tests

Test Hardware Architecture Status
Matches Expectations Indicates whether the test status matches the status that CI expects for the test
piglit.shaders.attribute0 gen9_iris m32 pass pass
piglit.shaders.getuniform-01 gen9_iris m32 pass pass
piglit.shaders.getuniform-02 gen9_iris m32 pass pass
piglit.shaders.getuniform-03 gen9_iris m32 pass pass
piglit.shaders.glsl link two programs, global initializer gen9_iris m32 pass pass
piglit.shaders.glsl-arb-fragment-coord-conventions gen9_iris m32 pass pass
piglit.shaders.glsl-bindattriblocation gen9_iris m32 pass pass
piglit.shaders.glsl-bug-22603 gen9_iris m32 pass pass
piglit.shaders.glsl-cache-fallback-shader-source gen9_iris m32 pass pass
piglit.shaders.glsl-cos gen9_iris m32 pass pass
piglit.shaders.glsl-derivs gen9_iris m32 pass pass
piglit.shaders.glsl-dlist-getattriblocation gen9_iris m32 pass pass
piglit.shaders.glsl-empty-vs-no-fs gen9_iris m32 pass pass
piglit.shaders.glsl-fs-bug25902 gen9_iris m32 pass pass
piglit.shaders.glsl-fs-color-matrix gen9_iris m32 pass pass
piglit.shaders.glsl-fs-discard-02 gen9_iris m32 pass pass
piglit.shaders.glsl-fs-discard-mrt gen9_iris m32 pass pass
piglit.shaders.glsl-fs-exp2 gen9_iris m32 pass pass
piglit.shaders.glsl-fs-flat-color gen9_iris m32 pass pass
piglit.shaders.glsl-fs-fogcolor-statechange gen9_iris m32 pass pass
piglit.shaders.glsl-fs-fogscale gen9_iris m32 pass pass
piglit.shaders.glsl-fs-fragcoord gen9_iris m32 pass pass
piglit.shaders.glsl-fs-fragcoord-zw-ortho gen9_iris m32 pass pass
piglit.shaders.glsl-fs-fragcoord-zw-perspective gen9_iris m32 pass pass
piglit.shaders.glsl-fs-loop gen9_iris m32 pass pass
piglit.shaders.glsl-fs-loop-nested gen9_iris m32 pass pass
piglit.shaders.glsl-fs-pointcoord gen9_iris m32 pass pass
piglit.shaders.glsl-fs-raytrace-bug27060 gen9_iris m32 pass pass
piglit.shaders.glsl-fs-sampler-numbering gen9_iris m32 pass pass
piglit.shaders.glsl-fs-shader-stencil-export gen9_iris m32 pass pass
piglit.shaders.glsl-fs-sqrt-branch gen9_iris m32 pass pass
piglit.shaders.glsl-fs-texture2drect gen9_iris m32 pass pass
piglit.shaders.glsl-fs-texture2drect-proj3 gen9_iris m32 pass pass
piglit.shaders.glsl-fs-texture2drect-proj4 gen9_iris m32 pass pass
piglit.shaders.glsl-fs-texturecube gen9_iris m32 pass pass
piglit.shaders.glsl-fs-texturecube-2 gen9_iris m32 pass pass
piglit.shaders.glsl-fs-texturecube-2-bias gen9_iris m32 pass pass
piglit.shaders.glsl-fs-texturecube-bias gen9_iris m32 pass pass
piglit.shaders.glsl-fs-textureenvcolor-statechange gen9_iris m32 pass pass
piglit.shaders.glsl-fs-user-varying-ff gen9_iris m32 pass pass
piglit.shaders.glsl-fwidth gen9_iris m32 pass pass
piglit.shaders.glsl-getactiveuniform-array-size gen9_iris m32 pass pass
piglit.shaders.glsl-getactiveuniform-count: glsl-getactiveuniform-ftransform gen9_iris m32 pass pass
piglit.shaders.glsl-getactiveuniform-count: glsl-getactiveuniform-length gen9_iris m32 pass pass
piglit.shaders.glsl-getactiveuniform-count: glsl-getactiveuniform-mvp gen9_iris m32 pass pass
piglit.shaders.glsl-getactiveuniform-length gen9_iris m32 pass pass
piglit.shaders.glsl-getattriblocation gen9_iris m32 pass pass
piglit.shaders.glsl-invalid-asm-01 gen9_iris m32 pass pass
piglit.shaders.glsl-invalid-asm-02 gen9_iris m32 pass pass
piglit.shaders.glsl-kwin-blur-1 gen9_iris m32 pass pass
piglit.shaders.glsl-kwin-blur-2 gen9_iris m32 pass pass
piglit.shaders.glsl-light-model gen9_iris m32 pass pass
piglit.shaders.glsl-link-bug30552 gen9_iris m32 pass pass
piglit.shaders.glsl-link-bug38015 gen9_iris m32 pass pass
piglit.shaders.glsl-lod-bias gen9_iris m32 pass pass
