tests

Test Hardware Architecture Status
Matches Expectations Indicates whether the test status matches the status that CI expects for the test
KHR-GL46.shader_image_size.advanced-changeSize bdw m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-cs-float bdw m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-cs-int bdw m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-cs-uint bdw m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-fs-float bdw m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-fs-int bdw m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-fs-uint bdw m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-gs-float bdw m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-gs-int bdw m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-gs-uint bdw m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-tcs-float bdw m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-tcs-int bdw m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-tcs-uint bdw m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-tes-float bdw m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-tes-int bdw m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-tes-uint bdw m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-vs-float bdw m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-vs-int bdw m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-vs-uint bdw m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-cs-float bdw m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-cs-int bdw m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-cs-uint bdw m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-fs-float bdw m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-fs-int bdw m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-fs-uint bdw m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-gs-float bdw m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-gs-int bdw m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-gs-uint bdw m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-tcs-float bdw m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-tcs-int bdw m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-tcs-uint bdw m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-tes-float bdw m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-tes-int bdw m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-tes-uint bdw m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-vs-float bdw m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-vs-int bdw m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-vs-uint bdw m64 pass pass
KHR-GL46.shader_image_size.negative-compileTime bdw m64 pass pass