tests

Test Hardware Architecture Status
Matches Expectations Indicates whether the test status matches the status that CI expects for the test
piglit.shaders.attribute0 ilk m64 pass pass
piglit.shaders.complex-loop-analysis-bug ilk m64 pass pass
piglit.shaders.dead-code-break-interaction ilk m64 pass pass
piglit.shaders.fragcoord_w ilk m64 pass pass
piglit.shaders.getuniform-01 ilk m64 pass pass
piglit.shaders.getuniform-02 ilk m64 pass pass
piglit.shaders.getuniform-03 ilk m64 pass pass
piglit.shaders.glsl link two programs, global initializer ilk m64 pass pass
piglit.shaders.glsl-algebraic-add-add-1 ilk m64 pass pass
piglit.shaders.glsl-algebraic-add-add-2 ilk m64 pass pass
piglit.shaders.glsl-algebraic-add-add-3 ilk m64 pass pass
piglit.shaders.glsl-algebraic-add-add-4 ilk m64 pass pass
piglit.shaders.glsl-algebraic-add-sub-1 ilk m64 pass pass
piglit.shaders.glsl-algebraic-add-sub-2 ilk m64 pass pass
piglit.shaders.glsl-algebraic-add-zero ilk m64 pass pass
piglit.shaders.glsl-algebraic-add-zero-2 ilk m64 pass pass
piglit.shaders.glsl-algebraic-div-one ilk m64 pass pass
piglit.shaders.glsl-algebraic-div-one-2 ilk m64 pass pass
piglit.shaders.glsl-algebraic-logicand-false ilk m64 pass pass
piglit.shaders.glsl-algebraic-logicand-false-2 ilk m64 pass pass
piglit.shaders.glsl-algebraic-logicand-true ilk m64 pass pass
piglit.shaders.glsl-algebraic-logicand-true-2 ilk m64 pass pass
piglit.shaders.glsl-algebraic-logicor-false ilk m64 pass pass
piglit.shaders.glsl-algebraic-logicor-false-2 ilk m64 pass pass
piglit.shaders.glsl-algebraic-logicor-true ilk m64 pass pass
piglit.shaders.glsl-algebraic-logicor-true-2 ilk m64 pass pass
piglit.shaders.glsl-algebraic-logicxor-false ilk m64 pass pass
piglit.shaders.glsl-algebraic-logicxor-true ilk m64 pass pass
piglit.shaders.glsl-algebraic-mul-mul-1 ilk m64 pass pass
piglit.shaders.glsl-algebraic-mul-one ilk m64 pass pass
piglit.shaders.glsl-algebraic-mul-one-2 ilk m64 pass pass
piglit.shaders.glsl-algebraic-mul-zero ilk m64 pass pass
piglit.shaders.glsl-algebraic-neg-neg ilk m64 pass pass
piglit.shaders.glsl-algebraic-not-equals ilk m64 pass pass
piglit.shaders.glsl-algebraic-not-notequals ilk m64 pass pass
piglit.shaders.glsl-algebraic-pow-two ilk m64 pass pass
piglit.shaders.glsl-algebraic-rcp-rcp ilk m64 pass pass
piglit.shaders.glsl-algebraic-rcp-rsq ilk m64 pass pass
piglit.shaders.glsl-algebraic-rcp-sqrt ilk m64 pass pass
piglit.shaders.glsl-algebraic-rcp-sqrt-2 ilk m64 pass pass
piglit.shaders.glsl-algebraic-sub-sub-1 ilk m64 pass pass
piglit.shaders.glsl-algebraic-sub-zero ilk m64 pass pass
piglit.shaders.glsl-algebraic-sub-zero-2 ilk m64 pass pass
piglit.shaders.glsl-algebraic-sub-zero-3 ilk m64 pass pass
piglit.shaders.glsl-algebraic-sub-zero-4 ilk m64 pass pass
piglit.shaders.glsl-arb-fragment-coord-conventions ilk m64 pass pass
piglit.shaders.glsl-array-bounds-01 ilk m64 pass pass
piglit.shaders.glsl-array-bounds-02 ilk m64 pass pass
piglit.shaders.glsl-array-bounds-03 ilk m64 pass pass
piglit.shaders.glsl-array-bounds-04 ilk m64 pass pass
piglit.shaders.glsl-array-bounds-05 ilk m64 pass pass
piglit.shaders.glsl-array-bounds-06 ilk m64 pass pass
piglit.shaders.glsl-array-bounds-07 ilk m64 pass pass
piglit.shaders.glsl-array-bounds-08 ilk m64 pass pass
piglit.shaders.glsl-array-bounds-09 ilk m64 pass pass
piglit.shaders.glsl-array-bounds-10 ilk m64 pass pass
piglit.shaders.glsl-array-bounds-11 ilk m64 pass pass
piglit.shaders.glsl-array-bounds-12 ilk m64 pass pass
piglit.shaders.glsl-array-bounds-13 ilk m64 pass pass
piglit.shaders.glsl-array-compare ilk m64 pass pass
piglit.shaders.glsl-array-compare-02 ilk m64 pass pass
piglit.shaders.glsl-array-length ilk m64 pass pass
piglit.shaders.glsl-array-uniform ilk m64 pass pass