piglit.shaders.glsl-mat-attribute gen9_iris m32 pass pass
piglit.shaders.glsl-max-varyings gen9_iris m32 pass pass
piglit.shaders.glsl-max-varyings >max_varying_components gen9_iris m32 pass pass
piglit.shaders.glsl-max-vertex-attrib gen9_iris m32 pass pass
piglit.shaders.glsl-novertexdata gen9_iris m32 pass pass
piglit.shaders.glsl-orangebook-ch06-bump gen9_iris m32 pass pass
piglit.shaders.glsl-preprocessor-comments gen9_iris m32 pass pass
piglit.shaders.glsl-reload-source gen9_iris m32 pass pass
piglit.shaders.glsl-sin gen9_iris m32 pass pass
piglit.shaders.glsl-uniform-out-of-bounds gen9_iris m32 pass pass
piglit.shaders.glsl-uniform-out-of-bounds-2 gen9_iris m32 pass pass
piglit.shaders.glsl-uniform-update gen9_iris m32 pass pass
piglit.shaders.glsl-unused-varying gen9_iris m32 pass pass
piglit.shaders.glsl-useprogram-displaylist gen9_iris m32 pass pass
piglit.shaders.glsl-vs-arrays gen9_iris m32 pass pass
piglit.shaders.glsl-vs-functions gen9_iris m32 pass pass
piglit.shaders.glsl-vs-if-bool gen9_iris m32 pass pass
piglit.shaders.glsl-vs-int-attrib gen9_iris m32 pass pass
piglit.shaders.glsl-vs-loop gen9_iris m32 pass pass
piglit.shaders.glsl-vs-loop-nested gen9_iris m32 pass pass
piglit.shaders.glsl-vs-mov-after-deref gen9_iris m32 pass pass
piglit.shaders.glsl-vs-mvp-statechange gen9_iris m32 pass pass
piglit.shaders.glsl-vs-normalscale gen9_iris m32 pass pass
piglit.shaders.glsl-vs-point-size gen9_iris m32 pass pass
piglit.shaders.glsl-vs-statechange-1 gen9_iris m32 pass pass
piglit.shaders.glsl-vs-texturematrix-1 gen9_iris m32 pass pass
piglit.shaders.glsl-vs-texturematrix-2 gen9_iris m32 pass pass
piglit.shaders.glsl-vs-user-varying-ff gen9_iris m32 pass pass
piglit.shaders.gpu_shader4_attribs gen9_iris m32 pass pass
piglit.shaders.link-unresolved-function gen9_iris m32 pass pass
piglit.shaders.point-vertex-id gl_instanceid gen9_iris m32 pass pass
piglit.shaders.point-vertex-id gl_instanceid divisor gen9_iris m32 pass pass
piglit.shaders.point-vertex-id gl_vertexid gen9_iris m32 pass pass
piglit.shaders.point-vertex-id gl_vertexid divisor gen9_iris m32 pass pass
piglit.shaders.point-vertex-id gl_vertexid gl_instanceid gen9_iris m32 pass pass
piglit.shaders.point-vertex-id gl_vertexid gl_instanceid divisor gen9_iris m32 pass pass
piglit.shaders.shadersource-no-compile gen9_iris m32 pass pass
piglit.shaders.unsuccessful-relink gen9_iris m32 pass pass
piglit.shaders.useprogram-flushverts-1 gen9_iris m32 pass pass
piglit.shaders.useprogram-flushverts-2 gen9_iris m32 pass pass
piglit.shaders.useprogram-inside-begin gen9_iris m32 pass pass
piglit.shaders.useprogram-refcount-1 gen9_iris m32 pass pass
piglit.shaders.useprogram-refcount-1 delete_dup gen9_iris m32 pass pass
piglit.shaders.version-mixing interstage gen9_iris m32 pass pass
piglit.shaders.version-mixing intrastage gen9_iris m32 pass pass
piglit.shaders.version-mixing vs-gs gen9_iris m32 pass pass
piglit.shaders.vp-combined-image-units gen9_iris m32 pass pass
piglit.shaders.vp-ignore-input gen9_iris m32 pass pass
piglit.shaders.zero-tex-coord bias gen9_iris m32 pass pass
piglit.shaders.zero-tex-coord texelfetch gen9_iris m32 pass pass
piglit.shaders.zero-tex-coord texture2d gen9_iris m32 pass pass
piglit.shaders.zero-tex-coord texturegather gen9_iris m32 pass pass
piglit.shaders.zero-tex-coord texturegrad gen9_iris m32 pass pass
piglit.shaders.zero-tex-coord texturelod gen9_iris m32 pass pass
piglit.shaders.zero-tex-coord texturequerylod gen9_iris m32 pass pass
piglit.shaders.zero-tex-coord texturesize gen9_iris m32 pass pass