tests

Test Hardware Architecture Status
Matches Expectations Indicates whether the test status matches the status that CI expects for the test
piglit.shaders.arb_texture_gather-miplevels snb m64 fail skip
piglit.shaders.attribute0 snb m64 pass pass
piglit.shaders.complex-loop-analysis-bug snb m64 pass pass
piglit.shaders.dead-code-break-interaction snb m64 pass pass
piglit.shaders.fragcoord_w snb m64 pass pass
piglit.shaders.getuniform-01 snb m64 pass pass
piglit.shaders.getuniform-02 snb m64 pass pass
piglit.shaders.getuniform-03 snb m64 pass pass
piglit.shaders.glsl link two programs, global initializer snb m64 pass pass
piglit.shaders.glsl-algebraic-add-add-1 snb m64 pass pass
piglit.shaders.glsl-algebraic-add-add-2 snb m64 pass pass
piglit.shaders.glsl-algebraic-add-add-3 snb m64 pass pass
piglit.shaders.glsl-algebraic-add-add-4 snb m64 pass pass
piglit.shaders.glsl-algebraic-add-sub-1 snb m64 pass pass
piglit.shaders.glsl-algebraic-add-sub-2 snb m64 pass pass
piglit.shaders.glsl-algebraic-add-zero snb m64 pass pass
piglit.shaders.glsl-algebraic-add-zero-2 snb m64 pass pass
piglit.shaders.glsl-algebraic-div-one snb m64 pass pass
piglit.shaders.glsl-algebraic-div-one-2 snb m64 pass pass
piglit.shaders.glsl-algebraic-logicand-false snb m64 pass pass
piglit.shaders.glsl-algebraic-logicand-false-2 snb m64 pass pass
piglit.shaders.glsl-algebraic-logicand-true snb m64 pass pass
piglit.shaders.glsl-algebraic-logicand-true-2 snb m64 pass pass
piglit.shaders.glsl-algebraic-logicor-false snb m64 pass pass
piglit.shaders.glsl-algebraic-logicor-false-2 snb m64 pass pass
piglit.shaders.glsl-algebraic-logicor-true snb m64 pass pass
piglit.shaders.glsl-algebraic-logicor-true-2 snb m64 pass pass
piglit.shaders.glsl-algebraic-logicxor-false snb m64 pass pass
piglit.shaders.glsl-algebraic-logicxor-true snb m64 pass pass
piglit.shaders.glsl-algebraic-mul-mul-1 snb m64 pass pass
piglit.shaders.glsl-algebraic-mul-one snb m64 pass pass
piglit.shaders.glsl-algebraic-mul-one-2 snb m64 pass pass
piglit.shaders.glsl-algebraic-mul-zero snb m64 pass pass
piglit.shaders.glsl-algebraic-neg-neg snb m64 pass pass
piglit.shaders.glsl-algebraic-not-equals snb m64 pass pass
piglit.shaders.glsl-algebraic-not-notequals snb m64 pass pass
piglit.shaders.glsl-algebraic-pow-two snb m64 pass pass
piglit.shaders.glsl-algebraic-rcp-rcp snb m64 pass pass
piglit.shaders.glsl-algebraic-rcp-rsq snb m64 pass pass
piglit.shaders.glsl-algebraic-rcp-sqrt snb m64 pass pass
piglit.shaders.glsl-algebraic-rcp-sqrt-2 snb m64 pass pass
piglit.shaders.glsl-algebraic-sub-sub-1 snb m64 pass pass
piglit.shaders.glsl-algebraic-sub-zero snb m64 pass pass
piglit.shaders.glsl-algebraic-sub-zero-2 snb m64 pass pass
piglit.shaders.glsl-algebraic-sub-zero-3 snb m64 pass pass
piglit.shaders.glsl-algebraic-sub-zero-4 snb m64 pass pass
piglit.shaders.glsl-arb-fragment-coord-conventions snb m64 pass pass
piglit.shaders.glsl-array-bounds-01 snb m64 pass pass
piglit.shaders.glsl-array-bounds-02 snb m64 pass pass
piglit.shaders.glsl-array-bounds-03 snb m64 pass pass
piglit.shaders.glsl-array-bounds-04 snb m64 pass pass
piglit.shaders.glsl-array-bounds-05 snb m64 pass pass
piglit.shaders.glsl-array-bounds-06 snb m64 pass pass
piglit.shaders.glsl-array-bounds-07 snb m64 pass pass
piglit.shaders.glsl-array-bounds-08 snb m64 pass pass
piglit.shaders.glsl-array-bounds-09 snb m64 pass pass
piglit.shaders.glsl-array-bounds-10 snb m64 pass pass
piglit.shaders.glsl-array-bounds-11 snb m64 pass pass
piglit.shaders.glsl-array-bounds-12 snb m64 pass pass
piglit.shaders.glsl-array-bounds-13 snb m64 pass pass
piglit.shaders.glsl-array-compare snb m64 pass pass
piglit.shaders.glsl-array-compare-02 snb m64 pass pass
piglit.shaders.glsl-array-length snb m64 pass pass
piglit.shaders.glsl-array-uniform snb m64 pass pass
piglit.shaders.glsl-array-uniform-length snb m64 pass pass
piglit.shaders.glsl-array-varying-01 snb m64 pass pass
piglit.shaders.glsl-arrays-copy-size-mismatch snb m64 pass pass