piglit.shaders.glsl-array-uniform-length ilk m64 pass pass
piglit.shaders.glsl-array-varying-01 ilk m64 pass pass
piglit.shaders.glsl-arrays-copy-size-mismatch ilk m64 pass pass
piglit.shaders.glsl-bindattriblocation ilk m64 pass pass
piglit.shaders.glsl-bug-22603 ilk m64 pass pass
piglit.shaders.glsl-cache-fallback-shader-source ilk m64 pass pass
piglit.shaders.glsl-clamp-vertex-color ilk m64 pass pass
piglit.shaders.glsl-complex-subscript ilk m64 pass pass
piglit.shaders.glsl-const-builtin-abs ilk m64 pass pass
piglit.shaders.glsl-const-builtin-acos ilk m64 pass pass
piglit.shaders.glsl-const-builtin-all ilk m64 pass pass
piglit.shaders.glsl-const-builtin-any ilk m64 pass pass
piglit.shaders.glsl-const-builtin-asin ilk m64 pass pass
piglit.shaders.glsl-const-builtin-atan ilk m64 pass pass
piglit.shaders.glsl-const-builtin-ceil ilk m64 pass pass
piglit.shaders.glsl-const-builtin-clamp ilk m64 pass pass
piglit.shaders.glsl-const-builtin-cos ilk m64 pass pass
piglit.shaders.glsl-const-builtin-cross ilk m64 pass pass
piglit.shaders.glsl-const-builtin-degrees ilk m64 pass pass
piglit.shaders.glsl-const-builtin-derivatives ilk m64 pass pass
piglit.shaders.glsl-const-builtin-distance ilk m64 pass pass
piglit.shaders.glsl-const-builtin-dot ilk m64 pass pass
piglit.shaders.glsl-const-builtin-equal ilk m64 pass pass
piglit.shaders.glsl-const-builtin-equal-bool ilk m64 pass pass
piglit.shaders.glsl-const-builtin-exp ilk m64 pass pass
piglit.shaders.glsl-const-builtin-exp2 ilk m64 pass pass
piglit.shaders.glsl-const-builtin-faceforward ilk m64 pass pass
piglit.shaders.glsl-const-builtin-floor ilk m64 pass pass
piglit.shaders.glsl-const-builtin-fract ilk m64 pass pass
piglit.shaders.glsl-const-builtin-greaterthan ilk m64 pass pass
piglit.shaders.glsl-const-builtin-greaterthanequal ilk m64 pass pass
piglit.shaders.glsl-const-builtin-inversesqrt ilk m64 pass pass
piglit.shaders.glsl-const-builtin-length ilk m64 pass pass
piglit.shaders.glsl-const-builtin-lessthan ilk m64 pass pass
piglit.shaders.glsl-const-builtin-lessthanequal ilk m64 pass pass
piglit.shaders.glsl-const-builtin-log ilk m64 pass pass
piglit.shaders.glsl-const-builtin-log2 ilk m64 pass pass
piglit.shaders.glsl-const-builtin-matrixcompmult ilk m64 pass pass
piglit.shaders.glsl-const-builtin-max ilk m64 pass pass
piglit.shaders.glsl-const-builtin-min ilk m64 pass pass
piglit.shaders.glsl-const-builtin-mix ilk m64 pass pass
piglit.shaders.glsl-const-builtin-mod ilk m64 pass pass
piglit.shaders.glsl-const-builtin-normalize ilk m64 pass pass
piglit.shaders.glsl-const-builtin-not ilk m64 pass pass
piglit.shaders.glsl-const-builtin-outerproduct ilk m64 pass pass
piglit.shaders.glsl-const-builtin-pow ilk m64 pass pass
piglit.shaders.glsl-const-builtin-radians ilk m64 pass pass
piglit.shaders.glsl-const-builtin-reflect ilk m64 pass pass
piglit.shaders.glsl-const-builtin-refract ilk m64 pass pass
piglit.shaders.glsl-const-builtin-sign ilk m64 pass pass
piglit.shaders.glsl-const-builtin-sin ilk m64 pass pass
piglit.shaders.glsl-const-builtin-smoothstep ilk m64 pass pass
piglit.shaders.glsl-const-builtin-sqrt ilk m64 pass pass
piglit.shaders.glsl-const-builtin-step ilk m64 pass pass
piglit.shaders.glsl-const-builtin-tan ilk m64 pass pass
piglit.shaders.glsl-const-builtin-transpose ilk m64 pass pass
piglit.shaders.glsl-const-folding-01 ilk m64 pass pass
piglit.shaders.glsl-const-initializer-01 ilk m64 pass pass
piglit.shaders.glsl-const-initializer-02 ilk m64 pass pass
piglit.shaders.glsl-const-initializer-03 ilk m64 pass pass
piglit.shaders.glsl-constant-folding-call-1 ilk m64 pass pass
piglit.shaders.glsl-copy-propagation-if-1 ilk m64 pass pass
piglit.shaders.glsl-copy-propagation-if-2 ilk m64 pass pass
