tests

Test Hardware Architecture Status
Matches Expectations Indicates whether the test status matches the status that CI expects for the test
dEQP-VK.graphicsfuzz.access-new-vector-inside-if-condition icl m64 pass pass
dEQP-VK.graphicsfuzz.always-discarding-function icl m64 pass pass
dEQP-VK.graphicsfuzz.always-false-if-in-do-while icl m64 pass pass
dEQP-VK.graphicsfuzz.always-false-if-with-discard-return icl m64 pass pass
dEQP-VK.graphicsfuzz.barrier-in-loop-with-break icl m64 pass pass
dEQP-VK.graphicsfuzz.break-in-do-while-with-nested-if icl m64 pass pass
dEQP-VK.graphicsfuzz.call-function-with-discard icl m64 pass pass
dEQP-VK.graphicsfuzz.call-if-while-switch icl m64 pass pass
dEQP-VK.graphicsfuzz.color-set-in-for-loop icl m64 pass pass
dEQP-VK.graphicsfuzz.color-write-in-loop icl m64 pass pass
dEQP-VK.graphicsfuzz.complex-nested-loops-and-call icl m64 pass pass
dEQP-VK.graphicsfuzz.conditional-return-in-infinite-while icl m64 pass pass
dEQP-VK.graphicsfuzz.continue-and-merge icl m64 pass pass
dEQP-VK.graphicsfuzz.control-flow-in-function icl m64 pass pass
dEQP-VK.graphicsfuzz.control-flow-switch icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-apfloat-determinant icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-apfloat-tanh icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-blockfrequency-several-for-loops icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-const-folding-clamp icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-const-folding-clamp-max icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-const-folding-clamp-min icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-const-folding-dot-condition-true icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-const-folding-dot-determinant icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-const-folding-vector-shuffle icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-constants-mix-uniform icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-copy-prop-arrays-func-argument icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-copy-prop-arrays-no-stores icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-copy-prop-arrays-param-uniform icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-dead-code-unreachable-merge icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-fold-bitwise-and-zero icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-fold-bitwise-or-full-mask icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-fold-bitwise-xor icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-fold-div-uniform-by-zero icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-fold-div-variable-by-zero icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-fold-logical-and-const-variable icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-fold-logical-and-constant icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-fold-logical-or-constant icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-fold-negate-variable icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-fold-shift-gte32 icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-fold-shift-right-arithmetic icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-fold-switch-udiv icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-folding-rules-construct-extract icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-folding-rules-dot-extract icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-folding-rules-dot-no-extract icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-folding-rules-merge-add-sub icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-folding-rules-merge-sub-add icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-folding-rules-merge-sub-sub icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-folding-rules-redundant-mix icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-folding-rules-shuffle-extract icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-folding-rules-shuffle-mix icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-folding-rules-split-vector-init icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-if-conversion-identical-branches icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-inline-pass-empty-block icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-inline-pass-nested-loops icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-inline-pass-unreachable-func icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-intervalmap-set-stop icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-liveinterval-different-dest icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-merge-return-condition-twice icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-modf-integer-to-private icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-reduce-load-replace-extract icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-simplification-while-inside-for icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-single-block-elim-self-assign icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-ssa-rewrite-case-with-default icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-types-return-in-main-never-hit icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-vector-dce-inc-unused-comp icl m64 pass pass
dEQP-VK.graphicsfuzz.cov-vector-dce-unused-component icl m64 pass pass
