Overview

Hardware hsw
Architecture m64
Status fail
Filtered Status fail
Time 0.013278

See also historical results for this test.

stdout

Error at entry 'BlockC.a' block 'BlockC'
Mismatch at offset 0 expected 89 received 0 (elemNdx=0 vecNdx=0 compNdx=0)
Blocks:
BlockC { name = BlockC, buffer = 0, offset = 0, size = 20, blockDeclarationNdx = 2, instanceNdx = 0, activeInterfaceIndices = [0, 1] }
BlockA[0] { name = BlockA[0], buffer = 1, offset = 0, size = 60, blockDeclarationNdx = 0, instanceNdx = 0, activeInterfaceIndices = [2, 3, 4, 5, 6] }
BlockA[1] { name = BlockA[1], buffer = 2, offset = 0, size = 60, blockDeclarationNdx = 0, instanceNdx = 1, activeInterfaceIndices = [2, 3, 4, 5, 6] }
BlockB[0] { name = BlockB[0], buffer = 1, offset = 60, size = 52, blockDeclarationNdx = 1, instanceNdx = 0, activeInterfaceIndices = [7, 8, 9, 10, 11] }
BlockB[1] { name = BlockB[1], buffer = 2, offset = 60, size = 52, blockDeclarationNdx = 1, instanceNdx = 1, activeInterfaceIndices = [7, 8, 9, 10, 11] }

Interfaces:
0:0 BlockC.a { type = uint, arraySize = 1, blockNdx = 0, offset = 0, arrayStride = 0, matrixStride = 0 }
0:1 BlockC.b { type = mat2, arraySize = 1, blockNdx = 0, offset = 4, arrayStride = 0, matrixStride = 8 }
1:0 BlockA.a { type = int, arraySize = 1, blockNdx = 1, offset = 0, arrayStride = 0, matrixStride = 0 }
1:1 BlockA.b.a[0] { type = float, arraySize = 3, blockNdx = 1, offset = 4, arrayStride = 4, matrixStride = 0 }
1:2 BlockA.b.b[0] { type = vec2, arraySize = 2, blockNdx = 1, offset = 16, arrayStride = 8, matrixStride = 0 }
1:3 BlockA.b.c { type = vec4, arraySize = 1, blockNdx = 1, offset = 32, arrayStride = 0, matrixStride = 0 }
1:4 BlockA.c { type = uvec3, arraySize = 1, blockNdx = 1, offset = 48, arrayStride = 0, matrixStride = 0 }
2:0 BlockA.a { type = int, arraySize = 1, blockNdx = 1, offset = 0, arrayStride = 0, matrixStride = 0 }
2:1 BlockA.b.a[0] { type = float, arraySize = 3, blockNdx = 1, offset = 4, arrayStride = 4, matrixStride = 0 }
2:2 BlockA.b.b[0] { type = vec2, arraySize = 2, blockNdx = 1, offset = 16, arrayStride = 8, matrixStride = 0 }
2:3 BlockA.b.c { type = vec4, arraySize = 1, blockNdx = 1, offset = 32, arrayStride = 0, matrixStride = 0 }
2:4 BlockA.c { type = uvec3, arraySize = 1, blockNdx = 1, offset = 48, arrayStride = 0, matrixStride = 0 }
3:0 BlockB.a { type = mat2, arraySize = 1, blockNdx = 3, offset = 0, arrayStride = 0, matrixStride = 8 }
3:1 BlockB.b.a { type = uint, arraySize = 1, blockNdx = 3, offset = 16, arrayStride = 0, matrixStride = 0 }
3:2 BlockB.b.b { type = ivec3, arraySize = 1, blockNdx = 3, offset = 20, arrayStride = 0, matrixStride = 0 }
3:3 BlockB.c { type = ivec4, arraySize = 1, blockNdx = 3, offset = 32, arrayStride = 0, matrixStride = 0 }
3:4 BlockB.d { type = int, arraySize = 1, blockNdx = 3, offset = 48, arrayStride = 0, matrixStride = 0 }
4:0 BlockB.a { type = mat2, arraySize = 1, blockNdx = 3, offset = 0, arrayStride = 0, matrixStride = 8 }
4:1 BlockB.b.a { type = uint, arraySize = 1, blockNdx = 3, offset = 16, arrayStride = 0, matrixStride = 0 }
4:2 BlockB.b.b { type = ivec3, arraySize = 1, blockNdx = 3, offset = 20, arrayStride = 0, matrixStride = 0 }
4:3 BlockB.c { type = ivec4, arraySize = 1, blockNdx = 3, offset = 32, arrayStride = 0, matrixStride = 0 }
4:4 BlockB.d { type = int, arraySize = 1, blockNdx = 3, offset = 48, arrayStride = 0, matrixStride = 0 }

Xfb buffer offsets:  [0, 20, 132]
Xfb buffer sizes:  [20, 112, 112]