piglit.shaders.glsl-copy-propagation-if-3 ilk m64 pass pass
piglit.shaders.glsl-copy-propagation-loop-2 ilk m64 pass pass
piglit.shaders.glsl-copy-propagation-self-1 ilk m64 pass pass
piglit.shaders.glsl-copy-propagation-self-2 ilk m64 pass pass
piglit.shaders.glsl-copy-propagation-vector-indexing ilk m64 pass pass
piglit.shaders.glsl-cos ilk m64 pass pass
piglit.shaders.glsl-deadcode-call ilk m64 pass pass
piglit.shaders.glsl-deadcode-self-assign ilk m64 pass pass
piglit.shaders.glsl-deadcode-varying ilk m64 pass pass
piglit.shaders.glsl-derivs ilk m64 pass pass
piglit.shaders.glsl-derivs-abs ilk m64 pass pass
piglit.shaders.glsl-derivs-abs-sign ilk m64 pass pass
piglit.shaders.glsl-derivs-sign ilk m64 pass pass
piglit.shaders.glsl-derivs-swizzle ilk m64 pass pass
piglit.shaders.glsl-derivs-varyings ilk m64 pass pass
piglit.shaders.glsl-dlist-getattriblocation ilk m64 pass pass
piglit.shaders.glsl-empty-vs-no-fs ilk m64 pass pass
piglit.shaders.glsl-floating-constant-120 ilk m64 pass pass
piglit.shaders.glsl-fs-abs-01 ilk m64 pass pass
piglit.shaders.glsl-fs-abs-02 ilk m64 pass pass
piglit.shaders.glsl-fs-abs-03 ilk m64 pass pass
piglit.shaders.glsl-fs-abs-04 ilk m64 pass pass
piglit.shaders.glsl-fs-abs-neg ilk m64 pass pass
piglit.shaders.glsl-fs-abs-neg-with-intermediate ilk m64 pass pass
piglit.shaders.glsl-fs-add-masked ilk m64 pass pass
piglit.shaders.glsl-fs-all-01 ilk m64 pass pass
piglit.shaders.glsl-fs-all-02 ilk m64 pass pass
piglit.shaders.glsl-fs-any ilk m64 pass pass
piglit.shaders.glsl-fs-array-redeclaration ilk m64 pass pass
piglit.shaders.glsl-fs-asin ilk m64 pass pass
piglit.shaders.glsl-fs-atan-1 ilk m64 pass pass
piglit.shaders.glsl-fs-atan-2 ilk m64 pass pass
piglit.shaders.glsl-fs-atan-3 ilk m64 pass pass
piglit.shaders.glsl-fs-bug25902 ilk m64 pass pass
piglit.shaders.glsl-fs-ceil ilk m64 pass pass
piglit.shaders.glsl-fs-clamp-1 ilk m64 pass pass
piglit.shaders.glsl-fs-clamp-2 ilk m64 pass pass
piglit.shaders.glsl-fs-clamp-3 ilk m64 pass pass
piglit.shaders.glsl-fs-clamp-4 ilk m64 pass pass
piglit.shaders.glsl-fs-clamp-5 ilk m64 pass pass
piglit.shaders.glsl-fs-color-matrix ilk m64 pass pass
piglit.shaders.glsl-fs-conditional-output-write ilk m64 pass pass
piglit.shaders.glsl-fs-continue-inside-do-while ilk m64 pass pass
piglit.shaders.glsl-fs-convolution-1 ilk m64 pass pass
piglit.shaders.glsl-fs-convolution-2 ilk m64 pass pass
piglit.shaders.glsl-fs-copy-propagation-texcoords-1 ilk m64 pass pass
piglit.shaders.glsl-fs-copy-propagation-texcoords-2 ilk m64 pass pass
piglit.shaders.glsl-fs-cross ilk m64 pass pass
piglit.shaders.glsl-fs-cross-2 ilk m64 pass pass
piglit.shaders.glsl-fs-cross-3 ilk m64 pass pass
piglit.shaders.glsl-fs-discard-01 ilk m64 pass pass
piglit.shaders.glsl-fs-discard-02 ilk m64 pass pass
piglit.shaders.glsl-fs-discard-03 ilk m64 pass pass
piglit.shaders.glsl-fs-discard-04 ilk m64 pass pass
piglit.shaders.glsl-fs-discard-mrt ilk m64 pass pass
piglit.shaders.glsl-fs-dot-vec2 ilk m64 pass pass
piglit.shaders.glsl-fs-dot-vec2-2 ilk m64 pass pass
piglit.shaders.glsl-fs-double-negative-copy-propagation ilk m64 pass pass
piglit.shaders.glsl-fs-exp ilk m64 pass pass
piglit.shaders.glsl-fs-exp2 ilk m64 pass pass
piglit.shaders.glsl-fs-f2b ilk m64 pass pass
piglit.shaders.glsl-fs-flat-color ilk m64 pass pass
piglit.shaders.glsl-fs-floor ilk m64 pass pass
piglit.shaders.glsl-fs-fogcolor-statechange ilk m64 pass pass
piglit.shaders.glsl-fs-fogscale ilk m64 pass pass
piglit.shaders.glsl-fs-fragcoord ilk m64 pass pass
piglit.shaders.glsl-fs-fragcoord-zw-ortho ilk m64 pass pass
piglit.shaders.glsl-fs-fragcoord-zw-perspective ilk m64 pass pass
piglit.shaders.glsl-fs-fragdata-1 ilk m64 pass pass
