Test Failures

Test Name Hardware Architecture Status Filtered Status Time
KHR-GL46.enhanced_layouts.input_component_aliasing kbl_iris m64 fail fail 3.075698
piglit.spec.glsl-1_30.execution.clipping.vs-clip-distance-inout-param kbl_iris m64 fail fail 0.087937
piglit.spec.glsl-1_30.execution.vs-multiply-uvec4-const kbl_iris m64 fail fail 0.031773
piglit.spec.glsl-1_30.execution.vs-multiply-const-uvec4 kbl_iris m64 fail fail 0.030309
piglit.spec.glsl-1_30.execution.vs-attrib-ivec4-precision kbl_iris m64 fail fail 0.035607
piglit.spec.glsl-1_30.execution.vs-attrib-uvec4-precision kbl_iris m64 fail fail 0.032346
piglit.spec.glsl-1_10.execution.vs-loop-bounds-unrolled kbl_iris m64 fail fail 0.046568
piglit.spec.glsl-1_10.execution.vs-mat2-struct-assignment kbl_iris m64 fail fail 0.029685
piglit.shaders.glsl-vs-continue-in-switch-in-do-while kbl_iris m64 fail fail 0.047739
piglit.spec.glsl-1_30.execution.vs-attrib-uvec4-implied kbl_iris m64 fail fail 0.031207
piglit.spec.glsl-1_30.execution.clipping.vs-clip-distance-retval kbl_iris m64 fail fail 0.103774
piglit.spec.glsl-1_30.execution.clipping.vs-clip-distance-out-param kbl_iris m64 fail fail 0.102555
piglit.spec.glsl-1_30.execution.clipping.vs-clip-distance-in-param kbl_iris m64 fail fail 0.102770
piglit.spec.glsl-1_30.execution.clipping.vs-clip-distance-bulk-assign kbl_iris m64 fail fail 0.113522
piglit.spec.glsl-1_30.execution.vs-multiply-ivec4-const kbl_iris m64 fail fail 0.032428
piglit.spec.glsl-1_30.execution.vs-attrib-ivec4-implied kbl_iris m64 fail fail 0.031383
piglit.spec.glsl-1_30.execution.vs-multiply-const-ivec4 kbl_iris m64 fail fail 0.032017
piglit.spec.glsl-1_10.execution.vs-mat2-array-assignment kbl_iris m64 fail fail 0.034936
piglit.shaders.glsl-vs-continue-inside-do-while kbl_iris m64 fail fail 0.035409
piglit.shaders.glsl-mat-from-int-ctor-03 kbl_iris m64 fail fail 0.053473
piglit.shaders.glsl-vs-if-bool kbl_iris m64 fail fail 0.041599