piglit.shaders.glsl-bindattriblocation snb m64 pass pass
piglit.shaders.glsl-bug-109601 snb m64 pass pass
piglit.shaders.glsl-bug-109759-and-110201 snb m64 pass pass
piglit.shaders.glsl-bug-22603 snb m64 pass pass
piglit.shaders.glsl-cache-fallback-shader-source snb m64 pass pass
piglit.shaders.glsl-clamp-vertex-color snb m64 pass pass
piglit.shaders.glsl-complex-subscript snb m64 pass pass
piglit.shaders.glsl-const-builtin-abs snb m64 pass pass
piglit.shaders.glsl-const-builtin-acos snb m64 pass pass
piglit.shaders.glsl-const-builtin-all snb m64 pass pass
piglit.shaders.glsl-const-builtin-any snb m64 pass pass
piglit.shaders.glsl-const-builtin-asin snb m64 pass pass
piglit.shaders.glsl-const-builtin-atan snb m64 pass pass
piglit.shaders.glsl-const-builtin-ceil snb m64 pass pass
piglit.shaders.glsl-const-builtin-clamp snb m64 pass pass
piglit.shaders.glsl-const-builtin-cos snb m64 pass pass
piglit.shaders.glsl-const-builtin-cosh snb m64 pass pass
piglit.shaders.glsl-const-builtin-cross snb m64 pass pass
piglit.shaders.glsl-const-builtin-degrees snb m64 pass pass
piglit.shaders.glsl-const-builtin-derivatives snb m64 pass pass
piglit.shaders.glsl-const-builtin-distance snb m64 pass pass
piglit.shaders.glsl-const-builtin-dot snb m64 pass pass
piglit.shaders.glsl-const-builtin-equal snb m64 pass pass
piglit.shaders.glsl-const-builtin-equal-bool snb m64 pass pass
piglit.shaders.glsl-const-builtin-exp snb m64 pass pass
piglit.shaders.glsl-const-builtin-exp2 snb m64 pass pass
piglit.shaders.glsl-const-builtin-faceforward snb m64 pass pass
piglit.shaders.glsl-const-builtin-floor snb m64 pass pass
piglit.shaders.glsl-const-builtin-fract snb m64 pass pass
piglit.shaders.glsl-const-builtin-greaterthan snb m64 pass pass
piglit.shaders.glsl-const-builtin-greaterthanequal snb m64 pass pass
piglit.shaders.glsl-const-builtin-inversesqrt snb m64 pass pass
piglit.shaders.glsl-const-builtin-length snb m64 pass pass
piglit.shaders.glsl-const-builtin-lessthan snb m64 pass pass
piglit.shaders.glsl-const-builtin-lessthanequal snb m64 pass pass
piglit.shaders.glsl-const-builtin-log snb m64 pass pass
piglit.shaders.glsl-const-builtin-log2 snb m64 pass pass
piglit.shaders.glsl-const-builtin-matrixcompmult snb m64 pass pass
piglit.shaders.glsl-const-builtin-max snb m64 pass pass
piglit.shaders.glsl-const-builtin-min snb m64 pass pass
piglit.shaders.glsl-const-builtin-mix snb m64 pass pass
piglit.shaders.glsl-const-builtin-mod snb m64 pass pass
piglit.shaders.glsl-const-builtin-normalize snb m64 pass pass
piglit.shaders.glsl-const-builtin-not snb m64 pass pass
piglit.shaders.glsl-const-builtin-outerproduct snb m64 pass pass
piglit.shaders.glsl-const-builtin-pow snb m64 pass pass
piglit.shaders.glsl-const-builtin-radians snb m64 pass pass
piglit.shaders.glsl-const-builtin-reflect snb m64 pass pass
piglit.shaders.glsl-const-builtin-refract snb m64 pass pass
piglit.shaders.glsl-const-builtin-sign snb m64 pass pass
piglit.shaders.glsl-const-builtin-sin snb m64 pass pass
piglit.shaders.glsl-const-builtin-smoothstep snb m64 pass pass
piglit.shaders.glsl-const-builtin-sqrt snb m64 pass pass
piglit.shaders.glsl-const-builtin-step snb m64 pass pass
piglit.shaders.glsl-const-builtin-tan snb m64 pass pass
piglit.shaders.glsl-const-builtin-transpose snb m64 pass pass
piglit.shaders.glsl-const-folding-01 snb m64 pass pass
piglit.shaders.glsl-const-initializer-01 snb m64 pass pass
piglit.shaders.glsl-const-initializer-02 snb m64 pass pass
piglit.shaders.glsl-const-initializer-03 snb m64 pass pass
piglit.shaders.glsl-constant-folding-call-1 snb m64 pass pass
piglit.shaders.glsl-copy-propagation-if-1 snb m64 pass pass
piglit.shaders.glsl-copy-propagation-if-2 snb m64 pass pass
piglit.shaders.glsl-copy-propagation-if-3 snb m64 pass pass
piglit.shaders.glsl-copy-propagation-loop-1 snb m64 pass pass
piglit.shaders.glsl-copy-propagation-loop-2 snb m64 pass pass
piglit.shaders.glsl-copy-propagation-self-1 snb m64 pass pass
piglit.shaders.glsl-copy-propagation-self-2 snb m64 pass pass
