Overview

Hardware gen9_iris
Architecture m64
Status fail
Filtered Status fail
Time 0.029567

See also historical results for this test.

stdout

/tmp/build_root/m64/lib/piglit/bin/glslparsertest /tmp/build_root/m64/lib/piglit/tests/spec/arb_separate_shader_objects/compiler/1.50/explicit-location-overlap-struct.frag fail 1.50 --check-link GL_ARB_separate_shader_objects
piglit: debug: Requested an OpenGL 3.2 Core Context, and received a matching 4.5 context

Shader source:
// [config]
// expect_result: fail
// glsl_version: 1.50
// require_extensions: GL_ARB_separate_shader_objects
// check_link: true
// [end config]
//
// Test for explicit varying location overlap by structs
#version 150
#extension GL_ARB_separate_shader_objects : require

uniform int i;

layout(location = 0) in struct S {
	vec4 out1;
	vec4 out2;
} s;

layout(location = 1) in vec4 out3;

out vec4 color;

void main()
{
	if (i == 0)
		color = s.out1;
	else if (i == 1)
		color = s.out2;
	else
		color = out3;
}

stderr

Successfully compiled and linked fragment shader /tmp/build_root/m64/lib/piglit/tests/spec/arb_separate_shader_objects/compiler/1.50/explicit-location-overlap-struct.frag: (no compiler output)


pid: [9024]
start time: 1555396115.4551296
end time: 1555396115.4846969