tests

Test Hardware Architecture Status
Matches Expectations Indicates whether the test status matches the status that CI expects for the test
KHR-GL46.shader_image_load_store.advanced-allMips bdw m64 pass pass
KHR-GL46.shader_image_load_store.advanced-allStages-oneImage bdw m64 pass pass
KHR-GL46.shader_image_load_store.advanced-cast bdw m64 pass pass
KHR-GL46.shader_image_load_store.advanced-copyImage bdw m64 pass pass
KHR-GL46.shader_image_load_store.advanced-memory-dependentInvocation bdw m64 pass pass
KHR-GL46.shader_image_load_store.advanced-memory-order bdw m64 pass pass
KHR-GL46.shader_image_load_store.advanced-sso-atomicCounters bdw m64 pass pass
KHR-GL46.shader_image_load_store.advanced-sso-simple bdw m64 pass pass
KHR-GL46.shader_image_load_store.advanced-sso-subroutine bdw m64 pass pass
KHR-GL46.shader_image_load_store.advanced-sync-bufferUpdate bdw m64 pass pass
KHR-GL46.shader_image_load_store.advanced-sync-drawIndirect bdw m64 pass pass
KHR-GL46.shader_image_load_store.advanced-sync-imageAccess bdw m64 pass pass
KHR-GL46.shader_image_load_store.advanced-sync-imageAccess2 bdw m64 pass pass
KHR-GL46.shader_image_load_store.advanced-sync-textureUpdate bdw m64 pass pass
KHR-GL46.shader_image_load_store.advanced-sync-vertexArray bdw m64 pass pass
KHR-GL46.shader_image_load_store.basic-allFormats-loadGeometryStages bdw m64 pass pass
KHR-GL46.shader_image_load_store.basic-allFormats-loadStoreComputeStage bdw m64 pass pass
KHR-GL46.shader_image_load_store.basic-allFormats-store bdw m64 pass pass
KHR-GL46.shader_image_load_store.basic-allFormats-storeGeometryStages bdw m64 pass pass
KHR-GL46.shader_image_load_store.basic-allTargets-atomic bdw m64 pass pass
KHR-GL46.shader_image_load_store.basic-allTargets-atomicCS bdw m64 pass pass
KHR-GL46.shader_image_load_store.basic-allTargets-atomicGS bdw m64 pass pass
KHR-GL46.shader_image_load_store.basic-allTargets-atomicTCS bdw m64 pass pass
KHR-GL46.shader_image_load_store.basic-allTargets-atomicVS bdw m64 pass pass
KHR-GL46.shader_image_load_store.basic-allTargets-load-nonMS bdw m64 pass pass
KHR-GL46.shader_image_load_store.basic-allTargets-loadStoreCS bdw m64 pass pass
KHR-GL46.shader_image_load_store.basic-allTargets-loadStoreGS bdw m64 pass pass
KHR-GL46.shader_image_load_store.basic-allTargets-loadStoreTCS bdw m64 pass pass
KHR-GL46.shader_image_load_store.basic-allTargets-loadStoreTES bdw m64 pass pass
KHR-GL46.shader_image_load_store.basic-allTargets-loadStoreVS bdw m64 pass pass
KHR-GL46.shader_image_load_store.basic-allTargets-store bdw m64 pass pass
KHR-GL46.shader_image_load_store.basic-api-barrier bdw m64 pass pass
KHR-GL46.shader_image_load_store.basic-api-get bdw m64 pass pass
KHR-GL46.shader_image_load_store.basic-api-texParam bdw m64 pass pass
KHR-GL46.shader_image_load_store.basic-glsl-const bdw m64 pass pass
KHR-GL46.shader_image_load_store.basic-glsl-earlyFragTests bdw m64 pass pass
KHR-GL46.shader_image_load_store.basic-glsl-misc bdw m64 pass pass
KHR-GL46.shader_image_load_store.early-fragment-tests bdw m64 pass pass
KHR-GL46.shader_image_load_store.incomplete_textures bdw m64 pass pass
KHR-GL46.shader_image_load_store.multiple-uniforms bdw m64 pass pass
KHR-GL46.shader_image_load_store.negative-bind bdw m64 pass pass
KHR-GL46.shader_image_load_store.negative-compileErrors bdw m64 pass pass
KHR-GL46.shader_image_load_store.negative-linkErrors bdw m64 pass pass
KHR-GL46.shader_image_load_store.negative-uniform bdw m64 pass pass
KHR-GL46.shader_image_load_store.non-layered_binding bdw m64 pass pass
KHR-GL46.shader_image_load_store.single-byte_data_alignment bdw m64 pass pass
KHR-GL46.shader_image_load_store.uniform-limits bdw m64 pass pass