piglit.shaders.glsl-copy-propagation-vector-indexing snb m64 pass pass
piglit.shaders.glsl-cos snb m64 pass pass
piglit.shaders.glsl-deadcode-call snb m64 pass pass
piglit.shaders.glsl-deadcode-self-assign snb m64 pass pass
piglit.shaders.glsl-deadcode-varying snb m64 pass pass
piglit.shaders.glsl-derivs snb m64 pass pass
piglit.shaders.glsl-derivs-abs snb m64 pass pass
piglit.shaders.glsl-derivs-abs-sign snb m64 pass pass
piglit.shaders.glsl-derivs-sign snb m64 pass pass
piglit.shaders.glsl-derivs-swizzle snb m64 pass pass
piglit.shaders.glsl-derivs-varyings snb m64 pass pass
piglit.shaders.glsl-dlist-getattriblocation snb m64 pass pass
piglit.shaders.glsl-empty-vs-no-fs snb m64 pass pass
piglit.shaders.glsl-floating-constant-120 snb m64 pass pass
piglit.shaders.glsl-fs-abs-01 snb m64 pass pass
piglit.shaders.glsl-fs-abs-02 snb m64 pass pass
piglit.shaders.glsl-fs-abs-03 snb m64 pass pass
piglit.shaders.glsl-fs-abs-04 snb m64 pass pass
piglit.shaders.glsl-fs-abs-neg snb m64 pass pass
piglit.shaders.glsl-fs-abs-neg-with-intermediate snb m64 pass pass
piglit.shaders.glsl-fs-absolutedifference-int snb m64 pass pass
piglit.shaders.glsl-fs-absolutedifference-uint snb m64 pass pass
piglit.shaders.glsl-fs-add-masked snb m64 pass pass
piglit.shaders.glsl-fs-all-01 snb m64 pass pass
piglit.shaders.glsl-fs-all-02 snb m64 pass pass
piglit.shaders.glsl-fs-any snb m64 pass pass
piglit.shaders.glsl-fs-array-redeclaration snb m64 pass pass
piglit.shaders.glsl-fs-asin snb m64 pass pass
piglit.shaders.glsl-fs-atan-1 snb m64 pass pass
piglit.shaders.glsl-fs-atan-2 snb m64 pass pass
piglit.shaders.glsl-fs-atan-3 snb m64 pass pass
piglit.shaders.glsl-fs-bit-01 snb m64 pass pass
piglit.shaders.glsl-fs-bit-02 snb m64 pass pass
piglit.shaders.glsl-fs-bitwise-and-boolean-and-1_0 snb m64 pass pass
piglit.shaders.glsl-fs-bug25902 snb m64 pass pass
piglit.shaders.glsl-fs-ceil snb m64 pass pass
piglit.shaders.glsl-fs-clamp-1 snb m64 pass pass
piglit.shaders.glsl-fs-clamp-2 snb m64 pass pass
piglit.shaders.glsl-fs-clamp-3 snb m64 pass pass
piglit.shaders.glsl-fs-clamp-4 snb m64 pass pass
piglit.shaders.glsl-fs-clamp-5 snb m64 pass pass
piglit.shaders.glsl-fs-color-matrix snb m64 pass pass
piglit.shaders.glsl-fs-conditional-output-write snb m64 pass pass
piglit.shaders.glsl-fs-continue-in-switch-in-do-while snb m64 pass pass
piglit.shaders.glsl-fs-continue-inside-do-while snb m64 pass pass
piglit.shaders.glsl-fs-convolution-1 snb m64 pass pass
piglit.shaders.glsl-fs-convolution-2 snb m64 pass pass
piglit.shaders.glsl-fs-copy-propagation-texcoords-1 snb m64 pass pass
piglit.shaders.glsl-fs-copy-propagation-texcoords-2 snb m64 pass pass
piglit.shaders.glsl-fs-cross snb m64 pass pass
piglit.shaders.glsl-fs-cross-2 snb m64 pass pass
piglit.shaders.glsl-fs-cross-3 snb m64 pass pass
piglit.shaders.glsl-fs-discard-01 snb m64 pass pass
piglit.shaders.glsl-fs-discard-02 snb m64 pass pass
piglit.shaders.glsl-fs-discard-03 snb m64 pass pass
piglit.shaders.glsl-fs-discard-04 snb m64 pass pass
piglit.shaders.glsl-fs-discard-mrt snb m64 pass pass
piglit.shaders.glsl-fs-dot-vec2 snb m64 pass pass
piglit.shaders.glsl-fs-dot-vec2-2 snb m64 pass pass
piglit.shaders.glsl-fs-double-negative-copy-propagation snb m64 pass pass
piglit.shaders.glsl-fs-exp snb m64 pass pass
piglit.shaders.glsl-fs-exp2 snb m64 pass pass
piglit.shaders.glsl-fs-f2b snb m64 pass pass
piglit.shaders.glsl-fs-flat-color snb m64 pass pass
piglit.shaders.glsl-fs-floor snb m64 pass pass
piglit.shaders.glsl-fs-fogcolor-statechange snb m64 pass pass
piglit.shaders.glsl-fs-fogscale snb m64 pass pass
piglit.shaders.glsl-fs-fragcoord snb m64 pass pass
piglit.shaders.glsl-fs-fragcoord-zw-ortho snb m64 pass pass
piglit.shaders.glsl-fs-fragcoord-zw-perspective snb m64 pass pass
piglit.shaders.glsl-fs-fragdata-1 snb m64 pass pass
piglit.shaders.glsl-fs-frontfacing snb m64 pass pass
piglit.shaders.glsl-fs-frontfacing-not snb m64 pass pass
piglit.shaders.glsl-fs-functions-2 snb m64 pass pass
piglit.shaders.glsl-fs-functions-3 snb m64 pass pass