piglit.shaders.glsl-fs-frontfacing ilk m64 pass pass
piglit.shaders.glsl-fs-frontfacing-not ilk m64 pass pass
piglit.shaders.glsl-fs-functions-2 ilk m64 pass pass
piglit.shaders.glsl-fs-functions-3 ilk m64 pass pass
piglit.shaders.glsl-fs-functions-4 ilk m64 pass pass
piglit.shaders.glsl-fs-functions-5 ilk m64 pass pass
piglit.shaders.glsl-fs-functions-6 ilk m64 pass pass
piglit.shaders.glsl-fs-functions-samplers ilk m64 pass pass
piglit.shaders.glsl-fs-i2b ilk m64 pass pass
piglit.shaders.glsl-fs-if-greater ilk m64 pass pass
piglit.shaders.glsl-fs-if-greater-equal ilk m64 pass pass
piglit.shaders.glsl-fs-if-less ilk m64 pass pass
piglit.shaders.glsl-fs-if-less-equal ilk m64 pass pass
piglit.shaders.glsl-fs-if-nested-loop ilk m64 pass pass
piglit.shaders.glsl-fs-if-texture2d-discard ilk m64 pass pass
piglit.shaders.glsl-fs-implicit-array-size-01 ilk m64 pass pass
piglit.shaders.glsl-fs-implicit-array-size-02 ilk m64 pass pass
piglit.shaders.glsl-fs-implicit-array-size-03 ilk m64 pass pass
piglit.shaders.glsl-fs-integer-multiplication ilk m64 pass pass
piglit.shaders.glsl-fs-ivec4-mat3 ilk m64 pass pass
piglit.shaders.glsl-fs-log ilk m64 pass pass
piglit.shaders.glsl-fs-log2 ilk m64 pass pass
piglit.shaders.glsl-fs-loop ilk m64 pass pass
piglit.shaders.glsl-fs-loop-300 ilk m64 pass pass
piglit.shaders.glsl-fs-loop-break ilk m64 pass pass
piglit.shaders.glsl-fs-loop-const-decr ilk m64 pass pass
piglit.shaders.glsl-fs-loop-const-incr ilk m64 pass pass
piglit.shaders.glsl-fs-loop-continue ilk m64 pass pass
piglit.shaders.glsl-fs-loop-diagonal-break ilk m64 pass pass
piglit.shaders.glsl-fs-loop-ge ilk m64 pass pass
piglit.shaders.glsl-fs-loop-gt ilk m64 pass pass
piglit.shaders.glsl-fs-loop-le ilk m64 pass pass
piglit.shaders.glsl-fs-loop-lt ilk m64 pass pass
piglit.shaders.glsl-fs-loop-nested-if ilk m64 pass pass
piglit.shaders.glsl-fs-loop-redundant-condition ilk m64 pass pass
piglit.shaders.glsl-fs-loop-two-counter-01 ilk m64 pass pass
piglit.shaders.glsl-fs-loop-two-counter-02 ilk m64 pass pass
piglit.shaders.glsl-fs-loop-two-counter-03 ilk m64 pass pass
piglit.shaders.glsl-fs-loop-two-counter-04 ilk m64 pass pass
piglit.shaders.glsl-fs-loop-while-false-01 ilk m64 pass pass
piglit.shaders.glsl-fs-loop-while-false-02 ilk m64 pass pass
piglit.shaders.glsl-fs-loop-zero-iter ilk m64 pass pass
piglit.shaders.glsl-fs-lots-of-tex ilk m64 pass pass
piglit.shaders.glsl-fs-main-return ilk m64 pass pass
piglit.shaders.glsl-fs-main-return-conditional ilk m64 pass pass
piglit.shaders.glsl-fs-max ilk m64 pass pass
piglit.shaders.glsl-fs-max-2 ilk m64 pass pass
piglit.shaders.glsl-fs-max-3 ilk m64 pass pass
piglit.shaders.glsl-fs-max-array-access-forward-declaration ilk m64 pass pass
piglit.shaders.glsl-fs-max-array-access-function ilk m64 pass pass
piglit.shaders.glsl-fs-min ilk m64 pass pass
piglit.shaders.glsl-fs-min-2 ilk m64 pass pass
piglit.shaders.glsl-fs-min-3 ilk m64 pass pass
piglit.shaders.glsl-fs-mix ilk m64 pass pass
piglit.shaders.glsl-fs-mix-constant ilk m64 pass pass
piglit.shaders.glsl-fs-mod ilk m64 pass pass
piglit.shaders.glsl-fs-mov-masked ilk m64 pass pass
piglit.shaders.glsl-fs-multiple-builtins ilk m64 pass pass
piglit.shaders.glsl-fs-neg ilk m64 pass pass
piglit.shaders.glsl-fs-neg-abs ilk m64 pass pass
piglit.shaders.glsl-fs-neg-dot ilk m64 pass pass
piglit.shaders.glsl-fs-normalmatrix ilk m64 pass pass
piglit.shaders.glsl-fs-pointcoord ilk m64 pass pass
piglit.shaders.glsl-fs-post-increment-01 ilk m64 pass pass
piglit.shaders.glsl-fs-raytrace-bug27060 ilk m64 pass pass
piglit.shaders.glsl-fs-reflect ilk m64 pass pass
piglit.shaders.glsl-fs-sampler-numbering ilk m64 pass pass
piglit.shaders.glsl-fs-sampler-numbering-2 ilk m64 pass pass
