tests

Test Hardware Architecture Status
Matches Expectations Indicates whether the test status matches the status that CI expects for the test
KHR-GL46.shader_image_size.advanced-changeSize bdw_iris m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-cs-float bdw_iris m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-cs-int bdw_iris m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-cs-uint bdw_iris m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-fs-float bdw_iris m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-fs-int bdw_iris m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-fs-uint bdw_iris m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-gs-float bdw_iris m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-gs-int bdw_iris m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-gs-uint bdw_iris m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-tcs-float bdw_iris m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-tcs-int bdw_iris m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-tcs-uint bdw_iris m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-tes-float bdw_iris m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-tes-int bdw_iris m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-tes-uint bdw_iris m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-vs-float bdw_iris m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-vs-int bdw_iris m64 pass pass
KHR-GL46.shader_image_size.advanced-nonMS-vs-uint bdw_iris m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-cs-float bdw_iris m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-cs-int bdw_iris m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-cs-uint bdw_iris m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-fs-float bdw_iris m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-fs-int bdw_iris m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-fs-uint bdw_iris m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-gs-float bdw_iris m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-gs-int bdw_iris m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-gs-uint bdw_iris m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-tcs-float bdw_iris m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-tcs-int bdw_iris m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-tcs-uint bdw_iris m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-tes-float bdw_iris m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-tes-int bdw_iris m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-tes-uint bdw_iris m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-vs-float bdw_iris m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-vs-int bdw_iris m64 pass pass
KHR-GL46.shader_image_size.basic-nonMS-vs-uint bdw_iris m64 pass pass
KHR-GL46.shader_image_size.negative-compileTime bdw_iris m64 pass pass