piglit.shaders.glsl-fs-functions-4 snb m64 pass pass
piglit.shaders.glsl-fs-functions-5 snb m64 pass pass
piglit.shaders.glsl-fs-functions-6 snb m64 pass pass
piglit.shaders.glsl-fs-functions-samplers snb m64 pass pass
piglit.shaders.glsl-fs-i2b snb m64 pass pass
piglit.shaders.glsl-fs-if-greater snb m64 pass pass
piglit.shaders.glsl-fs-if-greater-equal snb m64 pass pass
piglit.shaders.glsl-fs-if-less snb m64 pass pass
piglit.shaders.glsl-fs-if-less-equal snb m64 pass pass
piglit.shaders.glsl-fs-if-nested-loop snb m64 pass pass
piglit.shaders.glsl-fs-if-texture2d-discard snb m64 pass pass
piglit.shaders.glsl-fs-implicit-array-size-01 snb m64 pass pass
piglit.shaders.glsl-fs-implicit-array-size-02 snb m64 pass pass
piglit.shaders.glsl-fs-implicit-array-size-03 snb m64 pass pass
piglit.shaders.glsl-fs-integer-multiplication snb m64 pass pass
piglit.shaders.glsl-fs-ivec4-mat3 snb m64 pass pass
piglit.shaders.glsl-fs-log snb m64 pass pass
piglit.shaders.glsl-fs-log2 snb m64 pass pass
piglit.shaders.glsl-fs-loop snb m64 pass pass
piglit.shaders.glsl-fs-loop-300 snb m64 pass pass
piglit.shaders.glsl-fs-loop-break snb m64 pass pass
piglit.shaders.glsl-fs-loop-const-decr snb m64 pass pass
piglit.shaders.glsl-fs-loop-const-incr snb m64 pass pass
piglit.shaders.glsl-fs-loop-continue snb m64 pass pass
piglit.shaders.glsl-fs-loop-diagonal-break snb m64 pass pass
piglit.shaders.glsl-fs-loop-ge snb m64 pass pass
piglit.shaders.glsl-fs-loop-gt snb m64 pass pass
piglit.shaders.glsl-fs-loop-le snb m64 pass pass
piglit.shaders.glsl-fs-loop-lt snb m64 pass pass
piglit.shaders.glsl-fs-loop-nested snb m64 pass pass
piglit.shaders.glsl-fs-loop-nested-if snb m64 pass pass
piglit.shaders.glsl-fs-loop-redundant-condition snb m64 pass pass
piglit.shaders.glsl-fs-loop-two-counter-01 snb m64 pass pass
piglit.shaders.glsl-fs-loop-two-counter-02 snb m64 pass pass
piglit.shaders.glsl-fs-loop-two-counter-03 snb m64 pass pass
piglit.shaders.glsl-fs-loop-two-counter-04 snb m64 pass pass
piglit.shaders.glsl-fs-loop-unroll-ishl snb m64 pass pass
piglit.shaders.glsl-fs-loop-unroll-mul snb m64 pass pass
piglit.shaders.glsl-fs-loop-while-false-01 snb m64 pass pass
piglit.shaders.glsl-fs-loop-while-false-02 snb m64 pass pass
piglit.shaders.glsl-fs-loop-zero-iter snb m64 pass pass
piglit.shaders.glsl-fs-lots-of-tex snb m64 pass pass
piglit.shaders.glsl-fs-main-return snb m64 pass pass
piglit.shaders.glsl-fs-main-return-conditional snb m64 pass pass
piglit.shaders.glsl-fs-max snb m64 pass pass
piglit.shaders.glsl-fs-max-2 snb m64 pass pass
piglit.shaders.glsl-fs-max-3 snb m64 pass pass
piglit.shaders.glsl-fs-max-array-access-forward-declaration snb m64 pass pass
piglit.shaders.glsl-fs-max-array-access-function snb m64 pass pass
piglit.shaders.glsl-fs-min snb m64 pass pass
piglit.shaders.glsl-fs-min-2 snb m64 pass pass
piglit.shaders.glsl-fs-min-3 snb m64 pass pass
piglit.shaders.glsl-fs-mix snb m64 pass pass
piglit.shaders.glsl-fs-mix-constant snb m64 pass pass
piglit.shaders.glsl-fs-mod snb m64 pass pass
piglit.shaders.glsl-fs-mov-masked snb m64 pass pass
piglit.shaders.glsl-fs-multiple-builtins snb m64 pass pass
piglit.shaders.glsl-fs-neg snb m64 pass pass
piglit.shaders.glsl-fs-neg-abs snb m64 pass pass
piglit.shaders.glsl-fs-neg-dot snb m64 pass pass
piglit.shaders.glsl-fs-normalmatrix snb m64 pass pass
piglit.shaders.glsl-fs-pointcoord snb m64 pass pass
piglit.shaders.glsl-fs-post-increment-01 snb m64 pass pass
piglit.shaders.glsl-fs-raytrace-bug27060 snb m64 pass pass
piglit.shaders.glsl-fs-reflect snb m64 pass pass
piglit.shaders.glsl-fs-roundeven snb m64 pass pass
piglit.shaders.glsl-fs-sampler-numbering snb m64 pass pass
piglit.shaders.glsl-fs-sampler-numbering-2 snb m64 pass pass
piglit.shaders.glsl-fs-sampler-numbering-3 snb m64 pass pass
piglit.shaders.glsl-fs-sign snb m64 pass pass
piglit.shaders.glsl-fs-sqrt-branch snb m64 pass pass
piglit.shaders.glsl-fs-statevar-call snb m64 pass pass
piglit.shaders.glsl-fs-step snb m64 pass pass
piglit.shaders.glsl-fs-struct-equal snb m64 pass pass
