tests

Test Hardware Architecture Status
Matches Expectations Indicates whether the test status matches the status that CI expects for the test
dEQP-VK.graphicsfuzz.access-new-vector-inside-if-condition bdw m64 pass pass
dEQP-VK.graphicsfuzz.always-discarding-function bdw m64 pass pass
dEQP-VK.graphicsfuzz.always-false-if-in-do-while bdw m64 pass pass
dEQP-VK.graphicsfuzz.always-false-if-with-discard-return bdw m64 pass pass
dEQP-VK.graphicsfuzz.barrier-in-loop-with-break bdw m64 pass pass
dEQP-VK.graphicsfuzz.break-in-do-while-with-nested-if bdw m64 pass pass
dEQP-VK.graphicsfuzz.call-function-with-discard bdw m64 pass pass
dEQP-VK.graphicsfuzz.call-if-while-switch bdw m64 pass pass
dEQP-VK.graphicsfuzz.color-set-in-for-loop bdw m64 pass pass
dEQP-VK.graphicsfuzz.color-write-in-loop bdw m64 pass pass
dEQP-VK.graphicsfuzz.complex-nested-loops-and-call bdw m64 pass pass
dEQP-VK.graphicsfuzz.conditional-return-in-infinite-while bdw m64 pass pass
dEQP-VK.graphicsfuzz.continue-and-merge bdw m64 pass pass
dEQP-VK.graphicsfuzz.control-flow-in-function bdw m64 pass pass
dEQP-VK.graphicsfuzz.control-flow-switch bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-apfloat-determinant bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-apfloat-tanh bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-blockfrequency-several-for-loops bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-const-folding-clamp bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-const-folding-clamp-max bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-const-folding-clamp-min bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-const-folding-dot-condition-true bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-const-folding-dot-determinant bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-const-folding-vector-shuffle bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-constants-mix-uniform bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-copy-prop-arrays-func-argument bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-copy-prop-arrays-no-stores bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-copy-prop-arrays-param-uniform bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-dead-code-unreachable-merge bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-fold-bitwise-and-zero bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-fold-bitwise-or-full-mask bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-fold-bitwise-xor bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-fold-div-uniform-by-zero bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-fold-div-variable-by-zero bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-fold-logical-and-const-variable bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-fold-logical-and-constant bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-fold-logical-or-constant bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-fold-negate-variable bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-fold-shift-gte32 bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-fold-shift-right-arithmetic bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-fold-switch-udiv bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-folding-rules-construct-extract bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-folding-rules-dot-extract bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-folding-rules-dot-no-extract bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-folding-rules-merge-add-sub bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-folding-rules-merge-sub-add bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-folding-rules-merge-sub-sub bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-folding-rules-redundant-mix bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-folding-rules-shuffle-extract bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-folding-rules-shuffle-mix bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-folding-rules-split-vector-init bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-if-conversion-identical-branches bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-inline-pass-empty-block bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-inline-pass-nested-loops bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-inline-pass-unreachable-func bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-intervalmap-set-stop bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-liveinterval-different-dest bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-merge-return-condition-twice bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-modf-integer-to-private bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-reduce-load-replace-extract bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-simplification-while-inside-for bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-single-block-elim-self-assign bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-ssa-rewrite-case-with-default bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-types-return-in-main-never-hit bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-vector-dce-inc-unused-comp bdw m64 pass pass
dEQP-VK.graphicsfuzz.cov-vector-dce-unused-component bdw m64 pass pass
dEQP-VK.graphicsfuzz.dead-barriers-in-loops bdw m64 pass pass