piglit.shaders.glsl-fs-sampler-numbering-3 ilk m64 pass pass
piglit.shaders.glsl-fs-sign ilk m64 pass pass
piglit.shaders.glsl-fs-sqrt-branch ilk m64 pass pass
piglit.shaders.glsl-fs-statevar-call ilk m64 pass pass
piglit.shaders.glsl-fs-step ilk m64 pass pass
piglit.shaders.glsl-fs-struct-equal ilk m64 pass pass
piglit.shaders.glsl-fs-struct-notequal ilk m64 pass pass
piglit.shaders.glsl-fs-swizzle-1 ilk m64 pass pass
piglit.shaders.glsl-fs-tan-1 ilk m64 pass pass
piglit.shaders.glsl-fs-tan-2 ilk m64 pass pass
piglit.shaders.glsl-fs-texture-uniforms-share-same-unit ilk m64 pass pass
piglit.shaders.glsl-fs-texture2d ilk m64 pass pass
piglit.shaders.glsl-fs-texture2d-bias ilk m64 pass pass
piglit.shaders.glsl-fs-texture2d-branching ilk m64 pass pass
piglit.shaders.glsl-fs-texture2d-dependent-1 ilk m64 pass pass
piglit.shaders.glsl-fs-texture2d-dependent-2 ilk m64 pass pass
piglit.shaders.glsl-fs-texture2d-dependent-3 ilk m64 pass pass
piglit.shaders.glsl-fs-texture2d-dependent-4 ilk m64 pass pass
piglit.shaders.glsl-fs-texture2d-dependent-5 ilk m64 pass pass
piglit.shaders.glsl-fs-texture2d-masked ilk m64 pass pass
piglit.shaders.glsl-fs-texture2d-masked-2 ilk m64 pass pass
piglit.shaders.glsl-fs-texture2d-masked-3 ilk m64 pass pass
piglit.shaders.glsl-fs-texture2d-masked-4 ilk m64 pass pass
piglit.shaders.glsl-fs-texture2dproj ilk m64 pass pass
piglit.shaders.glsl-fs-texture2dproj-2 ilk m64 pass pass
piglit.shaders.glsl-fs-texture2dproj-bias ilk m64 pass pass
piglit.shaders.glsl-fs-texture2dproj-bias-2 ilk m64 pass pass
piglit.shaders.glsl-fs-texture2drect ilk m64 pass pass
piglit.shaders.glsl-fs-texture2drect-proj3 ilk m64 pass pass
piglit.shaders.glsl-fs-texture2drect-proj4 ilk m64 pass pass
piglit.shaders.glsl-fs-texturecube ilk m64 pass pass
piglit.shaders.glsl-fs-texturecube-2 ilk m64 pass pass
piglit.shaders.glsl-fs-texturecube-2-bias ilk m64 pass pass
piglit.shaders.glsl-fs-texturecube-bias ilk m64 pass pass
piglit.shaders.glsl-fs-textureenvcolor-statechange ilk m64 pass pass
piglit.shaders.glsl-fs-texturelod-01 ilk m64 pass pass
piglit.shaders.glsl-fs-uniform-array-1 ilk m64 pass pass
piglit.shaders.glsl-fs-uniform-array-2 ilk m64 pass pass
piglit.shaders.glsl-fs-uniform-array-3 ilk m64 pass pass
piglit.shaders.glsl-fs-uniform-array-4 ilk m64 pass pass
piglit.shaders.glsl-fs-uniform-array-5 ilk m64 pass pass
piglit.shaders.glsl-fs-uniform-array-6 ilk m64 pass pass
piglit.shaders.glsl-fs-uniform-array-7 ilk m64 pass pass
piglit.shaders.glsl-fs-uniform-array-loop-unroll ilk m64 pass pass
piglit.shaders.glsl-fs-uniform-bool-1 ilk m64 pass pass
piglit.shaders.glsl-fs-uniform-bool-2 ilk m64 pass pass
piglit.shaders.glsl-fs-uniform-indexed-by-swizzled-vec4 ilk m64 pass pass
piglit.shaders.glsl-fs-uniform-sampler-array ilk m64 pass pass
piglit.shaders.glsl-fs-unroll-out-param ilk m64 pass pass
piglit.shaders.glsl-fs-unroll-side-effect ilk m64 pass pass
piglit.shaders.glsl-fs-user-varying-ff ilk m64 pass pass
piglit.shaders.glsl-fs-varying-array ilk m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-1 ilk m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-2 ilk m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-3 ilk m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-4 ilk m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-5 ilk m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-6 ilk m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-7 ilk m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-8 ilk m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-dst ilk m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-dst-in-loop ilk m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-dst-in-nested-loop-combined ilk m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-src ilk m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-src-in-loop ilk m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-src-in-nested-loop-combined ilk m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-src-in-nested-loop-inner ilk m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-src-in-nested-loop-outer ilk m64 pass pass