piglit.shaders.glsl-fs-struct-notequal snb m64 pass pass
piglit.shaders.glsl-fs-swizzle-1 snb m64 pass pass
piglit.shaders.glsl-fs-tan-1 snb m64 pass pass
piglit.shaders.glsl-fs-tan-2 snb m64 pass pass
piglit.shaders.glsl-fs-texture-uniforms-share-same-unit snb m64 pass pass
piglit.shaders.glsl-fs-texture2d snb m64 pass pass
piglit.shaders.glsl-fs-texture2d-bias snb m64 pass pass
piglit.shaders.glsl-fs-texture2d-branching snb m64 pass pass
piglit.shaders.glsl-fs-texture2d-dependent-1 snb m64 pass pass
piglit.shaders.glsl-fs-texture2d-dependent-2 snb m64 pass pass
piglit.shaders.glsl-fs-texture2d-dependent-3 snb m64 pass pass
piglit.shaders.glsl-fs-texture2d-dependent-4 snb m64 pass pass
piglit.shaders.glsl-fs-texture2d-dependent-5 snb m64 pass pass
piglit.shaders.glsl-fs-texture2d-masked snb m64 pass pass
piglit.shaders.glsl-fs-texture2d-masked-2 snb m64 pass pass
piglit.shaders.glsl-fs-texture2d-masked-3 snb m64 pass pass
piglit.shaders.glsl-fs-texture2d-masked-4 snb m64 pass pass
piglit.shaders.glsl-fs-texture2dproj snb m64 pass pass
piglit.shaders.glsl-fs-texture2dproj-2 snb m64 pass pass
piglit.shaders.glsl-fs-texture2dproj-bias snb m64 pass pass
piglit.shaders.glsl-fs-texture2dproj-bias-2 snb m64 pass pass
piglit.shaders.glsl-fs-texture2drect snb m64 pass pass
piglit.shaders.glsl-fs-texture2drect-proj3 snb m64 pass pass
piglit.shaders.glsl-fs-texture2drect-proj4 snb m64 pass pass
piglit.shaders.glsl-fs-texturecube snb m64 pass pass
piglit.shaders.glsl-fs-texturecube-2 snb m64 pass pass
piglit.shaders.glsl-fs-texturecube-2-bias snb m64 pass pass
piglit.shaders.glsl-fs-texturecube-bias snb m64 pass pass
piglit.shaders.glsl-fs-textureenvcolor-statechange snb m64 pass pass
piglit.shaders.glsl-fs-texturelod-01 snb m64 pass pass
piglit.shaders.glsl-fs-trunc snb m64 pass pass
piglit.shaders.glsl-fs-uniform-array-1 snb m64 pass pass
piglit.shaders.glsl-fs-uniform-array-2 snb m64 pass pass
piglit.shaders.glsl-fs-uniform-array-3 snb m64 pass pass
piglit.shaders.glsl-fs-uniform-array-4 snb m64 pass pass
piglit.shaders.glsl-fs-uniform-array-5 snb m64 pass pass
piglit.shaders.glsl-fs-uniform-array-6 snb m64 pass pass
piglit.shaders.glsl-fs-uniform-array-7 snb m64 pass pass
piglit.shaders.glsl-fs-uniform-array-loop-unroll snb m64 pass pass
piglit.shaders.glsl-fs-uniform-bool-1 snb m64 pass pass
piglit.shaders.glsl-fs-uniform-bool-2 snb m64 pass pass
piglit.shaders.glsl-fs-uniform-indexed-by-swizzled-vec4 snb m64 pass pass
piglit.shaders.glsl-fs-uniform-sampler-array snb m64 pass pass
piglit.shaders.glsl-fs-unroll-out-param snb m64 pass pass
piglit.shaders.glsl-fs-unroll-side-effect snb m64 pass pass
piglit.shaders.glsl-fs-unsigned-comparison-negative-zero snb m64 pass pass
piglit.shaders.glsl-fs-user-varying-ff snb m64 pass pass
piglit.shaders.glsl-fs-varying-array snb m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-1 snb m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-2 snb m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-3 snb m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-4 snb m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-5 snb m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-6 snb m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-7 snb m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-8 snb m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-dst snb m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-dst-in-loop snb m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-dst-in-nested-loop-combined snb m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-src snb m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-src-in-loop snb m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-src-in-nested-loop-combined snb m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-src-in-nested-loop-inner snb m64 pass pass
piglit.shaders.glsl-fs-vec4-indexing-temp-src-in-nested-loop-outer snb m64 pass pass
piglit.shaders.glsl-fs-vec4-mat2 snb m64 pass pass