Expected:
00000000: 59 00 00 00  00 00 F0 41   00 00 8C C2  00 00 70 C2
00000010: 00 00 90 42  9A FF FF FF   00 00 C8 C2  00 00 A8 42
00000020: 00 00 F8 C1  00 00 88 42   00 00 D0 42  00 00 60 41
00000030: 00 00 A6 42  00 00 EA C2   00 00 96 42  00 00 40 41
00000040: 00 00 90 C1  __ __ __ __   __ __ __ __  __ __ __ __
00000050: 00 00 78 C2  00 00 58 C2   00 00 9E C2  00 00 40 40
00000060: __ __ __ __  9F FF FF FF   8A FF FF FF  94 FF FF FF
00000070: __ __ __ __  __ __ __ __   __ __ __ __  __ __ __ __
00000080: 88 FF FF FF  9B FF FF FF   00 00 C8 42  00 00 08 C2
00000090: 00 00 0C C2  00 00 2C C2   00 00 40 42  00 00 80 40
000000A0: 00 00 70 C2  00 00 14 42   00 00 50 42  00 00 C4 42
000000B0: 00 00 A0 C2  __ __ __ __   __ __ __ __  __ __ __ __
000000C0: 00 00 40 42  00 00 8E C2   00 00 6C C2  00 00 20 C2
000000D0: __ __ __ __  C2 FF FF FF   72 00 00 00  93 FF FF FF
000000E0: __ __ __ __  __ __ __ __   __ __ __ __  __ __ __ __
000000F0: CD FF FF FF

Retrieved:
00000000: 00 00 00 00  00 00 00 00   00 00 00 00  00 00 00 00
00000010: 00 00 00 00  00 00 00 00   00 00 00 00  00 00 00 00
00000020: 00 00 00 00  00 00 00 00   00 00 00 00  00 00 00 00
00000030: 00 00 00 00  00 00 00 00   00 00 00 00  00 00 00 00
00000040: 00 00 00 00  __ __ __ __   __ __ __ __  __ __ __ __
00000050: 00 00 00 00  00 00 00 00   00 00 00 00  00 00 00 00
00000060: __ __ __ __  00 00 00 00   00 00 00 00  00 00 00 00
00000070: __ __ __ __  __ __ __ __   __ __ __ __  __ __ __ __
00000080: 00 00 00 00  00 00 00 00   00 00 00 00  00 00 00 00
00000090: 00 00 00 00  00 00 00 00   00 00 00 00  00 00 00 00
000000A0: 00 00 00 00  00 00 00 00   00 00 00 00  00 00 00 00
000000B0: 00 00 00 00  __ __ __ __   __ __ __ __  __ __ __ __
000000C0: 00 00 00 00  00 00 00 00   00 00 00 00  00 00 00 00
000000D0: __ __ __ __  00 00 00 00   00 00 00 00  00 00 00 00
000000E0: __ __ __ __  __ __ __ __   __ __ __ __  __ __ __ __
000000F0: 00 00 00 00

Expected (unfiltered):
00000000: 59 00 00 00  00 00 F0 41   00 00 8C C2  00 00 70 C2
00000010: 00 00 90 42  9A FF FF FF   00 00 C8 C2  00 00 A8 42
00000020: 00 00 F8 C1  00 00 88 42   00 00 D0 42  00 00 60 41
00000030: 00 00 A6 42  00 00 EA C2   00 00 96 42  00 00 40 41
00000040: 00 00 90 C1  00 00 00 00   00 00 00 00  00 00 00 00
00000050: 00 00 78 C2  00 00 58 C2   00 00 9E C2  00 00 40 40
00000060: 00 00 00 00  9F FF FF FF   8A FF FF FF  94 FF FF FF
00000070: 00 00 00 00  00 00 00 00   00 00 00 00  00 00 00 00
00000080: 88 FF FF FF  9B FF FF FF   00 00 C8 42  00 00 08 C2
00000090: 00 00 0C C2  00 00 2C C2   00 00 40 42  00 00 80 40
000000A0: 00 00 70 C2  00 00 14 42   00 00 50 42  00 00 C4 42
000000B0: 00 00 A0 C2  00 00 00 00   00 00 00 00  00 00 00 00
000000C0: 00 00 40 42  00 00 8E C2   00 00 6C C2  00 00 20 C2
000000D0: 00 00 00 00  C2 FF FF FF   72 00 00 00  93 FF FF FF
000000E0: 00 00 00 00  00 00 00 00   00 00 00 00  00 00 00 00
000000F0: CD FF FF FF

Retrieved (unfiltered):
00000000: 00 00 00 00  00 00 00 00   00 00 00 00  00 00 00 00
00000010: 00 00 00 00  00 00 00 00   00 00 00 00  00 00 00 00
00000020: 00 00 00 00  00 00 00 00   00 00 00 00  00 00 00 00
00000030: 00 00 00 00  00 00 00 00   00 00 00 00  00 00 00 00
00000040: 00 00 00 00  00 00 00 00   00 00 00 00  00 00 00 00
00000050: 00 00 00 00  00 00 00 00   00 00 00 00  00 00 00 00
00000060: 00 00 00 00  00 00 00 00   00 00 00 00  00 00 00 00
00000070: 00 00 00 00  00 00 00 00   00 00 00 00  00 00 00 00
00000080: 00 00 00 00  00 00 00 00   00 00 00 00  00 00 00 00
00000090: 00 00 00 00  00 00 00 00   00 00 00 00  00 00 00 00
000000A0: 00 00 00 00  00 00 00 00   00 00 00 00  00 00 00 00
000000B0: 00 00 00 00  00 00 00 00   00 00 00 00  00 00 00 00
000000C0: 00 00 00 00  00 00 00 00   00 00 00 00  00 00 00 00
000000D0: 00 00 00 00  00 00 00 00   00 00 00 00  00 00 00 00
000000E0: 00 00 00 00  00 00 00 00   00 00 00 00  00 00 00 00
000000F0: 00 00 00 00


stderr

pid: 8020