piglit.shaders.glsl-fs-vec4-mat2 ilk m64 pass pass
piglit.shaders.glsl-fs-vec4-mat3 ilk m64 pass pass
piglit.shaders.glsl-fs-vec4-operator-equal ilk m64 pass pass
piglit.shaders.glsl-fs-vec4-operator-notequal ilk m64 pass pass
piglit.shaders.glsl-function-prototype ilk m64 pass pass
piglit.shaders.glsl-fwidth ilk m64 pass pass
piglit.shaders.glsl-getactiveuniform-array-size ilk m64 pass pass
piglit.shaders.glsl-getactiveuniform-count: glsl-getactiveuniform-ftransform ilk m64 pass pass
piglit.shaders.glsl-getactiveuniform-count: glsl-getactiveuniform-length ilk m64 pass pass
piglit.shaders.glsl-getactiveuniform-count: glsl-getactiveuniform-mvp ilk m64 pass pass
piglit.shaders.glsl-getactiveuniform-length ilk m64 pass pass
piglit.shaders.glsl-getattriblocation ilk m64 pass pass
piglit.shaders.glsl-gnome-shell-dim-window ilk m64 pass pass
piglit.shaders.glsl-if-assign-call ilk m64 pass pass
piglit.shaders.glsl-implicit-conversion-01 ilk m64 pass pass
piglit.shaders.glsl-implicit-conversion-02 ilk m64 pass pass
piglit.shaders.glsl-inexact-overloads ilk m64 pass pass
piglit.shaders.glsl-inout-struct-01 ilk m64 pass pass
piglit.shaders.glsl-inout-struct-02 ilk m64 pass pass
piglit.shaders.glsl-invalid-asm-01 ilk m64 pass pass
piglit.shaders.glsl-invalid-asm-02 ilk m64 pass pass
piglit.shaders.glsl-invariant-pragma ilk m64 pass pass
piglit.shaders.glsl-kwin-blur-1 ilk m64 pass pass
piglit.shaders.glsl-kwin-blur-2 ilk m64 pass pass
piglit.shaders.glsl-light-model ilk m64 pass pass
piglit.shaders.glsl-link-array-01 ilk m64 pass pass
piglit.shaders.glsl-link-bug30552 ilk m64 pass pass
piglit.shaders.glsl-link-bug38015 ilk m64 pass pass
piglit.shaders.glsl-link-unnamed-types ilk m64 pass pass
piglit.shaders.glsl-link-varying-texcoord ilk m64 pass pass
piglit.shaders.glsl-link-varyings-1 ilk m64 pass pass
piglit.shaders.glsl-link-varyings-2 ilk m64 pass pass
piglit.shaders.glsl-link-varyings-3 ilk m64 pass pass
piglit.shaders.glsl-lod-bias ilk m64 pass pass
piglit.shaders.glsl-mat-110 ilk m64 pass pass
piglit.shaders.glsl-mat-attribute ilk m64 pass pass
piglit.shaders.glsl-mat-from-int-ctor-01 ilk m64 pass pass
piglit.shaders.glsl-mat-from-int-ctor-02 ilk m64 pass pass
piglit.shaders.glsl-mat-from-int-ctor-03 ilk m64 pass pass
piglit.shaders.glsl-mat-from-vec-ctor-01 ilk m64 pass pass
piglit.shaders.glsl-mat-mul-1 ilk m64 pass pass
piglit.shaders.glsl-max-varyings ilk m64 pass pass
piglit.shaders.glsl-max-varyings >max_varying_components ilk m64 pass pass
piglit.shaders.glsl-max-vertex-attrib ilk m64 pass pass
piglit.shaders.glsl-novertexdata ilk m64 pass pass
piglit.shaders.glsl-octal ilk m64 pass pass
piglit.shaders.glsl-opt-0-cmp-xy ilk m64 pass pass
piglit.shaders.glsl-opt-xy-cmp-0 ilk m64 pass pass
piglit.shaders.glsl-orangebook-ch06-bump ilk m64 pass pass
piglit.shaders.glsl-override-builtin ilk m64 pass pass
piglit.shaders.glsl-override-builtin-2 ilk m64 pass pass
piglit.shaders.glsl-pp-elif-no-expression-1 ilk m64 pass pass
piglit.shaders.glsl-precision-110 ilk m64 pass pass
piglit.shaders.glsl-preprocessor-comments ilk m64 pass pass
piglit.shaders.glsl-reload-source ilk m64 pass pass
piglit.shaders.glsl-sdl-sincos-accuracy ilk m64 pass pass
piglit.shaders.glsl-sin ilk m64 pass pass
piglit.shaders.glsl-struct-constructor-01 ilk m64 pass pass
