Overview

Hardware kbl_iris
Architecture m64
Status fail
Filtered Status fail
Time 0.104677

See also historical results for this test.

stdout

Created texture with format GL_BGRA, size (17, 31)
Setting sampling state using texture state
Using texture gather to sample texture
Rendering full screen quad, tex coords bottom-left: (-1.5, -3), top-right (1.5, 2.5)
Border color is (0.298039, 0.698039, 0.2, 0.501961)
Texture lookup bias: (-0, -0, -0, -0)
Texture lookup scale: (1, 1, 1, 1)
Filters: min = GL_NEAREST, mag = GL_NEAREST
Wrap mode: s = GL_CLAMP_TO_BORDER, t = GL_CLAMP_TO_BORDER

ERROR: Result verification failed, got 15464 invalid pixels!
Image verification failed
Rendering full screen quad, tex coords bottom-left: (-0.5, 0.75), top-right (0.25, 1.25)
Border color is (0.901961, 0.2, 0.4, 0.6)
Texture lookup bias: (-0, -0, -0, -0)
Texture lookup scale: (1, 1, 1, 1)
Filters: min = GL_NEAREST, mag = GL_NEAREST
Wrap mode: s = GL_CLAMP_TO_BORDER, t = GL_CLAMP_TO_BORDER

stderr

pid: 26263