tests

Test Hardware Architecture Status
Matches Expectations Indicates whether the test status matches the status that CI expects for the test
KHR-GL46.shading_language_420pack.binding_images bdw m64 pass pass
KHR-GL46.shading_language_420pack.binding_image_api_override bdw m64 pass pass
KHR-GL46.shading_language_420pack.binding_image_array bdw m64 pass pass
KHR-GL46.shading_language_420pack.binding_image_default bdw m64 pass pass
KHR-GL46.shading_language_420pack.binding_image_invalid bdw m64 pass pass
KHR-GL46.shading_language_420pack.binding_image_single bdw m64 pass pass
KHR-GL46.shading_language_420pack.binding_samplers bdw m64 pass pass
KHR-GL46.shading_language_420pack.binding_sampler_api_override bdw m64 pass pass
KHR-GL46.shading_language_420pack.binding_sampler_array bdw m64 pass pass
KHR-GL46.shading_language_420pack.binding_sampler_default bdw m64 pass pass
KHR-GL46.shading_language_420pack.binding_sampler_invalid bdw m64 pass pass
KHR-GL46.shading_language_420pack.binding_sampler_single bdw m64 pass pass
KHR-GL46.shading_language_420pack.binding_uniform_api_overirde bdw m64 pass pass
KHR-GL46.shading_language_420pack.binding_uniform_blocks bdw m64 pass pass
KHR-GL46.shading_language_420pack.binding_uniform_block_array bdw m64 pass pass
KHR-GL46.shading_language_420pack.binding_uniform_default bdw m64 pass pass
KHR-GL46.shading_language_420pack.binding_uniform_global_block bdw m64 pass pass
KHR-GL46.shading_language_420pack.binding_uniform_invalid bdw m64 pass pass
KHR-GL46.shading_language_420pack.binding_uniform_single_block bdw m64 pass pass
KHR-GL46.shading_language_420pack.built_in_assignment bdw m64 pass pass
KHR-GL46.shading_language_420pack.built_in_values bdw m64 pass pass
KHR-GL46.shading_language_420pack.const_assignment bdw m64 pass pass
KHR-GL46.shading_language_420pack.const_dynamic_value bdw m64 pass pass
KHR-GL46.shading_language_420pack.const_dynamic_value_as_const_expr bdw m64 pass pass
KHR-GL46.shading_language_420pack.implicit_conversions bdw m64 pass pass
KHR-GL46.shading_language_420pack.implicit_conversions_invalid bdw m64 pass pass
KHR-GL46.shading_language_420pack.initializer_list bdw m64 pass pass
KHR-GL46.shading_language_420pack.initializer_list_negative bdw m64 pass pass
KHR-GL46.shading_language_420pack.length_of_compute_result bdw m64 pass pass
KHR-GL46.shading_language_420pack.length_of_vector_and_matrix bdw m64 pass pass
KHR-GL46.shading_language_420pack.line_continuation bdw m64 pass pass
KHR-GL46.shading_language_420pack.line_numbering bdw m64 pass pass
KHR-GL46.shading_language_420pack.qualifier_order bdw m64 pass pass
KHR-GL46.shading_language_420pack.qualifier_order_block bdw m64 pass pass
KHR-GL46.shading_language_420pack.qualifier_order_function_inout bdw m64 pass pass
KHR-GL46.shading_language_420pack.qualifier_order_function_input bdw m64 pass pass
KHR-GL46.shading_language_420pack.qualifier_order_function_output bdw m64 pass pass
KHR-GL46.shading_language_420pack.qualifier_order_uniform bdw m64 pass pass
KHR-GL46.shading_language_420pack.qualifier_override_layout bdw m64 pass pass
KHR-GL46.shading_language_420pack.scalar_swizzlers bdw m64 pass pass
KHR-GL46.shading_language_420pack.scalar_swizzlers_invalid bdw m64 pass pass
KHR-GL46.shading_language_420pack.utf8_characters bdw m64 pass pass
KHR-GL46.shading_language_420pack.utf8_in_source bdw m64 pass pass