piglit.shaders.glsl-fs-vec4-mat3 snb m64 pass pass
piglit.shaders.glsl-fs-vec4-operator-equal snb m64 pass pass
piglit.shaders.glsl-fs-vec4-operator-notequal snb m64 pass pass
piglit.shaders.glsl-function-prototype snb m64 pass pass
piglit.shaders.glsl-fwidth snb m64 pass pass
piglit.shaders.glsl-getactiveuniform-array-size snb m64 pass pass
piglit.shaders.glsl-getactiveuniform-count: glsl-getactiveuniform-ftransform snb m64 pass pass
piglit.shaders.glsl-getactiveuniform-count: glsl-getactiveuniform-length snb m64 pass pass
piglit.shaders.glsl-getactiveuniform-count: glsl-getactiveuniform-mvp snb m64 pass pass
piglit.shaders.glsl-getactiveuniform-length snb m64 pass pass
piglit.shaders.glsl-getattriblocation snb m64 pass pass
piglit.shaders.glsl-gnome-shell-dim-window snb m64 pass pass
piglit.shaders.glsl-if-assign-call snb m64 pass pass
piglit.shaders.glsl-implicit-conversion-01 snb m64 pass pass
piglit.shaders.glsl-implicit-conversion-02 snb m64 pass pass
piglit.shaders.glsl-inexact-overloads snb m64 pass pass
piglit.shaders.glsl-inout-struct-01 snb m64 pass pass
piglit.shaders.glsl-inout-struct-02 snb m64 pass pass
piglit.shaders.glsl-invalid-asm-01 snb m64 pass pass
piglit.shaders.glsl-invalid-asm-02 snb m64 pass pass
piglit.shaders.glsl-invariant-pragma snb m64 pass pass
piglit.shaders.glsl-kwin-blur-1 snb m64 pass pass
piglit.shaders.glsl-kwin-blur-2 snb m64 pass pass
piglit.shaders.glsl-light-model snb m64 pass pass
piglit.shaders.glsl-link-array-01 snb m64 pass pass
piglit.shaders.glsl-link-bug30552 snb m64 pass pass
piglit.shaders.glsl-link-bug38015 snb m64 pass pass
piglit.shaders.glsl-link-unnamed-types snb m64 pass pass
piglit.shaders.glsl-link-varying-texcoord snb m64 pass pass
piglit.shaders.glsl-link-varyings-1 snb m64 pass pass
piglit.shaders.glsl-link-varyings-2 snb m64 pass pass
piglit.shaders.glsl-link-varyings-3 snb m64 pass pass
piglit.shaders.glsl-lod-bias snb m64 pass pass
piglit.shaders.glsl-mat-110 snb m64 pass pass
piglit.shaders.glsl-mat-attribute snb m64 pass pass
piglit.shaders.glsl-mat-from-int-ctor-01 snb m64 pass pass
piglit.shaders.glsl-mat-from-int-ctor-02 snb m64 pass pass
piglit.shaders.glsl-mat-from-int-ctor-03 snb m64 pass pass
piglit.shaders.glsl-mat-from-vec-ctor-01 snb m64 pass pass
piglit.shaders.glsl-mat-mul-1 snb m64 pass pass
piglit.shaders.glsl-max-varyings snb m64 pass pass
piglit.shaders.glsl-max-varyings >max_varying_components snb m64 pass pass
piglit.shaders.glsl-max-vertex-attrib snb m64 pass pass
piglit.shaders.glsl-novertexdata snb m64 pass pass
piglit.shaders.glsl-octal snb m64 pass pass
piglit.shaders.glsl-opt-0-cmp-xy snb m64 pass pass
piglit.shaders.glsl-opt-xy-cmp-0 snb m64 pass pass
piglit.shaders.glsl-orangebook-ch06-bump snb m64 pass pass
piglit.shaders.glsl-override-builtin snb m64 pass pass
piglit.shaders.glsl-override-builtin-2 snb m64 pass pass
piglit.shaders.glsl-pp-elif-no-expression-1 snb m64 pass pass
piglit.shaders.glsl-precision-110 snb m64 pass pass
piglit.shaders.glsl-preprocessor-comments snb m64 pass pass
piglit.shaders.glsl-reload-source snb m64 pass pass
piglit.shaders.glsl-rotate-left snb m64 pass pass
piglit.shaders.glsl-rotate-right snb m64 pass pass
piglit.shaders.glsl-sdl-sincos-accuracy snb m64 pass pass
piglit.shaders.glsl-sin snb m64 pass pass
piglit.shaders.glsl-struct-constructor-01 snb m64 pass pass
piglit.shaders.glsl-texcoord-array-2 snb m64 pass pass
piglit.shaders.glsl-uniform-initializer-1 snb m64 pass pass
piglit.shaders.glsl-uniform-initializer-2 snb m64 pass pass
piglit.shaders.glsl-uniform-initializer-3 snb m64 pass pass
piglit.shaders.glsl-uniform-initializer-4 snb m64 pass pass
piglit.shaders.glsl-uniform-initializer-5 snb m64 pass pass
piglit.shaders.glsl-uniform-initializer-6 snb m64 pass pass
piglit.shaders.glsl-uniform-initializer-7 snb m64 pass pass
piglit.shaders.glsl-uniform-linking-1 snb m64 pass pass
piglit.shaders.glsl-uniform-non-uniform-array-compare snb m64 pass pass
piglit.shaders.glsl-uniform-out-of-bounds snb m64 pass pass