dEQP-VK.graphicsfuzz.dead-struct-init bdw m64 pass pass
dEQP-VK.graphicsfuzz.disc-and-add-in-func-in-loop bdw m64 pass pass
dEQP-VK.graphicsfuzz.discard-continue-return bdw m64 pass pass
dEQP-VK.graphicsfuzz.discard-in-array-manipulating-loop bdw m64 pass pass
dEQP-VK.graphicsfuzz.discard-in-loop bdw m64 pass pass
dEQP-VK.graphicsfuzz.discard-in-loop-in-function bdw m64 pass pass
dEQP-VK.graphicsfuzz.discards-in-control-flow bdw m64 pass pass
dEQP-VK.graphicsfuzz.do-while-loop-in-conditionals bdw m64 pass pass
dEQP-VK.graphicsfuzz.do-while-with-always-true-if bdw m64 pass pass
dEQP-VK.graphicsfuzz.early-return-and-barrier bdw m64 pass pass
dEQP-VK.graphicsfuzz.for-condition-always-false bdw m64 pass pass
dEQP-VK.graphicsfuzz.for-loop-with-return bdw m64 pass pass
dEQP-VK.graphicsfuzz.for-with-ifs-and-return bdw m64 pass pass
dEQP-VK.graphicsfuzz.fragcoord-control-flow bdw m64 pass pass
dEQP-VK.graphicsfuzz.fragcoord-control-flow-2 bdw m64 pass pass
dEQP-VK.graphicsfuzz.function-with-uniform-return bdw m64 pass pass
dEQP-VK.graphicsfuzz.global-array-loops bdw m64 pass pass
dEQP-VK.graphicsfuzz.if-and-switch bdw m64 pass pass
dEQP-VK.graphicsfuzz.injection-switch-as-comparison bdw m64 pass pass
dEQP-VK.graphicsfuzz.int-mat2-struct bdw m64 pass pass
dEQP-VK.graphicsfuzz.loop-call-discard bdw m64 pass pass
dEQP-VK.graphicsfuzz.loop-dead-if-loop bdw m64 pass pass
dEQP-VK.graphicsfuzz.loop-nested-ifs bdw m64 pass pass
dEQP-VK.graphicsfuzz.loops-breaks-returns bdw m64 pass pass
dEQP-VK.graphicsfuzz.loops-ifs-continues-call bdw m64 pass pass
dEQP-VK.graphicsfuzz.mat-array-deep-control-flow bdw m64 pass pass
dEQP-VK.graphicsfuzz.mat-array-distance bdw m64 pass pass
dEQP-VK.graphicsfuzz.mat-mul-in-loop bdw m64 pass pass
dEQP-VK.graphicsfuzz.matrices-and-return-in-loop bdw m64 pass pass
dEQP-VK.graphicsfuzz.max-mix-conditional-discard bdw m64 pass pass
dEQP-VK.graphicsfuzz.mix-floor-add bdw m64 pass pass
dEQP-VK.graphicsfuzz.modf-gl-color bdw m64 pass pass
dEQP-VK.graphicsfuzz.modf-temp-modf-color bdw m64 pass pass
dEQP-VK.graphicsfuzz.nested-for-break-mat-color bdw m64 pass pass
dEQP-VK.graphicsfuzz.nested-for-loops-with-return bdw m64 pass pass
dEQP-VK.graphicsfuzz.nested-ifs-and-return-in-for-loop bdw m64 pass pass
dEQP-VK.graphicsfuzz.nested-loops-switch bdw m64 pass pass
dEQP-VK.graphicsfuzz.nested-switch-break-discard bdw m64 pass pass
dEQP-VK.graphicsfuzz.pow-vec4 bdw m64 pass pass
dEQP-VK.graphicsfuzz.return-before-writing-wrong-color bdw m64 pass pass
dEQP-VK.graphicsfuzz.return-float-from-while-loop bdw m64 pass pass
dEQP-VK.graphicsfuzz.return-in-loop-in-function bdw m64 pass pass
dEQP-VK.graphicsfuzz.return-inside-loop-in-function bdw m64 pass pass
dEQP-VK.graphicsfuzz.returned-boolean-in-vector bdw m64 pass pass
dEQP-VK.graphicsfuzz.similar-nested-ifs bdw m64 pass pass
dEQP-VK.graphicsfuzz.smoothstep-after-loop bdw m64 pass pass
dEQP-VK.graphicsfuzz.struct-and-unreachable-infinite-loop bdw m64 pass pass
dEQP-VK.graphicsfuzz.struct-controlled-loop bdw m64 pass pass
dEQP-VK.graphicsfuzz.struct-used-as-temporary bdw m64 pass pass
dEQP-VK.graphicsfuzz.switch-case-with-undefined-expression bdw m64 pass pass
dEQP-VK.graphicsfuzz.switch-if-discard bdw m64 pass pass
dEQP-VK.graphicsfuzz.switch-inside-while-always-return bdw m64 pass pass
dEQP-VK.graphicsfuzz.switch-with-empty-if-false bdw m64 pass pass
dEQP-VK.graphicsfuzz.swizzle-struct-init-min bdw m64 pass pass
dEQP-VK.graphicsfuzz.transpose-rectangular-matrix bdw m64 pass pass
dEQP-VK.graphicsfuzz.two-2-iteration-loops bdw m64 pass pass
dEQP-VK.graphicsfuzz.two-for-loops-with-barrier-function bdw m64 pass pass
dEQP-VK.graphicsfuzz.two-loops-matrix bdw m64 pass pass
dEQP-VK.graphicsfuzz.two-loops-set-struct bdw m64 pass pass
dEQP-VK.graphicsfuzz.two-loops-with-break bdw m64 pass pass
dEQP-VK.graphicsfuzz.two-nested-do-whiles bdw m64 pass pass
dEQP-VK.graphicsfuzz.two-nested-for-loops-with-returns bdw m64 pass pass
dEQP-VK.graphicsfuzz.two-nested-infinite-loops-discard bdw m64 pass pass
dEQP-VK.graphicsfuzz.undefined-assign-in-infinite-loop bdw m64 pass pass
dEQP-VK.graphicsfuzz.undefined-integer-in-function bdw m64 pass pass
dEQP-VK.graphicsfuzz.uninit-element-cast-in-loop bdw m64 pass pass
dEQP-VK.graphicsfuzz.uninitialized-var-decrement-and-add bdw m64 pass pass
dEQP-VK.graphicsfuzz.unreachable-barrier-in-loops bdw m64 pass pass
dEQP-VK.graphicsfuzz.unreachable-continue-statement bdw m64 pass pass
dEQP-VK.graphicsfuzz.unreachable-discard-statement bdw m64 pass pass
dEQP-VK.graphicsfuzz.unreachable-discard-statement-in-if bdw m64 pass pass
dEQP-VK.graphicsfuzz.unreachable-loops bdw m64 pass pass
dEQP-VK.graphicsfuzz.unreachable-loops-in-switch bdw m64 pass pass
dEQP-VK.graphicsfuzz.unreachable-return-in-loop bdw m64 pass pass
dEQP-VK.graphicsfuzz.unreachable-switch-case-with-discards bdw m64 pass pass
dEQP-VK.graphicsfuzz.uv-value-comparison-as-boolean bdw m64 pass pass
dEQP-VK.graphicsfuzz.vectors-and-discard-in-function bdw m64 pass pass
dEQP-VK.graphicsfuzz.while-function-always-false bdw m64 pass pass
dEQP-VK.graphicsfuzz.while-inside-switch bdw m64 pass pass
dEQP-VK.graphicsfuzz.write-before-break bdw m64 pass pass
dEQP-VK.graphicsfuzz.write-red-in-loop-nest bdw m64 pass pass
dEQP-VK.graphicsfuzz.wrong-color-in-always-false-if bdw m64 pass pass