dEQP-VK.graphicsfuzz.dead-barriers-in-loops icl m64 pass pass
dEQP-VK.graphicsfuzz.dead-struct-init icl m64 pass pass
dEQP-VK.graphicsfuzz.disc-and-add-in-func-in-loop icl m64 pass pass
dEQP-VK.graphicsfuzz.discard-continue-return icl m64 pass pass
dEQP-VK.graphicsfuzz.discard-in-array-manipulating-loop icl m64 pass pass
dEQP-VK.graphicsfuzz.discard-in-loop icl m64 pass pass
dEQP-VK.graphicsfuzz.discard-in-loop-in-function icl m64 pass pass
dEQP-VK.graphicsfuzz.discards-in-control-flow icl m64 pass pass
dEQP-VK.graphicsfuzz.do-while-loop-in-conditionals icl m64 pass pass
dEQP-VK.graphicsfuzz.do-while-with-always-true-if icl m64 pass pass
dEQP-VK.graphicsfuzz.early-return-and-barrier icl m64 pass pass
dEQP-VK.graphicsfuzz.for-condition-always-false icl m64 pass pass
dEQP-VK.graphicsfuzz.for-loop-with-return icl m64 pass pass
dEQP-VK.graphicsfuzz.for-with-ifs-and-return icl m64 pass pass
dEQP-VK.graphicsfuzz.fragcoord-control-flow icl m64 pass pass
dEQP-VK.graphicsfuzz.fragcoord-control-flow-2 icl m64 pass pass
dEQP-VK.graphicsfuzz.function-with-uniform-return icl m64 pass pass
dEQP-VK.graphicsfuzz.global-array-loops icl m64 pass pass
dEQP-VK.graphicsfuzz.if-and-switch icl m64 pass pass
dEQP-VK.graphicsfuzz.injection-switch-as-comparison icl m64 pass pass
dEQP-VK.graphicsfuzz.int-mat2-struct icl m64 pass pass
dEQP-VK.graphicsfuzz.loop-call-discard icl m64 pass pass
dEQP-VK.graphicsfuzz.loop-dead-if-loop icl m64 pass pass
dEQP-VK.graphicsfuzz.loop-nested-ifs icl m64 pass pass
dEQP-VK.graphicsfuzz.loops-breaks-returns icl m64 pass pass
dEQP-VK.graphicsfuzz.loops-ifs-continues-call icl m64 pass pass
dEQP-VK.graphicsfuzz.mat-array-deep-control-flow icl m64 pass pass
dEQP-VK.graphicsfuzz.mat-array-distance icl m64 pass pass
dEQP-VK.graphicsfuzz.mat-mul-in-loop icl m64 pass pass
dEQP-VK.graphicsfuzz.matrices-and-return-in-loop icl m64 pass pass
dEQP-VK.graphicsfuzz.max-mix-conditional-discard icl m64 pass pass
dEQP-VK.graphicsfuzz.mix-floor-add icl m64 pass pass
dEQP-VK.graphicsfuzz.modf-gl-color icl m64 pass pass
dEQP-VK.graphicsfuzz.modf-temp-modf-color icl m64 pass pass
dEQP-VK.graphicsfuzz.nested-for-break-mat-color icl m64 pass pass
dEQP-VK.graphicsfuzz.nested-for-loops-with-return icl m64 pass pass
dEQP-VK.graphicsfuzz.nested-ifs-and-return-in-for-loop icl m64 pass pass
dEQP-VK.graphicsfuzz.nested-loops-switch icl m64 pass pass
dEQP-VK.graphicsfuzz.nested-switch-break-discard icl m64 pass pass
dEQP-VK.graphicsfuzz.pow-vec4 icl m64 pass pass
dEQP-VK.graphicsfuzz.return-before-writing-wrong-color icl m64 pass pass
dEQP-VK.graphicsfuzz.return-float-from-while-loop icl m64 pass pass
dEQP-VK.graphicsfuzz.return-in-loop-in-function icl m64 pass pass
dEQP-VK.graphicsfuzz.return-inside-loop-in-function icl m64 pass pass
dEQP-VK.graphicsfuzz.returned-boolean-in-vector icl m64 pass pass
dEQP-VK.graphicsfuzz.similar-nested-ifs icl m64 pass pass
dEQP-VK.graphicsfuzz.smoothstep-after-loop icl m64 pass pass
dEQP-VK.graphicsfuzz.struct-and-unreachable-infinite-loop icl m64 pass pass
dEQP-VK.graphicsfuzz.struct-controlled-loop icl m64 pass pass
dEQP-VK.graphicsfuzz.struct-used-as-temporary icl m64 pass pass
dEQP-VK.graphicsfuzz.switch-case-with-undefined-expression icl m64 pass pass
dEQP-VK.graphicsfuzz.switch-if-discard icl m64 pass pass
dEQP-VK.graphicsfuzz.switch-inside-while-always-return icl m64 pass pass
dEQP-VK.graphicsfuzz.switch-with-empty-if-false icl m64 pass pass
dEQP-VK.graphicsfuzz.swizzle-struct-init-min icl m64 pass pass
dEQP-VK.graphicsfuzz.transpose-rectangular-matrix icl m64 pass pass
dEQP-VK.graphicsfuzz.two-2-iteration-loops icl m64 pass pass
dEQP-VK.graphicsfuzz.two-for-loops-with-barrier-function icl m64 pass pass
dEQP-VK.graphicsfuzz.two-loops-matrix icl m64 pass pass
dEQP-VK.graphicsfuzz.two-loops-set-struct icl m64 pass pass
dEQP-VK.graphicsfuzz.two-loops-with-break icl m64 pass pass
dEQP-VK.graphicsfuzz.two-nested-do-whiles icl m64 pass pass
dEQP-VK.graphicsfuzz.two-nested-for-loops-with-returns icl m64 pass pass
dEQP-VK.graphicsfuzz.two-nested-infinite-loops-discard icl m64 pass pass
dEQP-VK.graphicsfuzz.undefined-assign-in-infinite-loop icl m64 pass pass
dEQP-VK.graphicsfuzz.undefined-integer-in-function icl m64 pass pass
dEQP-VK.graphicsfuzz.uninit-element-cast-in-loop icl m64 pass pass
dEQP-VK.graphicsfuzz.uninitialized-var-decrement-and-add icl m64 pass pass
dEQP-VK.graphicsfuzz.unreachable-barrier-in-loops icl m64 pass pass
dEQP-VK.graphicsfuzz.unreachable-continue-statement icl m64 pass pass
dEQP-VK.graphicsfuzz.unreachable-discard-statement icl m64 pass pass
dEQP-VK.graphicsfuzz.unreachable-discard-statement-in-if icl m64 pass pass
dEQP-VK.graphicsfuzz.unreachable-loops icl m64 pass pass
dEQP-VK.graphicsfuzz.unreachable-loops-in-switch icl m64 pass pass
dEQP-VK.graphicsfuzz.unreachable-return-in-loop icl m64 pass pass
dEQP-VK.graphicsfuzz.unreachable-switch-case-with-discards icl m64 pass pass
dEQP-VK.graphicsfuzz.uv-value-comparison-as-boolean icl m64 pass pass
dEQP-VK.graphicsfuzz.vectors-and-discard-in-function icl m64 pass pass
dEQP-VK.graphicsfuzz.while-function-always-false icl m64 pass pass
dEQP-VK.graphicsfuzz.while-inside-switch icl m64 pass pass
dEQP-VK.graphicsfuzz.write-before-break icl m64 pass pass
dEQP-VK.graphicsfuzz.write-red-in-loop-nest icl m64 pass pass
dEQP-VK.graphicsfuzz.wrong-color-in-always-false-if icl m64 pass pass