piglit.shaders.glsl-uniform-out-of-bounds-2 snb m64 pass pass
piglit.shaders.glsl-uniform-struct snb m64 pass pass
piglit.shaders.glsl-uniform-update snb m64 pass pass
piglit.shaders.glsl-unused-varying snb m64 pass pass
piglit.shaders.glsl-useprogram-displaylist snb m64 pass pass
piglit.shaders.glsl-varying-mat3x2 snb m64 pass pass
piglit.shaders.glsl-varying-read snb m64 pass pass
piglit.shaders.glsl-vec-array snb m64 pass pass
piglit.shaders.glsl-vs-abs-attribute snb m64 pass pass
piglit.shaders.glsl-vs-abs-neg snb m64 pass pass
piglit.shaders.glsl-vs-abs-neg-with-intermediate snb m64 pass pass
piglit.shaders.glsl-vs-absolutedifference-int snb m64 fail skip
piglit.shaders.glsl-vs-absolutedifference-uint snb m64 pass pass
piglit.shaders.glsl-vs-all-01 snb m64 pass pass
piglit.shaders.glsl-vs-all-02 snb m64 pass pass
piglit.shaders.glsl-vs-array-redeclaration snb m64 pass pass
piglit.shaders.glsl-vs-arrays snb m64 pass pass
piglit.shaders.glsl-vs-arrays-2 snb m64 pass pass
piglit.shaders.glsl-vs-arrays-3 snb m64 pass pass
piglit.shaders.glsl-vs-channel-overwrite-01 snb m64 pass pass
piglit.shaders.glsl-vs-channel-overwrite-02 snb m64 pass pass
piglit.shaders.glsl-vs-channel-overwrite-03 snb m64 pass pass
piglit.shaders.glsl-vs-channel-overwrite-04 snb m64 pass pass
piglit.shaders.glsl-vs-clamp-1 snb m64 pass pass
piglit.shaders.glsl-vs-constructor-call snb m64 pass pass
piglit.shaders.glsl-vs-continue-in-switch-in-do-while snb m64 pass pass
piglit.shaders.glsl-vs-continue-inside-do-while snb m64 pass pass
piglit.shaders.glsl-vs-copy-propagation-1 snb m64 pass pass
piglit.shaders.glsl-vs-cross snb m64 pass pass
piglit.shaders.glsl-vs-cross-2 snb m64 pass pass
piglit.shaders.glsl-vs-cross-3 snb m64 pass pass
piglit.shaders.glsl-vs-deadcode-1 snb m64 pass pass
piglit.shaders.glsl-vs-deadcode-2 snb m64 pass pass
piglit.shaders.glsl-vs-dot-vec2 snb m64 pass pass
piglit.shaders.glsl-vs-double-negative-copy-propagation snb m64 pass pass
piglit.shaders.glsl-vs-f2b snb m64 pass pass
piglit.shaders.glsl-vs-ff-frag snb m64 pass pass
piglit.shaders.glsl-vs-functions snb m64 pass pass
piglit.shaders.glsl-vs-functions-2 snb m64 pass pass
piglit.shaders.glsl-vs-functions-3 snb m64 pass pass
piglit.shaders.glsl-vs-if-bool snb m64 pass pass
piglit.shaders.glsl-vs-if-greater snb m64 pass pass
piglit.shaders.glsl-vs-if-greater-equal snb m64 pass pass
piglit.shaders.glsl-vs-if-less snb m64 pass pass
piglit.shaders.glsl-vs-if-less-equal snb m64 pass pass
piglit.shaders.glsl-vs-if-nested snb m64 pass pass
piglit.shaders.glsl-vs-if-nested-loop snb m64 pass pass
piglit.shaders.glsl-vs-int-attrib snb m64 pass pass
piglit.shaders.glsl-vs-large-uniform-array snb m64 pass pass
piglit.shaders.glsl-vs-loop snb m64 pass pass
piglit.shaders.glsl-vs-loop-300 snb m64 pass pass
piglit.shaders.glsl-vs-loop-break snb m64 pass pass
piglit.shaders.glsl-vs-loop-continue snb m64 pass pass
piglit.shaders.glsl-vs-loop-nested snb m64 pass pass
piglit.shaders.glsl-vs-loop-redundant-condition snb m64 pass pass
piglit.shaders.glsl-vs-main-return snb m64 pass pass
piglit.shaders.glsl-vs-masked-cos snb m64 pass pass
piglit.shaders.glsl-vs-masked-dot snb m64 pass pass
piglit.shaders.glsl-vs-mat-add-1 snb m64 pass pass
piglit.shaders.glsl-vs-mat-div-1 snb m64 pass pass
piglit.shaders.glsl-vs-mat-div-2 snb m64 pass pass
piglit.shaders.glsl-vs-mat-mul-1 snb m64 pass pass
piglit.shaders.glsl-vs-mat-mul-2 snb m64 pass pass
piglit.shaders.glsl-vs-mat-mul-3 snb m64 pass pass
piglit.shaders.glsl-vs-mat-sub-1 snb m64 pass pass
piglit.shaders.glsl-vs-max-array-access-forward-declaration snb m64 pass pass
piglit.shaders.glsl-vs-max-array-access-function snb m64 pass pass
piglit.shaders.glsl-vs-mov-after-deref snb m64 pass pass
piglit.shaders.glsl-vs-mvp-statechange snb m64 pass pass
piglit.shaders.glsl-vs-neg-abs snb m64 pass pass
piglit.shaders.glsl-vs-neg-attribute snb m64 pass pass
piglit.shaders.glsl-vs-normalscale snb m64 pass pass
piglit.shaders.glsl-vs-point-size snb m64 pass pass
