-2 hsw m64 pass pass
piglit.shaders.glsl-vs-cross-3 hsw m64 pass pass
piglit.shaders.glsl-vs-deadcode-1 hsw m64 pass pass
piglit.shaders.glsl-vs-deadcode-2 hsw m64 pass pass
piglit.shaders.glsl-vs-dot-vec2 hsw m64 pass pass
piglit.shaders.glsl-vs-double-negative-copy-propagation hsw m64 pass pass
piglit.shaders.glsl-vs-f2b hsw m64 pass pass
piglit.shaders.glsl-vs-ff-frag hsw m64 pass pass
piglit.shaders.glsl-vs-functions hsw m64 pass pass
piglit.shaders.glsl-vs-functions-2 hsw m64 pass pass
piglit.shaders.glsl-vs-functions-3 hsw m64 pass pass
piglit.shaders.glsl-vs-if-bool hsw m64 pass pass
piglit.shaders.glsl-vs-if-greater hsw m64 pass pass
piglit.shaders.glsl-vs-if-greater-equal hsw m64 pass pass
piglit.shaders.glsl-vs-if-less hsw m64 pass pass
piglit.shaders.glsl-vs-if-less-equal hsw m64 pass pass
piglit.shaders.glsl-vs-if-nested hsw m64 pass pass
piglit.shaders.glsl-vs-if-nested-loop hsw m64 pass pass
piglit.shaders.glsl-vs-int-attrib hsw m64 pass pass
piglit.shaders.glsl-vs-large-uniform-array hsw m64 pass pass
piglit.shaders.glsl-vs-loop hsw m64 pass pass
piglit.shaders.glsl-vs-loop-300 hsw m64 pass pass
piglit.shaders.glsl-vs-loop-break hsw m64 pass pass
piglit.shaders.glsl-vs-loop-continue hsw m64 pass pass
piglit.shaders.glsl-vs-loop-nested hsw m64 pass pass
piglit.shaders.glsl-vs-loop-redundant-condition hsw m64 pass pass
piglit.shaders.glsl-vs-main-return hsw m64 pass pass
piglit.shaders.glsl-vs-masked-cos hsw m64 pass pass
piglit.shaders.glsl-vs-masked-dot hsw m64 pass pass
piglit.shaders.glsl-vs-mat-add-1 hsw m64 pass pass
piglit.shaders.glsl-vs-mat-div-1 hsw m64 pass pass
piglit.shaders.glsl-vs-mat-div-2 hsw m64 pass pass
piglit.shaders.glsl-vs-mat-mul-1 hsw m64 pass pass
piglit.shaders.glsl-vs-mat-mul-2 hsw m64 pass pass
piglit.shaders.glsl-vs-mat-mul-3 hsw m64 pass pass
piglit.shaders.glsl-vs-mat-sub-1 hsw m64 pass pass
piglit.shaders.glsl-vs-max-array-access-forward-declaration hsw m64 pass pass
piglit.shaders.glsl-vs-max-array-access-function hsw m64 pass pass
piglit.shaders.glsl-vs-mov-after-deref hsw m64 pass pass
piglit.shaders.glsl-vs-mvp-statechange hsw m64 pass pass
piglit.shaders.glsl-vs-neg-abs hsw m64 pass pass
piglit.shaders.glsl-vs-neg-attribute hsw m64 pass pass
piglit.shaders.glsl-vs-normalscale hsw m64 pass pass
piglit.shaders.glsl-vs-point-size hsw m64 pass pass
piglit.shaders.glsl-vs-position-outval hsw m64 pass pass
piglit.shaders.glsl-vs-post-increment-01 hsw m64 pass pass
piglit.shaders.glsl-vs-sign hsw m64 pass pass
piglit.shaders.glsl-vs-statechange-1 hsw m64 pass pass
piglit.shaders.glsl-vs-texturematrix-1 hsw m64 pass pass
piglit.shaders.glsl-vs-texturematrix-2 hsw m64 pass pass
piglit.shaders.glsl-vs-uniform-array-1 hsw m64 pass pass
piglit.shaders.glsl-vs-uniform-array-2 hsw m64 pass pass
piglit.shaders.glsl-vs-uniform-array-3 hsw m64 pass pass
piglit.shaders.glsl-vs-uniform-array-4 hsw m64 pass pass
piglit.shaders.glsl-vs-user-varying-ff hsw m64 pass pass