piglit.shaders.glsl-texcoord-array-2 ilk m64 pass pass
piglit.shaders.glsl-uniform-initializer-1 ilk m64 pass pass
piglit.shaders.glsl-uniform-initializer-2 ilk m64 pass pass
piglit.shaders.glsl-uniform-initializer-3 ilk m64 pass pass
piglit.shaders.glsl-uniform-initializer-4 ilk m64 pass pass
piglit.shaders.glsl-uniform-initializer-5 ilk m64 pass pass
piglit.shaders.glsl-uniform-initializer-6 ilk m64 pass pass
piglit.shaders.glsl-uniform-initializer-7 ilk m64 pass pass
piglit.shaders.glsl-uniform-linking-1 ilk m64 pass pass
piglit.shaders.glsl-uniform-non-uniform-array-compare ilk m64 pass pass
piglit.shaders.glsl-uniform-out-of-bounds ilk m64 pass pass
piglit.shaders.glsl-uniform-out-of-bounds-2 ilk m64 pass pass
piglit.shaders.glsl-uniform-struct ilk m64 pass pass
piglit.shaders.glsl-uniform-update ilk m64 pass pass
piglit.shaders.glsl-unused-varying ilk m64 pass pass
piglit.shaders.glsl-useprogram-displaylist ilk m64 pass pass
piglit.shaders.glsl-varying-mat3x2 ilk m64 pass pass
piglit.shaders.glsl-varying-read ilk m64 pass pass
piglit.shaders.glsl-vec-array ilk m64 pass pass
piglit.shaders.glsl-vs-abs-attribute ilk m64 pass pass
piglit.shaders.glsl-vs-abs-neg ilk m64 pass pass
piglit.shaders.glsl-vs-abs-neg-with-intermediate ilk m64 pass pass
piglit.shaders.glsl-vs-all-01 ilk m64 pass pass
piglit.shaders.glsl-vs-all-02 ilk m64 pass pass
piglit.shaders.glsl-vs-array-redeclaration ilk m64 pass pass
piglit.shaders.glsl-vs-arrays ilk m64 pass pass
piglit.shaders.glsl-vs-arrays-2 ilk m64 pass pass
piglit.shaders.glsl-vs-arrays-3 ilk m64 pass pass
piglit.shaders.glsl-vs-channel-overwrite-01 ilk m64 pass pass
piglit.shaders.glsl-vs-channel-overwrite-02 ilk m64 pass pass
piglit.shaders.glsl-vs-channel-overwrite-03 ilk m64 pass pass
piglit.shaders.glsl-vs-channel-overwrite-04 ilk m64 pass pass
piglit.shaders.glsl-vs-clamp-1 ilk m64 pass pass
piglit.shaders.glsl-vs-constructor-call ilk m64 pass pass
piglit.shaders.glsl-vs-continue-inside-do-while ilk m64 pass pass
piglit.shaders.glsl-vs-copy-propagation-1 ilk m64 pass pass
piglit.shaders.glsl-vs-cross ilk m64 pass pass
piglit.shaders.glsl-vs-cross-2 ilk m64 pass pass
piglit.shaders.glsl-vs-cross-3 ilk m64 pass pass
piglit.shaders.glsl-vs-deadcode-1 ilk m64 pass pass
piglit.shaders.glsl-vs-deadcode-2 ilk m64 pass pass
piglit.shaders.glsl-vs-dot-vec2 ilk m64 pass pass
piglit.shaders.glsl-vs-double-negative-copy-propagation ilk m64 pass pass
piglit.shaders.glsl-vs-f2b ilk m64 pass pass
piglit.shaders.glsl-vs-ff-frag ilk m64 pass pass
piglit.shaders.glsl-vs-functions ilk m64 pass pass
piglit.shaders.glsl-vs-functions-2 ilk m64 pass pass
piglit.shaders.glsl-vs-functions-3 ilk m64 pass pass
piglit.shaders.glsl-vs-if-bool ilk m64 pass pass
piglit.shaders.glsl-vs-if-greater ilk m64 pass pass
piglit.shaders.glsl-vs-if-greater-equal ilk m64 pass pass
piglit.shaders.glsl-vs-if-less ilk m64 pass pass
piglit.shaders.glsl-vs-if-less-equal ilk m64 pass pass
piglit.shaders.glsl-vs-if-nested ilk m64 pass pass
piglit.shaders.glsl-vs-if-nested-loop ilk m64 pass pass
piglit.shaders.glsl-vs-large-uniform-array ilk m64 pass pass
piglit.shaders.glsl-vs-loop ilk m64 pass pass
piglit.shaders.glsl-vs-loop-300 ilk m64 pass pass
piglit.shaders.glsl-vs-loop-break ilk m64 pass pass
piglit.shaders.glsl-vs-loop-continue ilk m64 pass pass
piglit.shaders.glsl-vs-loop-nested ilk m64 pass pass
piglit.shaders.glsl-vs-loop-redundant-condition ilk m64 pass pass
piglit.shaders.glsl-vs-main-return ilk m64 pass pass
piglit.shaders.glsl-vs-masked-cos ilk m64 pass pass
piglit.shaders.glsl-vs-masked-dot ilk m64 pass pass
piglit.shaders.glsl-vs-mat-add-1 ilk m64 pass pass
piglit.shaders.glsl-vs-mat-div-1 ilk m64 pass pass
piglit.shaders.glsl-vs-mat-div-2 ilk m64 pass pass