piglit.shaders.glsl-vs-position-outval snb m64 pass pass
piglit.shaders.glsl-vs-post-increment-01 snb m64 pass pass
piglit.shaders.glsl-vs-sign snb m64 pass pass
piglit.shaders.glsl-vs-statechange-1 snb m64 pass pass
piglit.shaders.glsl-vs-texturematrix-1 snb m64 pass pass
piglit.shaders.glsl-vs-texturematrix-2 snb m64 pass pass
piglit.shaders.glsl-vs-uniform-array-1 snb m64 pass pass
piglit.shaders.glsl-vs-uniform-array-2 snb m64 pass pass
piglit.shaders.glsl-vs-uniform-array-3 snb m64 pass pass
piglit.shaders.glsl-vs-uniform-array-4 snb m64 pass pass
piglit.shaders.glsl-vs-user-varying-ff snb m64 pass pass
piglit.shaders.glsl-vs-varying-array snb m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-1 snb m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-2 snb m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-3 snb m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-4 snb m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-5 snb m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-6 snb m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-dst snb m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-dst-in-loop snb m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-dst-in-nested-loop-combined snb m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-src snb m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-src-in-loop snb m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-src-in-nested-loop-combined snb m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-src-in-nested-loop-inner snb m64 pass pass
piglit.shaders.glsl-vs-vec4-indexing-temp-src-in-nested-loop-outer snb m64 pass pass
piglit.shaders.glsl-vs-vec4-operator-equal snb m64 pass pass
piglit.shaders.glsl-vs-vec4-operator-notequal snb m64 pass pass
piglit.shaders.glsl-vs-vectorize-between-basic-blocks snb m64 pass pass
piglit.shaders.glsl-vs-vectorize-between-basic-blocks-loop snb m64 pass pass
piglit.shaders.gpu_shader4_attribs snb m64 pass pass
piglit.shaders.link-struct-usage snb m64 pass pass
piglit.shaders.link-uniform-array-size snb m64 pass pass
piglit.shaders.link-unresolved-function snb m64 pass pass
piglit.shaders.loopfunc snb m64 pass pass
piglit.shaders.open-coded-bitfieldreverse-ext_gpu_shader4 snb m64 pass pass
piglit.shaders.open-coded-bitfieldreverse-glsl-130 snb m64 pass pass
piglit.shaders.point-vertex-id divisor snb m64 pass pass
piglit.shaders.point-vertex-id gl_instanceid snb m64 pass pass
piglit.shaders.point-vertex-id gl_instanceid divisor snb m64 pass pass
piglit.shaders.point-vertex-id gl_vertexid snb m64 pass pass
piglit.shaders.point-vertex-id gl_vertexid divisor snb m64 pass pass
piglit.shaders.point-vertex-id gl_vertexid gl_instanceid snb m64 pass pass
piglit.shaders.point-vertex-id gl_vertexid gl_instanceid divisor snb m64 pass pass
piglit.shaders.really-big-triangle snb m64 pass pass
piglit.shaders.sel-neg-int-cast-of-float snb m64 pass pass
piglit.shaders.shadersource-no-compile snb m64 pass pass
piglit.shaders.unsuccessful-relink snb m64 pass pass
piglit.shaders.useprogram-flushverts-1 snb m64 pass pass
piglit.shaders.useprogram-flushverts-2 snb m64 pass pass
piglit.shaders.useprogram-inside-begin snb m64 pass pass
piglit.shaders.useprogram-refcount-1 snb m64 pass pass
piglit.shaders.useprogram-refcount-1 delete_dup snb m64 pass pass
piglit.shaders.version-mixing interstage snb m64 pass pass
piglit.shaders.version-mixing intrastage snb m64 pass pass
piglit.shaders.version-mixing vs-gs snb m64 pass pass
piglit.shaders.vp-combined-image-units snb m64 pass pass
piglit.shaders.vp-ignore-input snb m64 pass pass
piglit.shaders.zero-tex-coord bias snb m64 pass pass
piglit.shaders.zero-tex-coord texelfetch snb m64 pass pass
piglit.shaders.zero-tex-coord texture2d snb m64 pass pass
piglit.shaders.zero-tex-coord texturegrad snb m64 pass pass
piglit.shaders.zero-tex-coord texturelod snb m64 pass pass
piglit.shaders.zero-tex-coord texturequerylod snb m64 pass pass
piglit.shaders.zero-tex-coord texturesize snb m64 pass pass