piglit.shaders.glsl-vs-varying-array hsw m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-1 hsw m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-2 hsw m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-3 hsw m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-4 hsw m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-5 hsw m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-6 hsw m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-dst hsw m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-dst-in-loop hsw m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-dst-in-nested-loop-combined hsw m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-src hsw m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-src-in-loop hsw m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-src-in-nested-loop-combined hsw m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-src-in-nested-loop-inner hsw m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-src-in-nested-loop-outer hsw m64 pass pass
piglit.shaders.glsl-vs-vec4-operator-equal hsw m64 pass pass
piglit.shaders.glsl-vs-vec4-operator-notequal hsw m64 pass pass
piglit.shaders.glsl-vs-vectorize-between-basic-blocks hsw m64 pass pass
piglit.shaders.glsl-vs-vectorize-between-basic-blocks-loop hsw m64 pass pass
piglit.shaders.gpu_shader4_attribs hsw m64 pass pass
piglit.shaders.link-struct-usage hsw m64 pass pass
piglit.shaders.link-uniform-array-size hsw m64 pass pass
piglit.shaders.link-unresolved-function hsw m64 pass pass
piglit.shaders.loopfunc hsw m64 pass pass
piglit.shaders.open-coded-bitfieldreverse-ext_gpu_shader4 hsw m64 pass pass
piglit.shaders.open-coded-bitfieldreverse-glsl-130 hsw m64 pass pass
piglit.shaders.point-vertex-id divisor hsw m64 pass pass
piglit.shaders.point-vertex-id gl_instanceid hsw m64 pass pass
piglit.shaders.point-vertex-id gl_instanceid divisor hsw m64 pass pass
piglit.shaders.point-vertex-id gl_vertexid hsw m64 pass pass
piglit.shaders.point-vertex-id gl_vertexid divisor hsw m64 pass pass
piglit.shaders.point-vertex-id gl_vertexid gl_instanceid hsw m64 pass pass
piglit.shaders.point-vertex-id gl_vertexid gl_instanceid divisor hsw m64 pass pass
piglit.shaders.really-big-triangle hsw m64 pass pass
piglit.shaders.sel-neg-int-cast-of-float hsw m64 pass pass
piglit.shaders.shadersource-no-compile hsw m64 pass pass
piglit.shaders.unsuccessful-relink hsw m64 pass pass
piglit.shaders.useprogram-flushverts-1 hsw m64 pass pass
piglit.shaders.useprogram-flushverts-2 hsw m64 pass pass
piglit.shaders.useprogram-inside-begin hsw m64 pass pass
piglit.shaders.useprogram-refcount-1 hsw m64 pass pass
piglit.shaders.useprogram-refcount-1 delete_dup hsw m64 pass pass
piglit.shaders.version-mixing interstage hsw m64 pass pass
piglit.shaders.version-mixing intrastage hsw m64 pass pass
piglit.shaders.version-mixing vs-gs hsw m64 pass pass
piglit.shaders.vp-combined-image-units hsw m64 pass pass
piglit.shaders.vp-ignore-input hsw m64 pass pass
piglit.shaders.zero-tex-coord bias hsw m64 pass pass
piglit.shaders.zero-tex-coord texelfetch hsw m64 pass pass
piglit.shaders.zero-tex-coord texture2d hsw m64 pass pass
piglit.shaders.zero-tex-coord texturegather hsw m64 pass pass
piglit.shaders.zero-tex-coord texturegrad hsw m64 pass pass
piglit.shaders.zero-tex-coord texturelod hsw m64 pass pass
piglit.shaders.zero-tex-coord texturequerylod hsw m64 pass pass
piglit.shaders.zero-tex-coord texturesize hsw m64 pass pass