piglit.shaders.glsl-vs-mat-mul-1 ilk m64 pass pass
piglit.shaders.glsl-vs-mat-mul-2 ilk m64 pass pass
piglit.shaders.glsl-vs-mat-mul-3 ilk m64 pass pass
piglit.shaders.glsl-vs-mat-sub-1 ilk m64 pass pass
piglit.shaders.glsl-vs-max-array-access-forward-declaration ilk m64 pass pass
piglit.shaders.glsl-vs-max-array-access-function ilk m64 pass pass
piglit.shaders.glsl-vs-mov-after-deref ilk m64 pass pass
piglit.shaders.glsl-vs-mvp-statechange ilk m64 pass pass
piglit.shaders.glsl-vs-neg-abs ilk m64 pass pass
piglit.shaders.glsl-vs-neg-attribute ilk m64 pass pass
piglit.shaders.glsl-vs-normalscale ilk m64 pass pass
piglit.shaders.glsl-vs-point-size ilk m64 pass pass
piglit.shaders.glsl-vs-position-outval ilk m64 pass pass
piglit.shaders.glsl-vs-post-increment-01 ilk m64 pass pass
piglit.shaders.glsl-vs-raytrace-bug26691 ilk m64 pass pass
piglit.shaders.glsl-vs-sign ilk m64 pass pass
piglit.shaders.glsl-vs-statechange-1 ilk m64 pass pass
piglit.shaders.glsl-vs-texturematrix-1 ilk m64 pass pass
piglit.shaders.glsl-vs-texturematrix-2 ilk m64 pass pass
piglit.shaders.glsl-vs-uniform-array-1 ilk m64 pass pass
piglit.shaders.glsl-vs-uniform-array-2 ilk m64 pass pass
piglit.shaders.glsl-vs-uniform-array-3 ilk m64 pass pass
piglit.shaders.glsl-vs-uniform-array-4 ilk m64 pass pass
piglit.shaders.glsl-vs-user-varying-ff ilk m64 pass pass
piglit.shaders.glsl-vs-varying-array ilk m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-1 ilk m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-2 ilk m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-3 ilk m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-4 ilk m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-5 ilk m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-6 ilk m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-dst ilk m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-dst-in-loop ilk m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-dst-in-nested-loop-combined ilk m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-src ilk m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-src-in-loop ilk m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-src-in-nested-loop-combined ilk m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-src-in-nested-loop-inner ilk m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-src-in-nested-loop-outer ilk m64 pass pass
piglit.shaders.glsl-vs-vec4-operator-equal ilk m64 pass pass
piglit.shaders.glsl-vs-vec4-operator-notequal ilk m64 pass pass
piglit.shaders.glsl-vs-vectorize-between-basic-blocks ilk m64 pass pass
piglit.shaders.glsl-vs-vectorize-between-basic-blocks-loop ilk m64 pass pass
piglit.shaders.link-struct-usage ilk m64 pass pass
piglit.shaders.link-uniform-array-size ilk m64 pass pass
piglit.shaders.link-unresolved-function ilk m64 pass pass
piglit.shaders.loopfunc ilk m64 pass pass
piglit.shaders.really-big-triangle ilk m64 pass pass
piglit.shaders.shadersource-no-compile ilk m64 pass pass
piglit.shaders.unsuccessful-relink ilk m64 pass pass
piglit.shaders.useprogram-flushverts-1 ilk m64 pass pass
piglit.shaders.useprogram-flushverts-2 ilk m64 pass pass
piglit.shaders.useprogram-inside-begin ilk m64 pass pass
piglit.shaders.useprogram-refcount-1 ilk m64 pass pass
piglit.shaders.useprogram-refcount-1 delete_dup ilk m64 pass pass
piglit.shaders.version-mixing interstage ilk m64 pass pass
piglit.shaders.version-mixing intrastage ilk m64 pass pass
piglit.shaders.vp-combined-image-units ilk m64 pass pass
piglit.shaders.vp-ignore-input ilk m64 pass pass
piglit.shaders.zero-tex-coord bias ilk m64 pass pass
piglit.shaders.zero-tex-coord texture2d ilk m64 pass pass
piglit.shaders.zero-tex-coord texturequerylod ilk m64 pass pass